Mercurial > pidgin
view plugins/perl/common/PluginPref.xs @ 12919:248b8b39c671
[gaim-migrate @ 15272]
Replace GaimBlistNodeAction with the more generic GaimMenuAction, this is in
preparation for letting the chat room user list have extensible menus like the
blist entries do. (I know it's not exactly the prettiest, and the callback
isn't exactly type-safe, when we eventually gobjectify everything we can get
some safety back by using (GObject, gpointer) but that's for later.)
I'm planning to look into merging GaimPluginActions into GaimMenuActions as
well.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Tue, 17 Jan 2006 23:22:19 +0000 |
parents | d6df6eb13ecf |
children | a0a4b44239e8 |
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#include "module.h" MODULE = Gaim::PluginPref PACKAGE = Gaim::PluginPref::Frame PREFIX = gaim_plugin_pref_frame_ PROTOTYPES: ENABLE void gaim_plugin_pref_frame_add(frame, pref) Gaim::PluginPref::Frame frame Gaim::PluginPref pref void gaim_plugin_pref_frame_destroy(frame) Gaim::PluginPref::Frame frame void gaim_plugin_pref_frame_get_prefs(frame) Gaim::PluginPref::Frame frame PREINIT: GList *l; PPCODE: for (l = gaim_plugin_pref_frame_get_prefs(frame); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PluginPref"))); } Gaim::PluginPref::Frame gaim_plugin_pref_frame_new(class) C_ARGS: /* void */ MODULE = Gaim::PluginPref PACKAGE = Gaim::PluginPref PREFIX = gaim_plugin_pref_ PROTOTYPES: ENABLE void gaim_plugin_pref_add_choice(pref, label, choice) Gaim::PluginPref pref char *label gpointer choice void gaim_plugin_pref_destroy(pref) Gaim::PluginPref pref void gaim_plugin_pref_get_bounds(pref, min, max) Gaim::PluginPref pref int *min int *max void gaim_plugin_pref_get_choices(pref) Gaim::PluginPref pref PREINIT: GList *l; PPCODE: for (l = gaim_plugin_pref_get_choices(pref); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem"))); } char * gaim_plugin_pref_get_label(pref) Gaim::PluginPref pref gboolean gaim_plugin_pref_get_masked(pref) Gaim::PluginPref pref unsigned int gaim_plugin_pref_get_max_length(pref) Gaim::PluginPref pref char * gaim_plugin_pref_get_name(pref) Gaim::PluginPref pref Gaim::PluginPrefType gaim_plugin_pref_get_type(pref) Gaim::PluginPref pref Gaim::PluginPref gaim_plugin_pref_new(class) C_ARGS: /* void */ Gaim::PluginPref gaim_plugin_pref_new_with_label(class, label) char *label C_ARGS: label Gaim::PluginPref gaim_plugin_pref_new_with_name(class, name) char *name C_ARGS: name Gaim::PluginPref gaim_plugin_pref_new_with_name_and_label(class, name, label) char *name char *label C_ARGS: name, label void gaim_plugin_pref_set_bounds(pref, min, max) Gaim::PluginPref pref int min int max void gaim_plugin_pref_set_label(pref, label) Gaim::PluginPref pref char *label void gaim_plugin_pref_set_masked(pref, mask) Gaim::PluginPref pref gboolean mask void gaim_plugin_pref_set_max_length(pref, max_length) Gaim::PluginPref pref unsigned int max_length void gaim_plugin_pref_set_name(pref, name) Gaim::PluginPref pref char *name void gaim_plugin_pref_set_type(pref, type) Gaim::PluginPref pref Gaim::PluginPrefType type PREINIT: GaimPluginPrefType gpp_type; CODE: gpp_type = GAIM_PLUGIN_PREF_NONE; if (type == 1) { gpp_type = GAIM_PLUGIN_PREF_CHOICE; } else if (type == 2) { gpp_type = GAIM_PLUGIN_PREF_INFO; } gaim_plugin_pref_set_type(pref, gpp_type);