Mercurial > pidgin
view plugins/perl/common/Pounce.xs @ 12919:248b8b39c671
[gaim-migrate @ 15272]
Replace GaimBlistNodeAction with the more generic GaimMenuAction, this is in
preparation for letting the chat room user list have extensible menus like the
blist entries do. (I know it's not exactly the prettiest, and the callback
isn't exactly type-safe, when we eventually gobjectify everything we can get
some safety back by using (GObject, gpointer) but that's for later.)
I'm planning to look into merging GaimPluginActions into GaimMenuActions as
well.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Tue, 17 Jan 2006 23:22:19 +0000 |
parents | 6312f6e69eea |
children |
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#include "module.h" MODULE = Gaim::Pounce PACKAGE = Gaim::Pounce PREFIX = gaim_pounce_ PROTOTYPES: ENABLE void gaim_pounce_action_register(pounce, name) Gaim::Pounce pounce const char *name void gaim_pounce_destroy(pounce) Gaim::Pounce pounce void gaim_pounce_destroy_all_by_account(account) Gaim::Account account void * gaim_pounce_get_data(pounce) Gaim::Pounce pounce Gaim::PounceEvent gaim_pounce_get_events(pounce) Gaim::Pounce pounce const char * gaim_pounce_get_pouncee(pounce) Gaim::Pounce pounce Gaim::Account gaim_pounce_get_pouncer(pounce) Gaim::Pounce pounce gboolean gaim_pounce_get_save(pounce) Gaim::Pounce pounce void gaim_pounce_set_data(pounce, data) Gaim::Pounce pounce void * data void gaim_pounce_set_events(pounce, events) Gaim::Pounce pounce Gaim::PounceEvent events void gaim_pounce_set_pouncee(pounce, pouncee) Gaim::Pounce pounce const char *pouncee void gaim_pounce_set_pouncer(pounce, pouncer) Gaim::Pounce pounce Gaim::Account pouncer void gaim_pounce_set_save(pounce, save) Gaim::Pounce pounce gboolean save MODULE = Gaim::Pounce PACKAGE = Gaim::Pounces PREFIX = gaim_pounces_ PROTOTYPES: ENABLE void gaim_pounces_get_all() PREINIT: GList *l; PPCODE: for (l = gaim_pounces_get_all(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Pounce"))); } void * gaim_pounces_get_handle() void gaim_pounces_init() gboolean gaim_pounces_load() void gaim_pounces_uninit() void gaim_pounces_unregister_handler(ui) const char *ui