view src/dbus-maybe.h @ 12919:248b8b39c671

[gaim-migrate @ 15272] Replace GaimBlistNodeAction with the more generic GaimMenuAction, this is in preparation for letting the chat room user list have extensible menus like the blist entries do. (I know it's not exactly the prettiest, and the callback isn't exactly type-safe, when we eventually gobjectify everything we can get some safety back by using (GObject, gpointer) but that's for later.) I'm planning to look into merging GaimPluginActions into GaimMenuActions as well. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Tue, 17 Jan 2006 23:22:19 +0000
parents ebb02ea3c789
children
line wrap: on
line source

/* This file contains macros that wrap calls to the gaim dbus module.
   These macros call the appropriate functions if the build includes
   dbus support and do nothing otherwise.  See "dbus-server.h" for
   documentation.  */

#ifndef _GAIM_DBUS_MAYBE_H_
#define _GAIM_DBUS_MAYBE_H_

#ifdef HAVE_DBUS

#include "dbus-server.h"

/* this provides a type check */
#define GAIM_DBUS_REGISTER_POINTER(ptr, type) { \
    type *typed_ptr = ptr; \
    gaim_dbus_register_pointer(typed_ptr, GAIM_DBUS_TYPE(type));	\
}
#define GAIM_DBUS_UNREGISTER_POINTER(ptr) gaim_dbus_unregister_pointer(ptr)

#else  /* !HAVE_DBUS */

#define GAIM_DBUS_REGISTER_POINTER(ptr, type) 
#define GAIM_DBUS_UNREGISTER_POINTER(ptr)
#define DBUS_EXPORT

#endif	/* HAVE_DBUS */

#endif