view src/win32/IdleTracker/idletrack.c @ 13246:24ac8fc885b8

[gaim-migrate @ 15612] When we don't have any saved statuses and we create the default status, set the preference that keeps track of which status is currently in use so that we don't create multiple default statuses. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 12 Feb 2006 16:51:55 +0000
parents 5c50be815a4e
children 099bb2149158
line wrap: on
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/*
 *  idletrack.c
 *
 *  Authors: mrgentry @ http://www.experts-exchange.com
 *           Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: February, 2003
 *  Description: Track user inactivity.
 *
 *  Andrew Whewell <awhewell@users.sourceforge.net> - 25th June 2004. Added
 *  support for GetLastInputInfo under Windows 2000 and above. This avoids having
 *  IDLETRACK.DLL hook itself into every process on the machine, which makes
 *  upgrades easier. The hook mechanism is also used by key loggers, so not
 *  using hooks doesn't put the willys up programs that keep an eye out for
 *  loggers.
 *
 *  Windows 9x doesn't have GetLastInputInfo - when Gaim runs on these machines
 *  the code silently falls back onto the old hooking scheme.
 */
#define _WIN32_WINNT 0x0500
#include <windows.h>

#define EXPORT __declspec(dllexport)

static HANDLE hMapObject = NULL;
static DWORD *lastTime = NULL;
static HHOOK keyHook = NULL;
static HHOOK mouseHook = NULL;
static HINSTANCE g_hInstance = NULL;
static POINT g_point;

/* GetLastInputInfo address and module - if g_GetLastInputInfo == NULL then
 * we fall back on the old "hook the world" method. GetLastInputInfo was brought
 * in with Windows 2000 so Windows 9x will still hook everything.
 */
typedef BOOL (WINAPI *GETLASTINPUTINFO)(LASTINPUTINFO *);
static HMODULE g_user32 = NULL;
static GETLASTINPUTINFO g_GetLastInputInfo = NULL;

static DWORD* setup_shared_mem() {
	BOOL fInit;

	/* Set up the shared memory. */
	hMapObject = CreateFileMapping((HANDLE) 0xFFFFFFFF, /* use paging file        */
								   NULL,                /* no security attributes */
								   PAGE_READWRITE,      /* read/write access      */
								   0,                   /* size: high 32-bits     */
								   sizeof(DWORD),       /* size: low 32-bits      */
								   "timermem");         /* name of map object     */

	if (hMapObject == NULL)
		return NULL;

	/* The first process to attach initializes memory. */
	fInit = (GetLastError() != ERROR_ALREADY_EXISTS);

	/* Get a pointer to the file-mapped shared memory. */
	lastTime = (DWORD*) MapViewOfFile(hMapObject,     /* object to map view of    */
									  FILE_MAP_WRITE, /* read/write access        */
									  0,              /* high offset:  map from   */
									  0,              /* low offset:   beginning  */
									  0);             /* default: map entire file */

	if (lastTime == NULL)
		return NULL;

	*lastTime = GetTickCount();

	return lastTime;
}


LRESULT CALLBACK KeyboardProc(int code, WPARAM wParam, LPARAM lParam) {
	if (!(code < 0)) {
                if (lastTime == NULL)
                        lastTime = setup_shared_mem();

                if (lastTime)
                        *lastTime = GetTickCount();
        }
	return CallNextHookEx(keyHook, code, wParam, lParam);
}


LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam) {
	/* We need to verify that the Mouse pointer has actually moved. */
	if(!(code < 0) && 
           !((g_point.x == ((MOUSEHOOKSTRUCT*)lParam)->pt.x) &&
             (g_point.y == ((MOUSEHOOKSTRUCT*)lParam)->pt.y))) {
                g_point.x = ((MOUSEHOOKSTRUCT*)lParam)->pt.x;
                g_point.y = ((MOUSEHOOKSTRUCT*)lParam)->pt.y;

                if (lastTime == NULL)
                        lastTime = setup_shared_mem();

                if (lastTime)
                        *lastTime = GetTickCount();
	}
	return CallNextHookEx(mouseHook, code, wParam, lParam);
}


EXPORT DWORD wgaim_get_lastactive() {
        DWORD result = 0;

        /* If we have GetLastInputInfo then use it, otherwise use the hooks*/
        if (g_GetLastInputInfo != NULL) {
                LASTINPUTINFO lii;
                memset(&lii, 0, sizeof(lii));
                lii.cbSize = sizeof(lii);
                if (g_GetLastInputInfo(&lii)) {
                        result = lii.dwTime;
                }
        } else {
	        if (lastTime == NULL)
		        lastTime = setup_shared_mem();

	        if (lastTime)
		        result = *lastTime;
        }

	return result;
}


EXPORT BOOL wgaim_set_idlehooks() {
        /* Is GetLastInputInfo available?*/
        g_user32 = LoadLibrary("user32.dll");
        if (g_user32) {
                g_GetLastInputInfo = (GETLASTINPUTINFO)GetProcAddress(g_user32, "GetLastInputInfo");
        }

        /* If we couldn't find GetLastInputInfo then fall back onto the hooking scheme*/
        if (g_GetLastInputInfo == NULL) {
	        /* Set up the shared memory.*/
	        lastTime = setup_shared_mem();
	        if (lastTime == NULL)
		        return FALSE;
	        *lastTime = GetTickCount();

	        /* Set up the keyboard hook.*/
	        keyHook = SetWindowsHookEx(WH_KEYBOARD, KeyboardProc, g_hInstance, 0);
	        if (keyHook == NULL) {
		        UnmapViewOfFile(lastTime);
		        CloseHandle(hMapObject);
		        return FALSE;
	        }

	        /* Set up the mouse hook.*/
	        mouseHook = SetWindowsHookEx(WH_MOUSE, MouseProc, g_hInstance, 0);
	        if (mouseHook == NULL) {
		        UnhookWindowsHookEx(keyHook);
		        UnmapViewOfFile(lastTime);
		        CloseHandle(hMapObject);
		        return FALSE;
	        }
	}

	return TRUE;
}


EXPORT void wgaim_remove_idlehooks() {
        if (g_user32 != NULL)
                FreeLibrary(g_user32);
	if (keyHook)
		UnhookWindowsHookEx(keyHook);
	if (mouseHook)
		UnhookWindowsHookEx(mouseHook);
	if (lastTime)
		UnmapViewOfFile(lastTime);
	if (hMapObject)
		CloseHandle(hMapObject);
}

int WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) {
	switch(dwReason) {
		case DLL_PROCESS_ATTACH:
			g_hInstance = hInstance;
			g_point.x = 0;
			g_point.y = 0;
			break;
		case DLL_PROCESS_DETACH:
			break;
	}
	return TRUE;
}