Mercurial > pidgin
view src/Makefile.mingw @ 3792:2567aabdf624
[gaim-migrate @ 3932]
Do we really ever use this preference?
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
---|---|
date | Wed, 23 Oct 2002 02:49:26 +0000 |
parents | 764d6f1848b2 |
children | 3cd422d1d958 |
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line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . PERL_LIB_DIR := ../../win32-dev/perl56 PERL_INCLUDE := $(PERL_LIB_DIR)/CORE GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = LDFLAGS = -mwindows #-mconsole #-mwindows ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(PERL_INCLUDE) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(PERL_LIB_DIR) ## ## SOURCES, OBJECTS ## SOUND_H_FILES = $(GAIM_TOP)/sounds/BuddyArrive.h \ $(GAIM_TOP)/sounds/BuddyLeave.h \ $(GAIM_TOP)/sounds/Receive.h \ $(GAIM_TOP)/sounds/RedAlert.h \ $(GAIM_TOP)/sounds/Send.h HEADER_DEPS = $(SOUND_H_FILES) DLL_C_SRC = aim.c \ about.c \ away.c \ browser.c \ buddy.c \ buddy_chat.c \ conversation.c \ core.c \ dialogs.c \ ft.c \ gaimrc.c \ gtkimhtml.c \ gtkspell.c \ html.c \ idle.c \ list.c \ md5.c \ module.c \ multi.c \ perl.c \ prefs.c \ proxy.c \ prpl.c \ server.c \ sound.c \ util.c \ win32/win32dep.c \ win32/MinimizeToTray.c \ win32/libc_interface.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_aim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtk-win32-2.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -lperl56 EXE_LIBS = -lgaim -lglib-2.0 ## ## RULES ## # Make Sound headers $(GAIM_TOP)/sounds/%.h: $(MAKE) -C $(GAIM_TOP)/sounds -f Makefile.mingw $(@F) # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc windres -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) # # BUILD DLL # $(TARGET).def: $(HEADER_DEPS) $(DLL_OBJECTS) dlltool -D $(TARGET).dll -z $(TARGET).def --export-all-symbols \ --exclude-symbols WinMain@16 $^ $(TARGET).base: $(HEADER_DEPS) $(DLL_OBJECTS) $(CC) -mdll $(LDFLAGS) -o junk.tmp -Wl,--base-file,$@ $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).base $(TARGET).def dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def $(TARGET).dll: $(HEADER_DEPS) $(DLL_OBJECTS) $(TARGET).exp $(CC) -mdll $(LDFLAGS) -o $(TARGET).dll $(DLL_OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(DLL_LIBS) rm -rf $(TARGET).exp $(TARGET).def $(TARGET).base $(TARGET).lib: $(TARGET).def dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib # # BUILD EXE # $(TARGET).exe: $(TARGET).lib $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_TOP)/sounds -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe