Mercurial > pidgin
view src/protocols/msn/slplink.h @ 10007:267a2b69e36e
[gaim-migrate @ 10924]
Better i18nability and more uniform code?
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 10 Sep 2004 04:30:37 +0000 |
parents | ab6636c5a136 |
children | 1843023b8189 |
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/** * @file slplink.h MSNSLP Link support * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MSN_SLPLINK_H_ #define _MSN_SLPLINK_H_ typedef struct _MsnSlpLink MsnSlpLink; #include "session.h" #include "directconn.h" #include "slpcall.h" #include "slpmsg.h" #include "ft.h" struct _MsnSlpLink { MsnSession *session; char *local_user; char *remote_user; int slp_seq_id; MsnDirectConn *directconn; GList *slp_calls; GList *slp_sessions; GList *slp_msgs; GQueue *slp_msg_queue; }; MsnSlpLink *msn_slplink_new(MsnSession *session, const char *username); void msn_slplink_destroy(MsnSlpLink *slplink); MsnSlpLink *msn_session_find_slplink(MsnSession *session, const char *who); MsnSlpLink *msn_session_get_slplink(MsnSession *session, const char *username); MsnSlpSession *msn_slplink_find_slp_session(MsnSlpLink *slplink, long session_id); MsnSlpCall *msn_slplink_find_slp_call(MsnSlpLink *slplink, const char *id); MsnSlpCall *msn_slplink_find_slp_call_with_session_id(MsnSlpLink *slplink, long id); void msn_slplink_send_msg(MsnSlpLink *slplink, MsnMessage *msg); void msn_slplink_release_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_queue_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_send_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_unleash(MsnSlpLink *slplink); void msn_slplink_send_ack(MsnSlpLink *slplink, MsnMessage *msg); void msn_slplink_process_msg(MsnSlpLink *slplink, MsnMessage *msg); MsnSlpMessage *msn_slplink_message_find(MsnSlpLink *slplink, long id); void msn_slplink_append_slp_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_remove_slp_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_request_ft(MsnSlpLink *slplink, GaimXfer *xfer); void msn_slplink_request_object(MsnSlpLink *slplink, const char *info, MsnSlpCb cb, const MsnObject *obj); MsnSlpCall *msn_slp_process_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); #endif /* _MSN_SLPLINK_H_ */