Mercurial > pidgin
view plugins/mono/GetBuddyBack.cs @ 12164:281ab2ecc08c
[gaim-migrate @ 14465]
SF Patch #1361253 from Sadrul
Summary: "Contact Priority Fix"
"This was not updated when GAIM_STATUS_ONLINE was removed."
Comment by sadrul: "I have also included a fix for the contact-priority plugin."
I made a lot more changes to the contact priority. It seems to work for me now.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sat, 19 Nov 2005 16:35:34 +0000 |
parents | 67fbd2ff4c4e |
children |
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using Gaim; public class GetBuddyBack : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n"); } public override void Load() { Debug.debug(Debug.INFO, "buddyback", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/ /*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/ } public override void Unload() { } public override void Destroy() { } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled"); } }