view plugins/mono/GetBuddyBack.cs @ 12164:281ab2ecc08c

[gaim-migrate @ 14465] SF Patch #1361253 from Sadrul Summary: "Contact Priority Fix" "This was not updated when GAIM_STATUS_ONLINE was removed." Comment by sadrul: "I have also included a fix for the contact-priority plugin." I made a lot more changes to the contact priority. It seems to work for me now. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 19 Nov 2005 16:35:34 +0000
parents 67fbd2ff4c4e
children
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using Gaim;

public class GetBuddyBack : GaimPlugin
{
	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		
		Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "buddyback", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/
		/*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/
	}
	
	public override void Unload()
	{
	}
	
	public override void Destroy()
	{
	}
	
	public override GaimPluginInfo Info()
	{
		return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled");
	}
}