view src/gaim-disclosure.c @ 4687:283fb289c510

[gaim-migrate @ 4998] This is a new buddy list. Lots of things about it just Don't Work. I probably already know about those things, and you'd just be wasting my time in submitting a bug report about it. I decided that instead of getting it to all work perfectly before committing, that I'd get it in cvs, and slowly fix it with regular commits. That way, it's easier to keep track of things, and other developers can help. Plus, I'm getting pissed off at the buddy list and want it to die. It's kinda boring, and doing nothing but the buddy list for such a long time has just gotten me very bitter. After 0.60 is released later this week, Gaim will resume being fun. This week is going to be very stressful, though, I'm sure. Things you ought to know about this buddy list: - It crashes - It leaks - There's no way to edit the buddy list, or access offline buddies - Most of the menus and buttons and whatnot just plain ol' don't work. - Status icons are only implemented for AIM. That's mostly just because I'm lazy. As such, you may want to be wary of updating this. If you do decide to update this, you may want to learn "cvs update -D yesterday" as well :) All the art there is just placeholder art. You probably won't really have as many problems as it sounds like you will from reading this. This message is extra-negative to stress that I don't want to be bothered with complaints about something not working about it :). I'll repeat: If something doesn't work, I probably already know about it. If you want to actually help with something, I'd be delighted to have it. IM me. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 10 Mar 2003 05:30:31 +0000
parents d03fcb3f4be2
children fa6395637e2c
line wrap: on
line source

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 *  Authors: Iain Holmes <iain@ximian.com>
 *
 *  Copyright 2002 Iain Holmes
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <gtk/gtktogglebutton.h>

#include "gaim-disclosure.h"

#ifdef ENABLE_NLS
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  define N_(String) (String)
#  define _(x) (x)
#endif

static GtkCheckButtonClass *parent_class = NULL;

struct _GaimDisclosurePrivate {
	GtkWidget *container;
	char *shown;
	char *hidden;
	
	guint32 expand_id;
	GtkExpanderStyle style;

	int expander_size;
	int direction;
};

static void
finalize (GObject *object)
{
	GaimDisclosure *disclosure;

	disclosure = GAIM_DISCLOSURE (object);
	if (disclosure->priv == NULL) {
		return;
	}

	g_free (disclosure->priv->hidden);
	g_free (disclosure->priv->shown);

	if (disclosure->priv->container != NULL) {
		g_object_unref (G_OBJECT (disclosure->priv->container));
	}
	
	g_free (disclosure->priv);
	disclosure->priv = NULL;

	G_OBJECT_CLASS (parent_class)->finalize (object);
}

static void
get_x_y (GaimDisclosure *disclosure,
	 int *x,
	 int *y,
	 GtkStateType *state_type)
{
	GtkCheckButton *check_button;
	int indicator_size = 0;
	int focus_width;
	int focus_pad;
	gboolean interior_focus;
	GtkWidget *widget = GTK_WIDGET (disclosure);
	GtkBin *bin = GTK_BIN (disclosure);
	int width;
	
	if (GTK_WIDGET_VISIBLE (disclosure) &&
	    GTK_WIDGET_MAPPED (disclosure)) {
		check_button = GTK_CHECK_BUTTON (disclosure);
		
		gtk_widget_style_get (widget,
				      "interior_focus", &interior_focus,
				      "focus-line-width", &focus_width,
				      "focus-padding", &focus_pad,
				      NULL);
		
		*state_type = GTK_WIDGET_STATE (widget);
		if ((*state_type != GTK_STATE_NORMAL) &&
		    (*state_type != GTK_STATE_PRELIGHT)) {
			*state_type = GTK_STATE_NORMAL;
		}

		if (bin->child) {
			width = bin->child->allocation.x - widget->allocation.x - (2 * GTK_CONTAINER (widget)->border_width);
		} else {
			width = widget->allocation.width;
		}
		
		*x = widget->allocation.x + (width) / 2;
		*y = widget->allocation.y + widget->allocation.height / 2;

		if (interior_focus == FALSE) {
			*x += focus_width + focus_pad;
		}

		*state_type = GTK_WIDGET_STATE (widget) == GTK_STATE_ACTIVE ? GTK_STATE_NORMAL : GTK_WIDGET_STATE (widget);

		if (gtk_widget_get_direction (widget) == GTK_TEXT_DIR_RTL) {
			*x = widget->allocation.x + widget->allocation.width - (indicator_size + *x - widget->allocation.x);
		}
	} else {
		*x = 0;
		*y = 0;
		*state_type = GTK_STATE_NORMAL;
	}
}

static gboolean
expand_collapse_timeout (gpointer data)
{
	GtkWidget *widget = data;
	GaimDisclosure *disclosure = data;
	GtkStateType state_type;
	int x, y;
	
	gdk_window_invalidate_rect (widget->window, &widget->allocation, TRUE);
	get_x_y (disclosure, &x, &y, &state_type);
	
	gtk_paint_expander (widget->style,
			    widget->window,
			    state_type,
			    &widget->allocation,
			    widget,
			    "disclosure",
			    x, y,
			    disclosure->priv->style);

	disclosure->priv->style += disclosure->priv->direction;
	if ((int) disclosure->priv->style > (int) GTK_EXPANDER_EXPANDED) {
		disclosure->priv->style = GTK_EXPANDER_EXPANDED;

		if (disclosure->priv->container != NULL) {
			gtk_widget_show (disclosure->priv->container);
		}

		g_object_set (G_OBJECT (disclosure),
			      "label", disclosure->priv->hidden,
			      NULL);
		return FALSE;
	} else if ((int) disclosure->priv->style < (int) GTK_EXPANDER_COLLAPSED) {
		disclosure->priv->style = GTK_EXPANDER_COLLAPSED;

		if (disclosure->priv->container != NULL) {
			gtk_widget_hide (disclosure->priv->container);
		}

		g_object_set (G_OBJECT (disclosure),
			      "label", disclosure->priv->shown,
			      NULL);

		return FALSE;
	} else {
		return TRUE;
	}
}

static void
do_animation (GaimDisclosure *disclosure,
	      gboolean opening)
{
	if (disclosure->priv->expand_id > 0) {
		g_source_remove(disclosure->priv->expand_id);
	}

	disclosure->priv->direction = opening ? 1 : -1;
	disclosure->priv->expand_id = g_timeout_add (50, expand_collapse_timeout, disclosure);
}

static void
toggled (GtkToggleButton *tb)
{
	GaimDisclosure *disclosure;

	disclosure = GAIM_DISCLOSURE (tb);
	do_animation (disclosure, gtk_toggle_button_get_active (tb));

	if (disclosure->priv->container == NULL) {
		return;
	}
}

static void
draw_indicator (GtkCheckButton *check,
		GdkRectangle *area)
{
	GtkWidget *widget = GTK_WIDGET (check);
	GaimDisclosure *disclosure = GAIM_DISCLOSURE (check);
	GtkStateType state_type;
	int x, y;

	get_x_y (disclosure, &x, &y, &state_type);
	gtk_paint_expander (widget->style,
			    widget->window,
			    state_type,
			    area,
			    widget,
			    "treeview",
			    x, y,
			    disclosure->priv->style);
}

static void
class_init (GaimDisclosureClass *klass)
{
	GObjectClass *object_class;
	GtkWidgetClass *widget_class;
	GtkCheckButtonClass *button_class;
	GtkToggleButtonClass *toggle_class;
	
	object_class = G_OBJECT_CLASS (klass);
	widget_class = GTK_WIDGET_CLASS (klass);
	button_class = GTK_CHECK_BUTTON_CLASS (klass);
	toggle_class = GTK_TOGGLE_BUTTON_CLASS (klass);
	
	toggle_class->toggled = toggled;
	button_class->draw_indicator = draw_indicator;

	object_class->finalize = finalize;

	parent_class = g_type_class_peek_parent (klass);

	gtk_widget_class_install_style_property (widget_class,
						 g_param_spec_int ("expander_size",
								   _("Expander Size"),
								   _("Size of the expander arrow"),
								   0, G_MAXINT,
								   10, G_PARAM_READABLE));
}

static void
init (GaimDisclosure *disclosure)
{
	disclosure->priv = g_new0 (GaimDisclosurePrivate, 1);
	disclosure->priv->expander_size = 10;
}

GType
gaim_disclosure_get_type (void)
{
	static GType type = 0;

	if (type == 0) {
		GTypeInfo info = {
			sizeof (GaimDisclosureClass),
			NULL, NULL, (GClassInitFunc) class_init, NULL, NULL,
			sizeof (GaimDisclosure), 0, (GInstanceInitFunc) init
		};

		type = g_type_register_static (GTK_TYPE_CHECK_BUTTON, "GaimDisclosure", &info, 0);
	}

	return type;
}

GtkWidget *
gaim_disclosure_new (const char *shown,
		     const char *hidden)
{
	GaimDisclosure *disclosure;

	disclosure = g_object_new (gaim_disclosure_get_type (), "label", shown, NULL);

	disclosure->priv->shown = g_strdup (shown);
	disclosure->priv->hidden = g_strdup (hidden);
	return GTK_WIDGET (disclosure);
}

void
gaim_disclosure_set_container (GaimDisclosure *disclosure,
			       GtkWidget *container)
{
	g_object_ref (G_OBJECT (container));
	disclosure->priv->container = container;
}