view src/gaim-remote.c @ 4687:283fb289c510

[gaim-migrate @ 4998] This is a new buddy list. Lots of things about it just Don't Work. I probably already know about those things, and you'd just be wasting my time in submitting a bug report about it. I decided that instead of getting it to all work perfectly before committing, that I'd get it in cvs, and slowly fix it with regular commits. That way, it's easier to keep track of things, and other developers can help. Plus, I'm getting pissed off at the buddy list and want it to die. It's kinda boring, and doing nothing but the buddy list for such a long time has just gotten me very bitter. After 0.60 is released later this week, Gaim will resume being fun. This week is going to be very stressful, though, I'm sure. Things you ought to know about this buddy list: - It crashes - It leaks - There's no way to edit the buddy list, or access offline buddies - Most of the menus and buttons and whatnot just plain ol' don't work. - Status icons are only implemented for AIM. That's mostly just because I'm lazy. As such, you may want to be wary of updating this. If you do decide to update this, you may want to learn "cvs update -D yesterday" as well :) All the art there is just placeholder art. You probably won't really have as many problems as it sounds like you will from reading this. This message is extra-negative to stress that I don't want to be bothered with complaints about something not working about it :). I'll repeat: If something doesn't work, I probably already know about it. If you want to actually help with something, I'd be delighted to have it. IM me. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 10 Mar 2003 05:30:31 +0000
parents cf19d8102b34
children c081a81ee013
line wrap: on
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/*
 * gaim-remote
 *
 * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
 * Features/functionality added (C) 2002, John B. Silvestri <silvestrij@mville.edu>
 *	'quit', long help for URIs
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "gaim.h"
#include <getopt.h>
#include <unistd.h>
#include <string.h>
#include "gaim-socket.h"

void show_remote_usage(char *name)
{
	printf(_("Usage: %s command [OPTIONS] [URI]\n\n"

	     "    COMMANDS:\n"
	     "       uri                      Handle AIM: URI\n"
	     "       quit                     Close running copy of Gaim\n\n"

	     "    OPTIONS:\n"
	     "       -h, --help [commmand]    Show help for command\n"), name);
	return;
}

/*To be implemented:
	     "       info                     Show information about connected accounts\n"
	     "       list                     Print buddy list\n"
	     "       ison                     Show presence state of your buddy\n"
	     "       convo                    Open a new conversation window\n"
	     "       send                     Send message\n"
	     "       add                      Add buddy to buddy list\n"
	     "       remove                   Remove buddy from list\n"
	     "       -m, --message=MESG       Message to send or show in conversation window\n"
	     "       -t, --to=SCREENNAME      Select a target for command\n"
	     "       -p, --protocol=PROTO     Specify protocol to use\n"
	     "       -f, --from=SCREENNAME    Specify screenname to use\n"
	     "       -q, --quiet              Send message without showing a conversation\n"
	     "                                window\n"
*/

static struct option longopts[] = {
	{"message", required_argument, NULL, 'm'},
	{"to",      required_argument, NULL, 't'},
	{"protocol",required_argument, NULL, 'p'},
	{"from",    required_argument, NULL, 'f'},
	{"quiet",   no_argument,       NULL, 'q'},
	{"help",    no_argument,       NULL, 'h'},
	{0,0,0,0}
};

struct remoteopts {
	char *command;
	char *uri;
	gboolean help, quiet;
	char *message, *to, *from;
	int protocol;
};


struct remoteopts opts;
int get_options(int argc, char *argv[])
{
	int i;
	memset(&opts, 0, sizeof(opts));
	opts.protocol = -1;
	while ((i=getopt_long(argc, argv, "m:t:p:f:qh", longopts, NULL)) != -1) {
		switch (i) {
		case 'm':
			opts.message = optarg;
			break;
		case 't':
			opts.to = optarg;
			break;
		case 'p':
			/* Do stuff here. */
			break;
		case 'f':
			opts.from = optarg;
			break;
		case 'q':
			opts.quiet = TRUE;
			break;
		case 'h':
			opts.help = TRUE;
			break;
		}
	}
	
	/* We must have non getopt'ed argument-- the command */
	if (optind < argc)
		opts.command = g_strdup(argv[optind++]);
	else
		return 1;

	/* And we can have another argument--the URI. */
	if (optind < argc) {
		/* but only if we're using the uri command. */
		if (!strcmp(opts.command, "uri"))
			opts.uri = g_strdup(argv[optind++]);
		else
			return 1;
		
		/* and we can't have any others. */
		if (optind < argc)
			return 1;
	}
	
	return 0;
}


int command_uri() {
	int fd = 0;
	struct gaim_cui_packet *p = NULL;
	fd = gaim_connect_to_session(0);
	if (!fd) {
		fprintf(stderr, "Gaim not running (on session 0)\n");
		return 1;
	}
	p = cui_packet_new(CUI_TYPE_REMOTE, CUI_REMOTE_URI);
	cui_packet_append_string(p, opts.uri);
	cui_send_packet (fd, p);
	close(fd);
	cui_packet_free(p);
	return 0;
}

int command_quit() {
	int fd = 0;
	struct gaim_cui_packet *p = NULL;
	fd = gaim_connect_to_session(0);
	if (!fd) {
		fprintf(stderr, "Gaim not running (on session 0)\n");
		return 1;
	}
	p = cui_packet_new(CUI_TYPE_META, CUI_META_QUIT);
	cui_send_packet (fd, p);
	close(fd);
	cui_packet_free(p);
	return 0;
}

void show_longhelp_uri(){
	printf ("\n"

	"Using AIM: URIs:\n"
	"Sending an IM to a screenname:\n"
	"	gaim-remote uri 'aim:goim?screenname=Penguin&message=hello+world'\n"
	"In this case, 'Penguin' is the screenname we wish to IM, and 'hello world'\n"
	"is the message to be sent.  '+' must be used in place of spaces.\n"
	"Please note the quoting used above - if you run this from a shell the '&'\n"
	"needs to be escaped, or the command will stop at that point.\n"
	"Also,the following will just open a conversation window to a screenname,\n"
	"with no message:\n"
	"	gaim-remote uri aim:goim?screenname=Penguin\n\n"
	"Joining a chat:\n"
	"	gaim-remote uri aim:gochat?roomname=PenguinLounge\n"
	"...joins the 'PenguinLounge' chat room.\n\n"
	"Adding a buddy to your buddy list:\n"
	"	gaim-remote uri aim:addbuddy?screenname=Penguin\n"
	"...prompts you to add 'Penguin' to your buddy list.\n"
	);
	return;
}

/* Work in progress - JBS
int command_info(){
	fprintf(stderr, "Info not yet implemented\n");
    return 1;
}*/

int main (int argc, char *argv[])
{

	if (get_options(argc, argv)) {
		show_remote_usage(argv[0]);
		return 0;
	}
	
	
	if (!strcmp(opts.command, "uri")) {
		if(opts.help){
			show_longhelp_uri();
		}else{
			return command_uri();
		}
/*	} else if (!strcmp(opts.command, "info")) {
		return command_info();*/
	} else if (!strcmp(opts.command, "quit")) {
		return command_quit();
	} else {
		show_remote_usage(argv[0]);
		return 1;
	}
	
	return 0;
}