view src/module.c @ 4687:283fb289c510

[gaim-migrate @ 4998] This is a new buddy list. Lots of things about it just Don't Work. I probably already know about those things, and you'd just be wasting my time in submitting a bug report about it. I decided that instead of getting it to all work perfectly before committing, that I'd get it in cvs, and slowly fix it with regular commits. That way, it's easier to keep track of things, and other developers can help. Plus, I'm getting pissed off at the buddy list and want it to die. It's kinda boring, and doing nothing but the buddy list for such a long time has just gotten me very bitter. After 0.60 is released later this week, Gaim will resume being fun. This week is going to be very stressful, though, I'm sure. Things you ought to know about this buddy list: - It crashes - It leaks - There's no way to edit the buddy list, or access offline buddies - Most of the menus and buttons and whatnot just plain ol' don't work. - Status icons are only implemented for AIM. That's mostly just because I'm lazy. As such, you may want to be wary of updating this. If you do decide to update this, you may want to learn "cvs update -D yesterday" as well :) All the art there is just placeholder art. You probably won't really have as many problems as it sounds like you will from reading this. This message is extra-negative to stress that I don't want to be bothered with complaints about something not working about it :). I'll repeat: If something doesn't work, I probably already know about it. If you want to actually help with something, I'd be delighted to have it. IM me. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 10 Mar 2003 05:30:31 +0000
parents 3fef2d45dce0
children
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * ----------------
 * The Plug-in plug
 *
 * Plugin support is currently being maintained by Mike Saraf
 * msaraf@dwc.edu
 *
 * Well, I didn't see any work done on it for a while, so I'm going to try
 * my hand at it. - Eric warmenhoven@yahoo.com
 *
 * Mike is my roomate.  I can assure you that he's lazy :-P  -- Rob rob@marko.net
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "gaim.h"
#include "prpl.h"

#include <string.h>
#include <sys/time.h>

#include <sys/types.h>
#include <sys/stat.h>

#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

/* ------------------ Global Variables ----------------------- */

GList *plugins = NULL;
GList *probed_plugins = NULL;
GList *callbacks = NULL;

char *last_dir = NULL;

/* --------------- Function Declarations --------------------- */

struct gaim_plugin *  load_plugin(const char *);
#ifdef GAIM_PLUGINS
              void  unload_plugin(struct gaim_plugin *p);
void gaim_signal_connect(GModule *, enum gaim_event, void *, void *);
void gaim_signal_disconnect(GModule *, enum gaim_event, void *);
void gaim_plugin_unload(GModule *);

/* --------------- Static Function Declarations ------------- */

static void plugin_remove_callbacks(GModule *);
#endif
/* ------------------ Code Below ---------------------------- */

static int is_so_file(char *filename, char *ext)
{
	int len;
	if (!filename) return 0;
	if (!filename[0]) return 0;
	len = strlen(filename);
	len -= strlen(ext);
	if (len < 0) return 0;
	return (!strncmp(filename + len, ext, strlen(ext)));
}

void gaim_probe_plugins() {
	GDir *dir;
	const gchar *file;
	gchar *path;
	/*struct gaim_plugin_description *plugdes;*/
	struct gaim_plugin *plug;
	char *probedirs[3];
	int l;
#if GAIM_PLUGINS     
	char *(*gaim_plugin_init)(GModule *);
	char *(*gaim_prpl_init)(struct prpl *);
	char *(*cfunc)();
	struct prpl * new_prpl;
	struct gaim_plugin_description *(*desc)();
	GModule *handle;
#endif

	probedirs[0] = LIBDIR;
	probedirs[1] = gaim_user_dir();
	probedirs[2] = 0;

	for (l=0; probedirs[l]; l++) {
		dir = g_dir_open(probedirs[l], 0, NULL);
		if (dir) {
			while ((file = g_dir_read_name(dir))) {
#ifdef GAIM_PLUGINS
				if (is_so_file((char*)file, 
#ifndef _WIN32
					       ".so"
#else
					       ".dll"
#endif
					       ) && g_module_supported()) {
					path = g_build_filename(probedirs[l], file, NULL);
					handle = g_module_open(path, 0);
					if (!handle) {
						debug_printf("%s is unloadable: %s\n", file, g_module_error());
						g_free(path);
						continue;
					}
					if (g_module_symbol(handle, "gaim_prpl_init", (gpointer *)&gaim_prpl_init)) {
						plug = g_new0(struct gaim_plugin, 1);
						g_snprintf(plug->path, sizeof(plug->path), path);
						plug->type = plugin;

						new_prpl = g_new0(struct prpl, 1);
						new_prpl->plug = plug;
						gaim_prpl_init(new_prpl);
						if (new_prpl->protocol == PROTO_ICQ ||
						    find_prpl(new_prpl->protocol)) {
							/* Nothing to see here--move along, move along */
							unload_protocol(new_prpl);
							g_free(path);
							continue;
						}
						protocols = g_slist_insert_sorted(protocols, new_prpl, (GCompareFunc)proto_compare);
						g_module_close(handle);
						g_free(path);
						continue;
					}
					
					if (!g_module_symbol(handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) {
						debug_printf("%s is unloadable %s\n", file, g_module_error());
						g_module_close(handle);
						g_free(path);
						continue;
					}
					plug = g_new0(struct gaim_plugin, 1);
					g_snprintf(plug->path, sizeof(plug->path), path);
					plug->type = plugin;
					g_free(path);
					if (g_module_symbol(handle, "gaim_plugin_desc", (gpointer *)&desc)) {
						memcpy(&(plug->desc), desc(), sizeof(plug->desc));
					} else {
						if (g_module_symbol(handle, "name", (gpointer *)&cfunc)) {
							plug->desc.name = g_strdup(cfunc());
						}
						if (g_module_symbol(handle, "description", (gpointer *)&cfunc)) {
							plug->desc.description = g_strdup(cfunc());
						}
					}
					probed_plugins = g_list_append(probed_plugins, plug);
					g_module_close(handle);
				}
#endif
#ifdef USE_PERL
				if (is_so_file((char*)file, ".pl")) {
					path = g_build_filename(probedirs[l], file, NULL);
					plug = probe_perl(path);
					if (plug) 
						probed_plugins = g_list_append(probed_plugins, plug);
					g_free(path);
				}
#endif
			}
			g_dir_close(dir);
		}
	}
}

#ifdef GAIM_PLUGINS
struct gaim_plugin *load_plugin(const char *filename)
{
	struct gaim_plugin *plug=NULL;
	struct gaim_plugin_description *desc;
	struct gaim_plugin_description *(*gaim_plugin_desc)();
	char *(*cfunc)();
	/*GList *c = plugins;*/
	GList *p = probed_plugins;
	char *(*gaim_plugin_init)(GModule *);
	char *error=NULL;
	char *retval;
	gboolean newplug = FALSE;

	if (!g_module_supported())
		return NULL;
	if (!filename || !strlen(filename))
		return NULL;

#ifdef USE_PERL
	if (is_so_file((char*)filename, ".pl")) {
		/* perl_load_file is returning an int.. this should be fixed */
		return (struct gaim_plugin *)perl_load_file((char*)filename);
	}
#endif

	while (filename && p) {
		plug = (struct gaim_plugin *)p->data;
		if (!strcmp(filename, plug->path)) 
			break;
		p = p->next;
	}
	
	if (plug && plug->handle) {
		return plug;
	}
	    
	if (!plug) {
		plug = g_new0(struct gaim_plugin, 1);
		g_snprintf(plug->path, sizeof(plug->path), filename);
		newplug = TRUE;
	}
			
	debug_printf("Loading %s\n", filename);
	plug->handle = g_module_open(filename, 0);
	if (!plug->handle) {
		error = (char *)g_module_error();
		plug->handle = NULL;
		g_snprintf(plug->error, sizeof(plug->error), error);
		return NULL;
	}
	
	if (!g_module_symbol(plug->handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) {
		g_module_close(plug->handle);
		plug->handle = NULL;
		g_snprintf(plug->error, sizeof(plug->error), error);
		return NULL;
	}

	plug->error[0] = '\0';
	retval = gaim_plugin_init(plug->handle);
	debug_printf("loaded plugin returned %s\n", retval ? retval : "NULL");
	if (retval) {
		plugin_remove_callbacks(plug->handle);
		do_error_dialog("Gaim was unable to load your plugin.", retval, GAIM_ERROR);
		g_module_close(plug->handle);
		plug->handle = NULL;
		return NULL;
	}

	plugins = g_list_append(plugins, plug);

	if (newplug) {
		g_snprintf(plug->path, sizeof(plug->path), filename);
		if (g_module_symbol(plug->handle, "gaim_plugin_desc", (gpointer *)&gaim_plugin_desc)) {
			desc = gaim_plugin_desc();
			plug->desc.name = desc->name;
		} else {
			if (g_module_symbol(plug->handle, "name", (gpointer *)&cfunc)) {
				plug->desc.name = g_strdup(cfunc());
			}
			if (g_module_symbol(plug->handle, "description", (gpointer *)&cfunc)) {
				plug->desc.description = g_strdup(cfunc());
			}
		}
		probed_plugins = g_list_append(probed_plugins, plug);
	}
	
	save_prefs();
	return plug;

}

static void unload_gaim_plugin(struct gaim_plugin *p)
{
	void (*gaim_plugin_remove)();

	debug_printf("Unloading %s\n", g_module_name(p->handle));

	/* cancel any pending dialogs the plugin has */
	do_ask_cancel_by_handle(p->handle);

	/* Attempt to call the plugin's remove function (if there) */
	if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove))
		gaim_plugin_remove();

	plugin_remove_callbacks(p->handle);

	plugins = g_list_remove(plugins, p);
	p->handle = NULL;
	save_prefs();
}

void unload_plugin(struct gaim_plugin *p)
{
	GModule *handle = p->handle;
	unload_gaim_plugin(p);
	g_module_close(handle);
}

static gboolean unload_timeout(gpointer handle)
{
	g_module_close(handle);
	return FALSE;
}

void gaim_plugin_unload(GModule *handle)
{
	GList *pl = plugins;
	struct gaim_plugin *p = NULL;
	void (*gaim_plugin_remove)();

	while (pl) {
		p = pl->data;
		if (p->handle == handle)
			break;
		pl = pl->next;
	}
	if (!pl)
		return;

	debug_printf("Unloading %s\n", g_module_name(p->handle));

	/* cancel any pending dialogs the plugin has */
	do_ask_cancel_by_handle(p->handle);

	if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove))
		gaim_plugin_remove();
	plugin_remove_callbacks(p->handle);
	plugins = g_list_remove(plugins, p);
	g_free(p);
	/* XXX CUI need to tell UI what happened, but not like this 
	   update_show_plugins(); */

	g_timeout_add(5000, unload_timeout, handle);
}

/* Remove all callbacks associated with plugin handle */
static void plugin_remove_callbacks(GModule *handle)
{
	GList *c = callbacks;
	struct gaim_callback *g;

	debug_printf("%d callbacks to search\n", g_list_length(callbacks));

	while (c) {
		g = (struct gaim_callback *)c->data;
		if (g->handle == handle) {
			c = g_list_next(c);
			callbacks = g_list_remove(callbacks, (gpointer)g);
			debug_printf("Removing callback, %d remain\n", g_list_length(callbacks));
		} else
			c = g_list_next(c);
	}
}

void gaim_signal_connect(GModule *handle, enum gaim_event which, void *func, void *data)
{
	struct gaim_callback *call = g_new0(struct gaim_callback, 1);
	call->handle = handle;
	call->event = which;
	call->function = func;
	call->data = data;

	callbacks = g_list_append(callbacks, call);
	debug_printf("Adding callback %d\n", g_list_length(callbacks));
}

void gaim_signal_disconnect(GModule *handle, enum gaim_event which, void *func)
{
	GList *c = callbacks;
	struct gaim_callback *g = NULL;

	while (c) {
		g = (struct gaim_callback *)c->data;
		if (handle == g->handle && func == g->function) {
			callbacks = g_list_remove(callbacks, c->data);
			g_free(g);
			c = callbacks;
			if (c == NULL)
				break;
		}
		c = g_list_next(c);
	}
}

#endif /* GAIM_PLUGINS */

char *event_name(enum gaim_event event)
{
	static char buf[128];
	switch (event) {
	case event_signon:
		sprintf(buf, "event_signon");
		break;
	case event_signoff:
		sprintf(buf, "event_signoff");
		break;
	case event_away:
		sprintf(buf, "event_away");
		break;
	case event_back:
		sprintf(buf, "event_back");
		break;
	case event_im_recv:
		sprintf(buf, "event_im_recv");
		break;
	case event_im_send:
		sprintf(buf, "event_im_send");
		break;
	case event_buddy_signon:
		sprintf(buf, "event_buddy_signon");
		break;
	case event_buddy_signoff:
		sprintf(buf, "event_buddy_signoff");
		break;
	case event_buddy_away:
		sprintf(buf, "event_buddy_away");
		break;
	case event_buddy_back:
		sprintf(buf, "event_buddy_back");
		break;
	case event_buddy_idle:
		sprintf(buf, "event_buddy_idle");
		break;
	case event_buddy_unidle:
		sprintf(buf, "event_buddy_unidle");
		break;
	case event_blist_update:
		sprintf(buf, "event_blist_update");
		break;
	case event_chat_invited:
		sprintf(buf, "event_chat_invited");
		break;
	case event_chat_join:
		sprintf(buf, "event_chat_join");
		break;
	case event_chat_leave:
		sprintf(buf, "event_chat_leave");
		break;
	case event_chat_buddy_join:
		sprintf(buf, "event_chat_buddy_join");
		break;
	case event_chat_buddy_leave:
		sprintf(buf, "event_chat_buddy_leave");
		break;
	case event_chat_recv:
		sprintf(buf, "event_chat_recv");
		break;
	case event_chat_send:
		sprintf(buf, "event_chat_send");
		break;
	case event_warned:
		sprintf(buf, "event_warned");
		break;
	case event_error:
		sprintf(buf, "event_error");
		break;
	case event_quit:
		sprintf(buf, "event_quit");
		break;
	case event_new_conversation:
		sprintf(buf, "event_new_conversation");
		break;
	case event_set_info:
		sprintf(buf, "event_set_info");
		break;
	case event_draw_menu:
		sprintf(buf, "event_draw_menu");
		break;
	case event_im_displayed_sent:
		sprintf(buf, "event_im_displayed_sent");
		break;
	case event_im_displayed_rcvd:
		sprintf(buf, "event_im_displayed_rcvd");
		break;
	case event_chat_send_invite:
		sprintf(buf, "event_chat_send_invite");
		break;
	case event_got_typing:
		sprintf(buf, "event_got_typing");
		break;
	case event_del_conversation:
		sprintf(buf, "event_del_conversation");
		break;
	case event_connecting:
		sprintf(buf, "event_connecting");
		break;
	default:
		sprintf(buf, "event_unknown");
		break;
	}
	return buf;
}

int plugin_event(enum gaim_event event, ...)
{
#ifdef GAIM_PLUGINS
	GList *c = callbacks;
	struct gaim_callback *g;
#endif
	va_list arrg;
	void    *arg1 = NULL, 
		*arg2 = NULL,
		*arg3 = NULL, 
		*arg4 = NULL,
		*arg5 = NULL;


	/*	debug_printf("%s\n", event_name(event)); */

#ifdef GAIM_PLUGINS
	while (c) {
		void (*cbfunc)(void *, ...);
		
		g = (struct gaim_callback *)c->data;
		if (g->event == event && g->function != NULL) {
			cbfunc=g->function;
			va_start(arrg, event);
			switch (event) {

				/* no args */
			case event_blist_update:
			case event_quit:
				cbfunc(g->data);
				break;

				/* one arg */
			case event_signon:
			case event_signoff:
			case event_new_conversation:
			case event_del_conversation:
			case event_error:
			case event_connecting:
				arg1 = va_arg(arrg, void *);
				cbfunc(arg1, g->data);
				break;

				/* two args */
			case event_buddy_signon:
			case event_buddy_signoff:
			case event_buddy_away:
			case event_buddy_back:
			case event_buddy_idle:
			case event_buddy_unidle:
			case event_set_info:
			case event_draw_menu:
			case event_got_typing:
				arg1 = va_arg(arrg, void *);
				arg2 = va_arg(arrg, void *);
				cbfunc(arg1, arg2, g->data);
				break;
			case event_chat_leave:
				{
					int id;
					arg1 = va_arg(arrg, void*);
					id = va_arg(arrg, int);
					cbfunc(arg1, id, g->data);
				}
				break;
				/* three args */
			case event_im_send:
			case event_im_displayed_sent:
			case event_away:
				arg1 = va_arg(arrg, void *);
				arg2 = va_arg(arrg, void *);
				arg3 = va_arg(arrg, void *);
				cbfunc(arg1, arg2, arg3, g->data);
				break;
			case event_chat_buddy_join:
			case event_chat_buddy_leave:
			case event_chat_send:
			case event_chat_join:
				{
					int id;
					arg1 = va_arg(arrg, void*);
					id = va_arg(arrg, int);
					arg3 = va_arg(arrg, void*);
					cbfunc(arg1, id, arg3, g->data);
				}
				break;
			case event_warned:
				{
					int id;
					arg1 = va_arg(arrg, void*);
					arg2 = va_arg(arrg, void*);
					id = va_arg(arrg, int);
					cbfunc(arg1, arg2, id, g->data);
				}
				break;
				/* four args */
			case event_im_recv:
			case event_chat_invited:
				arg1 = va_arg(arrg, void *);
				arg2 = va_arg(arrg, void *);
				arg3 = va_arg(arrg, void *);
				arg4 = va_arg(arrg, void *);
				cbfunc(arg1, arg2, arg3, arg4, g->data);
				break;
			case event_chat_recv:
			case event_chat_send_invite:
				{
					int id;
					arg1 = va_arg(arrg, void *);
					id = va_arg(arrg, int);

					arg3 = va_arg(arrg, void *);
					arg4 = va_arg(arrg, void *);
					cbfunc(arg1, id, arg3, arg4, g->data);
				}
				break;
				/* five args */
			case event_im_displayed_rcvd:
				{
					time_t time;
					arg1 = va_arg(arrg, void *);
					arg2 = va_arg(arrg, void *);
					arg3 = va_arg(arrg, void *);
					arg4 = va_arg(arrg, void *);
					time = va_arg(arrg, time_t);
					cbfunc(arg1, arg2, arg3, arg4, time, g->data);
				}
				break;
				default:
				debug_printf("unknown event %d\n", event);
				break;
			}
			va_end(arrg);
		}
		c = c->next;
	}
#endif /* GAIM_PLUGINS */
#ifdef USE_PERL
	va_start(arrg, event);
	arg1 = va_arg(arrg, void *);
	arg2 = va_arg(arrg, void *);
	arg3 = va_arg(arrg, void *);
	arg4 = va_arg(arrg, void *);
	arg5 = va_arg(arrg, void *);
	return perl_event(event, arg1, arg2, arg3, arg4, arg5);
#else
	return 0;
#endif
}

/* Calls the gaim_plugin_remove function in any loaded plugin that has one */
#ifdef GAIM_PLUGINS
void remove_all_plugins()
{
	GList *c = plugins;
	struct gaim_plugin *p;
	void (*gaim_plugin_remove)();

	while (c) {
		p = (struct gaim_plugin *)c->data;
		if (p->type == plugin) {
			if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove))
				gaim_plugin_remove();
		}
		if(p)
			g_free(p);
		c = c->next;
	}
}
#endif