Mercurial > pidgin
view src/protocols/jabber/pool.c @ 4687:283fb289c510
[gaim-migrate @ 4998]
This is a new buddy list.
Lots of things about it just Don't Work. I probably already know about those
things, and you'd just be wasting my time in submitting a bug report about it.
I decided that instead of getting it to all work perfectly before committing,
that I'd get it in cvs, and slowly fix it with regular commits. That way, it's
easier to keep track of things, and other developers can help. Plus, I'm getting
pissed off at the buddy list and want it to die. It's kinda boring, and doing nothing
but the buddy list for such a long time has just gotten me very bitter.
After 0.60 is released later this week, Gaim will resume being fun. This week is
going to be very stressful, though, I'm sure.
Things you ought to know about this buddy list:
- It crashes
- It leaks
- There's no way to edit the buddy list, or access offline buddies
- Most of the menus and buttons and whatnot just plain ol' don't work.
- Status icons are only implemented for AIM.
That's mostly just because I'm lazy. As such, you may want to be wary of updating this.
If you do decide to update this, you may want to learn "cvs update -D yesterday" as well :)
All the art there is just placeholder art.
You probably won't really have as many problems as it sounds like you will from reading this.
This message is extra-negative to stress that I don't want to be bothered with complaints about
something not working about it :). I'll repeat: If something doesn't work, I probably already
know about it.
If you want to actually help with something, I'd be delighted to have it. IM me.
-s.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Mon, 10 Mar 2003 05:30:31 +0000 |
parents | 988485669631 |
children |
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/* -------------------------------------------------------------------------- * * License * * The contents of this file are subject to the Jabber Open Source License * Version 1.0 (the "JOSL"). You may not copy or use this file, in either * source code or executable form, except in compliance with the JOSL. You * may obtain a copy of the JOSL at http://www.jabber.org/ or at * http://www.opensource.org/. * * Software distributed under the JOSL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the JOSL * for the specific language governing rights and limitations under the * JOSL. * * Copyrights * * Portions created by or assigned to Jabber.com, Inc. are * Copyright (c) 1999-2002 Jabber.com, Inc. All Rights Reserved. Contact * information for Jabber.com, Inc. is available at http://www.jabber.com/. * * Portions Copyright (c) 1998-1999 Jeremie Miller. * * Acknowledgements * * Special thanks to the Jabber Open Source Contributors for their * suggestions and support of Jabber. * * Alternatively, the contents of this file may be used under the terms of the * GNU General Public License Version 2 or later (the "GPL"), in which case * the provisions of the GPL are applicable instead of those above. If you * wish to allow use of your version of this file only under the terms of the * GPL and not to allow others to use your version of this file under the JOSL, * indicate your decision by deleting the provisions above and replace them * with the notice and other provisions required by the GPL. If you do not * delete the provisions above, a recipient may use your version of this file * under either the JOSL or the GPL. * * * --------------------------------------------------------------------------*/ #include "lib.h" #ifdef _WIN32 #include "win32dep.h" #endif #ifdef POOL_DEBUG int pool__total = 0; int pool__ltotal = 0; HASHTABLE pool__disturbed = NULL; void *_pool__malloc(size_t size) { pool__total++; return malloc(size); } void _pool__free(void *block) { pool__total--; free(block); } #else #define _pool__malloc malloc #define _pool__free free #endif /* make an empty pool */ pool _pool_new(char *zone) { pool p; while((p = _pool__malloc(sizeof(_pool))) == NULL) sleep(1); p->cleanup = NULL; p->heap = NULL; p->size = 0; #ifdef POOL_DEBUG p->lsize = -1; p->zone[0] = '\0'; strcat(p->zone,zone); sprintf(p->name,"%X",p); if(pool__disturbed == NULL) { pool__disturbed = 1; /* reentrancy flag! */ pool__disturbed = ghash_create(POOL_DEBUG,(KEYHASHFUNC)str_hash_code,(KEYCOMPAREFUNC)j_strcmp); } if(pool__disturbed != 1) ghash_put(pool__disturbed,p->name,p); #endif return p; } /* free a heap */ void _pool_heap_free(void *arg) { struct pheap *h = (struct pheap *)arg; _pool__free(h->block); _pool__free(h); } /* mem should always be freed last */ void _pool_cleanup_append(pool p, struct pfree *pf) { struct pfree *cur; if(p->cleanup == NULL) { p->cleanup = pf; return; } /* fast forward to end of list */ for(cur = p->cleanup; cur->next != NULL; cur = cur->next); cur->next = pf; } /* create a cleanup tracker */ struct pfree *_pool_free(pool p, pool_cleaner f, void *arg) { struct pfree *ret; /* make the storage for the tracker */ while((ret = _pool__malloc(sizeof(struct pfree))) == NULL) sleep(1); ret->f = f; ret->arg = arg; ret->next = NULL; return ret; } /* create a heap and make sure it get's cleaned up */ struct pheap *_pool_heap(pool p, int size) { struct pheap *ret; struct pfree *clean; /* make the return heap */ while((ret = _pool__malloc(sizeof(struct pheap))) == NULL) sleep(1); while((ret->block = _pool__malloc(size)) == NULL) sleep(1); ret->size = size; p->size += size; ret->used = 0; /* append to the cleanup list */ clean = _pool_free(p, _pool_heap_free, (void *)ret); clean->heap = ret; /* for future use in finding used mem for pstrdup */ _pool_cleanup_append(p, clean); return ret; } pool _pool_new_heap(int size, char *zone) { pool p; p = _pool_new(zone); p->heap = _pool_heap(p,size); return p; } void *pmalloc(pool p, int size) { void *block; if(p == NULL) { fprintf(stderr,"Memory Leak! [pmalloc received NULL pool, unable to track allocation, exiting]\n"); abort(); } /* if there is no heap for this pool or it's a big request, just raw, I like how we clean this :) */ if(p->heap == NULL || size > (p->heap->size / 2)) { while((block = _pool__malloc(size)) == NULL) sleep(1); p->size += size; _pool_cleanup_append(p, _pool_free(p, _pool__free, block)); return block; } /* we have to preserve boundaries, long story :) */ if(size >= 4) while(p->heap->used&7) p->heap->used++; /* if we don't fit in the old heap, replace it */ if(size > (p->heap->size - p->heap->used)) p->heap = _pool_heap(p, p->heap->size); /* the current heap has room */ block = (char *)p->heap->block + p->heap->used; p->heap->used += size; return block; } void *pmalloc_x(pool p, int size, char c) { void* result = pmalloc(p, size); if (result != NULL) memset(result, c, size); return result; } /* easy safety utility (for creating blank mem for structs, etc) */ void *pmalloco(pool p, int size) { void *block = pmalloc(p, size); memset(block, 0, size); return block; } /* XXX efficient: move this to const char * and then loop throug the existing heaps to see if src is within a block in this pool */ char *pstrdup(pool p, const char *src) { char *ret; if(src == NULL) return NULL; ret = pmalloc(p,strlen(src) + 1); strcpy(ret,src); return ret; } /* when move above, this one would actually return a new block */ char *pstrdupx(pool p, const char *src) { return pstrdup(p, src); } int pool_size(pool p) { if(p == NULL) return 0; return p->size; } void pool_free(pool p) { struct pfree *cur, *stub; if(p == NULL) return; cur = p->cleanup; while(cur != NULL) { (*cur->f)(cur->arg); stub = cur->next; _pool__free(cur); cur = stub; } #ifdef POOL_DEBUG ghash_remove(pool__disturbed,p->name); #endif _pool__free(p); } /* public cleanup utils, insert in a way that they are run FIFO, before mem frees */ void pool_cleanup(pool p, pool_cleaner f, void *arg) { struct pfree *clean; clean = _pool_free(p, f, arg); clean->next = p->cleanup; p->cleanup = clean; } #ifdef POOL_DEBUG void debug_log(char *zone, const char *msgfmt, ...); int _pool_stat(void *arg, const void *key, void *data) { pool p = (pool)data; if(p->lsize == -1) debug_log("leak","%s: %X is a new pool",p->zone,p->name); else if(p->size > p->lsize) debug_log("leak","%s: %X grew %d",p->zone,p->name, p->size - p->lsize); else if((int)arg) debug_log("leak","%s: %X exists %d",p->zone,p->name, p->size); p->lsize = p->size; return 1; } void pool_stat(int full) { ghash_walk(pool__disturbed,_pool_stat,(void *)full); if(pool__total != pool__ltotal) debug_log("leak","%d\ttotal missed mallocs",pool__total); pool__ltotal = pool__total; return; } #else void pool_stat(int full) { return; } #endif