view src/proxy.h @ 4687:283fb289c510

[gaim-migrate @ 4998] This is a new buddy list. Lots of things about it just Don't Work. I probably already know about those things, and you'd just be wasting my time in submitting a bug report about it. I decided that instead of getting it to all work perfectly before committing, that I'd get it in cvs, and slowly fix it with regular commits. That way, it's easier to keep track of things, and other developers can help. Plus, I'm getting pissed off at the buddy list and want it to die. It's kinda boring, and doing nothing but the buddy list for such a long time has just gotten me very bitter. After 0.60 is released later this week, Gaim will resume being fun. This week is going to be very stressful, though, I'm sure. Things you ought to know about this buddy list: - It crashes - It leaks - There's no way to edit the buddy list, or access offline buddies - Most of the menus and buttons and whatnot just plain ol' don't work. - Status icons are only implemented for AIM. That's mostly just because I'm lazy. As such, you may want to be wary of updating this. If you do decide to update this, you may want to learn "cvs update -D yesterday" as well :) All the art there is just placeholder art. You probably won't really have as many problems as it sounds like you will from reading this. This message is extra-negative to stress that I don't want to be bothered with complaints about something not working about it :). I'll repeat: If something doesn't work, I probably already know about it. If you want to actually help with something, I'd be delighted to have it. IM me. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 10 Mar 2003 05:30:31 +0000
parents d19872836812
children 4691c5936c01
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* this is the export part of the proxy.c file. it does a little
   prototype-ing stuff and redefine some net function to mask them
   with some kind of transparent layer */ 

#ifndef _PROXY_H_
#define _PROXY_H_

#include <sys/types.h>
/*this must happen before sys/socket.h or freebsd won't compile*/

#ifndef _WIN32
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#else
#include <winsock.h>
#endif

#include <glib.h>

#include "core.h"

typedef enum {
	PROXY_USE_GLOBAL = -1,
	PROXY_NONE = 0,
	PROXY_HTTP,
	PROXY_SOCKS4,
	PROXY_SOCKS5,
} proxytype_t;

struct gaim_proxy_info {
	int proxytype;
	char proxyhost[128];
	proxytype_t proxyport;
	char proxyuser[128];
	char proxypass[128];
};

extern struct gaim_proxy_info global_proxy_info;
extern guint proxy_info_is_from_gaimrc;

typedef enum {
	GAIM_INPUT_READ = 1 << 0,
	GAIM_INPUT_WRITE = 1 << 1
} GaimInputCondition;
typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition);

extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer);
extern void gaim_input_remove(gint);

extern int proxy_connect(struct gaim_account *account, char *host, int port, GaimInputFunction func, gpointer data);

#endif /* _PROXY_H_ */