view src/win32/win32dep.h @ 4687:283fb289c510

[gaim-migrate @ 4998] This is a new buddy list. Lots of things about it just Don't Work. I probably already know about those things, and you'd just be wasting my time in submitting a bug report about it. I decided that instead of getting it to all work perfectly before committing, that I'd get it in cvs, and slowly fix it with regular commits. That way, it's easier to keep track of things, and other developers can help. Plus, I'm getting pissed off at the buddy list and want it to die. It's kinda boring, and doing nothing but the buddy list for such a long time has just gotten me very bitter. After 0.60 is released later this week, Gaim will resume being fun. This week is going to be very stressful, though, I'm sure. Things you ought to know about this buddy list: - It crashes - It leaks - There's no way to edit the buddy list, or access offline buddies - Most of the menus and buttons and whatnot just plain ol' don't work. - Status icons are only implemented for AIM. That's mostly just because I'm lazy. As such, you may want to be wary of updating this. If you do decide to update this, you may want to learn "cvs update -D yesterday" as well :) All the art there is just placeholder art. You probably won't really have as many problems as it sounds like you will from reading this. This message is extra-negative to stress that I don't want to be bothered with complaints about something not working about it :). I'll repeat: If something doesn't work, I probably already know about it. If you want to actually help with something, I'd be delighted to have it. IM me. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 10 Mar 2003 05:30:31 +0000
parents 75f75ef235e4
children 89a5b0e23ea4
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/*
 *  win32dep.h
 */

#ifndef _WIN32DEP_H_
#define _WIN32DEP_H_
#include <winsock.h>
#include <gtk/gtk.h>
#include <gdk/gdkevents.h>
#include "wgaimerror.h"
#include "libc_interface.h"
#include "systray.h"

/*
 *  PROTOS
 */

/**
 ** win32dep.c
 **/
/* Misc */
FARPROC wgaim_find_and_loadproc(char*, char*);
HINSTANCE wgaim_hinstance(void);
extern void wgaim_im_blink(GtkWidget*);
extern char* wgaim_escape_dirsep(char*);

/* Determine Gaim paths */
extern char* wgaim_install_dir(void);
extern char* wgaim_lib_dir(void);
extern char* wgaim_locale_dir(void);

/* init / cleanup */
extern void wgaim_init(void);
extern void wgaim_cleanup(void);

/*
 *  MACROS
 */

/*
 *  Gaim specific
 */
#define DATADIR wgaim_install_dir()
#define LIBDIR wgaim_lib_dir()
#define LOCALEDIR wgaim_locale_dir()

/* Temp solution for gtk_window_get_pos & gtk_window_move conflict */
#define gtk_window_move( window, x, y ) \
wgaim_gtk_window_move( ## window ##, ## x ##, ## y ## )

/*
 *  Gtk specific
 */
/* Needed for accessing global variables outside the current module */
#ifdef G_MODULE_IMPORT
#undef G_MODULE_IMPORT
#endif
#define G_MODULE_IMPORT __declspec(dllimport)


#endif /* _WIN32DEP_H_ */