view plugins/iconaway.c @ 5351:2aa7e4237142

[gaim-migrate @ 5727] Buddy icon support! The MSN protocol does not support this, but it does allow for different content-types, which no client (except a couple broken ones I can name) will see. So, I managed to extend the protocol a bit to do buddy icons. It should work like AIM. Setup your icon in your account editor, and message somebody. If they change their icon, however, you will have to close the conversation window, re-open it, and send another message. That's just how it has to work for now, I'm afraid. Oh, and another thing. MSNP7 (P6 as well? Not sure) times out inactive conversations after 5 minutes. Right now, you're seeing "User has closed the conversation window" messages, but they're really not. So, we now print out a message saying it timed out. Ugly, yes, but unless we have both messages, there's confusion. Oh well! Kick the hay! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 10 May 2003 23:55:18 +0000
parents fefad67de2c7
children 1c55b1540e18
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#include "config.h"

#include "gaim.h"
#include "gtkplugin.h"

#ifdef _WIN32
#include "win32dep.h"
#endif

#define ICONAWAY_PLUGIN_ID "gtk-iconaway"

G_MODULE_IMPORT GtkWidget *imaway;
/*G_MODULE_IMPORT GtkWidget *blist;*/
/* XXX G_MODULE_IMPORT GtkWidget *all_chats; */
/*G_MODULE_IMPORT GtkWidget *all_convos;*/

#ifdef USE_APPLET
extern void applet_destroy_buddy();
#endif

void iconify_windows(struct gaim_connection *gc, char *state,
					 char *message, void *data) {
	struct gaim_window *win;
	GList *windows;

	if (!imaway || !gc->away)
		return;

	gtk_window_iconify(GTK_WINDOW(imaway));
	gaim_blist_set_visible(FALSE);

	for (windows = gaim_get_windows();
		 windows != NULL;
		 windows = windows->next) {

		win = (struct gaim_window *)windows->data;

		if (GAIM_IS_GTK_WINDOW(win)) {
			struct gaim_gtk_window *gtkwin;

			gtkwin = GAIM_GTK_WINDOW(win);

			gtk_window_iconify(GTK_WINDOW(gtkwin->window));
		}
	}
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(plugin, event_away, iconify_windows, NULL);

	return TRUE;
}

static GaimGtkPluginUiInfo ui_info =
{
	NULL                                            /**< get_config_frame */
};

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	ICONAWAY_PLUGIN_ID,                               /**< id             */
	N_("Iconify on Away"),                            /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Iconifies the away box and the buddy list when you go away."),
	                                                  /**  description    */
	N_("Iconifies the away box and the buddy list when you go away."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	&ui_info,                                         /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
__init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(iconaway, __init_plugin, info);