view src/protocols/msn/session.h @ 5351:2aa7e4237142

[gaim-migrate @ 5727] Buddy icon support! The MSN protocol does not support this, but it does allow for different content-types, which no client (except a couple broken ones I can name) will see. So, I managed to extend the protocol a bit to do buddy icons. It should work like AIM. Setup your icon in your account editor, and message somebody. If they change their icon, however, you will have to close the conversation window, re-open it, and send another message. That's just how it has to work for now, I'm afraid. Oh, and another thing. MSNP7 (P6 as well? Not sure) times out inactive conversations after 5 minutes. Right now, you're seeing "User has closed the conversation window" messages, but they're really not. So, we now print out a message saying it timed out. Ugly, yes, but unless we have both messages, there's confusion. Oh well! Kick the hay! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 10 May 2003 23:55:18 +0000
parents b716ffc25d2d
children ebebc833cf77
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/**
 * @file session.h MSN session functions
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SESSION_H_
#define _MSN_SESSION_H_

typedef struct _MsnSession MsnSession;

#include "servconn.h"
#include "switchboard.h"
#include "user.h"

struct _MsnSession
{
	struct gaim_account *account;

	char *dispatch_server;
	int dispatch_port;

	gboolean connected;

	MsnServConn *dispatch_conn;
	MsnServConn *notification_conn;

	unsigned int trId;

	MsnUsers *users;

	GList *switches;
	GHashTable *group_names; /* ID -> name */
	GHashTable *group_ids;   /* Name -> ID */

	struct
	{
		GSList *forward;
		GSList *reverse;
		GSList *allow;
		GSList *block;

	} lists;

	struct
	{
		char *kv;
		char *sid;
		char *mspauth;
		unsigned long sl;
		char *file;

	} passport_info;

	/* You have no idea how much I hate all that is below. */
	GaimPlugin *prpl;

	/* For moving buddies from one group to another. Ugh. */
	gboolean moving_buddy;
	char *dest_group_name;
};

/**
 * Creates an MSN session.
 *
 * @param account The account.
 * @param server  The dispatch server.
 * @param port    The dispatch port.
 *
 * @return The new MSN session.
 */
MsnSession *msn_session_new(struct gaim_account *account,
							const char *server, int port);

/**
 * Destroys an MSN session.
 *
 * @param session The MSN session to destroy.
 */
void msn_session_destroy(MsnSession *session);

/**
 * Connects to and initiates an MSN session.
 *
 * @param session The MSN session.
 *
 * @return @c TRUE on success, @c FALSE on failure.
 */
gboolean msn_session_connect(MsnSession *session);

/**
 * Disconnects from an MSN session.
 *
 * @param session The MSN session.
 */
void msn_session_disconnect(MsnSession *session);

/**
 * Opens a new switchboard connection.
 *
 * @param session The MSN session.
 *
 * @return The new switchboard connection.
 */
MsnSwitchBoard *msn_session_open_switchboard(MsnSession *session);

/**
 * Finds a switch with the given passport.
 *
 * @param session  The MSN session.
 * @param passport The passport to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_switch_with_passport(
		const MsnSession *session, const char *passport);

/**
 * Finds a switchboard with the given chat ID.
 *
 * @param session The MSN session.
 * @param chat_id The chat ID to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_switch_with_id(const MsnSession *session,
												int chat_id);

/**
 * Finds the first unused switchboard.
 *
 * @param session  The MSN session.
 *
 * @return The first unused, writable switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_unused_switch(const MsnSession *session);

#endif /* _MSN_SESSION_H_ */