Mercurial > pidgin
view plugins/simple.c @ 8378:2b68c423357e
[gaim-migrate @ 9105]
" For people and systems which have libzephyr installed
(e.g Debian), this will allow the zephyr plugin to
optionally be linked against it, instead of building
and linking in the libzephyr that comes with gaim.
Why?
1) A gaim binary package can be compiled against a
locally installed libzephyr.a, and use either
unkerberized or kerberized zephyr depending on which
version of the zephyr shared libraries is installed.
2) It reduces the build speed and size of the zephyr
plugin (on Debian x86, from 6.5 MB to ~ 300 kb)
Also, I added a zephyr icon (a blue Z), that's similar
to the icons used by Windows and MacOS zephyr clients
at MIT." --Arun A Tharuvai
someone will have to tell me how to fix the win32 makefiles, and i'm not
sure he patched enough to get his icon to be actually used.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Mon, 01 Mar 2004 18:08:42 +0000 |
parents | cce494e69d68 |
children | d7b8eb1f0a18 |
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#include "internal.h" #include "debug.h" #include "plugin.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)