Mercurial > pidgin
view src/protocols/silc/wb.h @ 13890:2bac009eaa0c
[gaim-migrate @ 16372]
Some comments changes, and:
1. Don't buddy icons in Jabber
2. When clearing your buddy icon in oscar, do it the same
way that WinAIM does it
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 29 Jun 2006 08:14:29 +0000 |
parents | d5daff460913 |
children |
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/* silcgaim.h Author: Pekka Riikonen <priikone@silcnet.org> Copyright (C) 2005 Pekka Riikonen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #ifndef SILCGAIM_WB_H #define SILCGAIM_WB_H #include "silcgaim.h" #include "whiteboard.h" GaimWhiteboard * silcgaim_wb_init(SilcGaim sg, SilcClientEntry client_entry); GaimWhiteboard * silcgaim_wb_init_ch(SilcGaim sg, SilcChannelEntry channel); void silcgaim_wb_receive(SilcClient client, SilcClientConnection conn, SilcClientEntry sender, SilcMessagePayload payload, SilcMessageFlags flags, const unsigned char *message, SilcUInt32 message_len); void silcgaim_wb_receive_ch(SilcClient client, SilcClientConnection conn, SilcClientEntry sender, SilcChannelEntry channel, SilcMessagePayload payload, SilcMessageFlags flags, const unsigned char *message, SilcUInt32 message_len); void silcgaim_wb_start(GaimWhiteboard *wb); void silcgaim_wb_end(GaimWhiteboard *wb); void silcgaim_wb_get_dimensions(GaimWhiteboard *wb, int *width, int *height); void silcgaim_wb_set_dimensions(GaimWhiteboard *wb, int width, int height); void silcgaim_wb_get_brush(GaimWhiteboard *wb, int *size, int *color); void silcgaim_wb_set_brush(GaimWhiteboard *wb, int size, int color); void silcgaim_wb_send(GaimWhiteboard *wb, GList *draw_list); void silcgaim_wb_clear(GaimWhiteboard *wb); #endif /* SILCGAIM_WB_H */