Mercurial > pidgin
view doc/notify-signals.dox @ 12903:2bb4dc533a31
[gaim-migrate @ 15256]
redpen686 posted modified sounds to gaim-devel:
"The tones were sampled at 44.1 KHz (with a range of up to 22.05 KHz),
which is fine, but since the tones are only up to ~3 to 4 KHz, a lot of
space could be saved by downsampling.
I went to 11,025 Hz, since it is already enough for these frequencies,
and it's also the lowest common denominator for soundcards (rather than
8 or 16 KHz, for example).
The 'alert' sound needed a lowpass filter, but only because of the
high-pitched attack, which people won't notice anyway.
All are still 16-bit, and in stereo (except for the 'alert' sound, which
didn't need it), and so should sound virtually identical."
These are significantly smaller files and I didn't notice a difference in
the sound (of course, my speakers suck). They're also louder, which is good.
I'm committing these so people can try them out.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 17 Jan 2006 02:49:32 +0000 |
parents | 216988c717da |
children | faa6afdcea39 |
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/** @page conversation-signals Notification Signals @signals @signal displaying-userinfo @endsignals @signaldef displaying-userinfo @signalproto void (*displaying_userinfo)(GaimAccount *account, const char *who, char **infotext); @endsignalproto @signaldesc Emitted before userinfo is handed to the UI to display. @a infotext is a pointer to a string, so a plugin can replace the text that will be displayed. @note Make sure to free @a *infotext before you replace it! @param account The account on which the info was obtained. @param who The screen name of the user whose info is to be displayed. @param infotext A pointer to the userinfo text to be displayed. @endsignaldef */ // vim: syntax=c tw=75 et