Mercurial > pidgin
view doc/sound-signals.dox @ 15905:2cf21661f828
Cleanup and fixes for nat-pmp. We no longer do the whole 'try 10 times, doubling the delay in a blocking manner' ttempt from the original code; as I note in the comments above where the attempt is made a single time, this leads to about 8 minutes of nonresponsiveness if the router both doesn't support nat-pmp and doesn't send back a response to let the program know.
purple_pmp_create_map() and purple_pmp_destroy_map() now return a gboolean indicating success, as the internal data structures of nat-pmp are certainly not needed elsewhere.
The #includes are slightly reordered from the cleanup Mark did (thanks, Mark :) ), as with my OS X 10.3 cross-compiler, anyways, route.h needs to come after the sys includes to be properly handled.
author | Evan Schoenberg <evan.s@dreskin.net> |
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date | Sun, 25 Mar 2007 01:29:58 +0000 |
parents | b0582839cd6c |
children | 8cf53d7a0887 |
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/** @page sound-signals Sound Signals @signals @signal playing-sound-event @endsignals <hr> @signaldef playing-sound-event @signalproto gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account); @endsignalproto @signaldesc Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE. @param event The event this sound represents. @param account The account the sound is being played for. @return @c TRUE if the sound should not be played, or @c FALSE otherwise. @endsignaldef */ // vim: syntax=c tw=75 et