Mercurial > pidgin
view src/gaim-remote.c @ 8758:2db51720fd09
[gaim-migrate @ 9513]
Some minor gtkconv fixes
-Disable the "warn" conversation menu item for protocols that don't
support it. Same with Get Info, Invite, and Insert Link
-Fix the following weird icon animation bug: (sf bug 939768)
In the conversation window talking to someone on AIM if
you right click on an animated AIM buddy icon and
unanimate it then you tab over to chat to someone else
using another protocol (not AIM) (like MSN or ICQ) that
don't have buddy icons then come back to the original
AIM person you disabled the animated buddy icon, well,
it's animated again.
It works fine if you stay in AIM and tab from someone
having a disabled animated icon to someone with no
buddy icon and/or someone having a non animated buddy
icon. So I think the bug is in when you tab to another
chat protocol.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 22 Apr 2004 16:24:05 +0000 |
parents | 8b935eddeb10 |
children | d9640b38a65b |
line wrap: on
line source
/* * gaim-remote * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include <getopt.h> #include <gaim-remote/remote.h> /* writes a message 'text' to screen * message tries to convert 'text' from utf-8 to user's locale and * uses the original message 'text' as a fallback * * if channel is 1, the message is printed to stdout * if channel is 2, the message is printed to stderr */ void message(char *text,int channel) { char *text_conv=NULL,*text_output; GError *error=NULL; text_conv=g_locale_from_utf8(text,-1,NULL,NULL,&error); if(!text_conv) { g_warning("%s\n", error->message); g_error_free(error); } text_output=(text_conv ? text_conv : text); switch(channel) { case 1: puts(text_output); break; case 2: fputs(text_output, stderr); break; default: break; } if(text_conv) g_free(text_conv); } void show_remote_usage(char *name) { char *text=NULL; text=g_strdup_printf(_("Usage: %s command [OPTIONS] [URI]\n\n" " COMMANDS:\n" " uri Handle AIM: URI\n" " quit Close running copy of Gaim\n\n" " OPTIONS:\n" " -h, --help [commmand] Show help for command\n"), name); message(text,1); g_free(text); return; } /*To be implemented: " info Show information about connected accounts\n" " list Print buddy list\n" " ison Show presence state of your buddy\n" " convo Open a new conversation window\n" " send Send message\n" " add Add buddy to buddy list\n" " remove Remove buddy from list\n" " -m, --message=MESG Message to send or show in conversation window\n" " -t, --to=SCREENNAME Select a target for command\n" " -p, --protocol=PROTO Specify protocol to use\n" " -f, --from=SCREENNAME Specify screen name to use\n" " -q, --quiet Send message without showing a conversation\n" " window\n" */ static struct option longopts[] = { {"message", required_argument, NULL, 'm'}, {"to", required_argument, NULL, 't'}, {"protocol",required_argument, NULL, 'p'}, {"from", required_argument, NULL, 'f'}, {"quiet", no_argument, NULL, 'q'}, {"help", no_argument, NULL, 'h'}, {0,0,0,0} }; struct remoteopts { char *command; char *uri; gboolean help, quiet; char *message, *to, *from; int protocol; }; struct remoteopts opts; int get_options(int argc, char *argv[]) { int i; memset(&opts, 0, sizeof(opts)); opts.protocol = -1; while ((i=getopt_long(argc, argv, "m:t:p:f:qh", longopts, NULL)) != -1) { switch (i) { case 'm': opts.message = optarg; break; case 't': opts.to = optarg; break; case 'p': /* Do stuff here. */ break; case 'f': opts.from = optarg; break; case 'q': opts.quiet = TRUE; break; case 'h': opts.help = TRUE; break; } } /* We must have non getopt'ed argument-- the command */ if (optind < argc) opts.command = g_strdup(argv[optind++]); else return 1; if(opts.help) return 0; /* And we can have another argument--the URI. */ /* but only if we're using the uri command. */ if (!strcmp(opts.command, "uri")) { if(argc-optind==1) opts.uri = g_strdup(argv[optind++]); else return 1; } else if(optind==argc) return 0; else return 1; return 0; } int command_uri() { int fd = 0; GaimRemotePacket *p = NULL; fd = gaim_remote_session_connect(0); if (fd<0) { message(_("Gaim not running (on session 0)\n"),2); return 1; } p = gaim_remote_packet_new(CUI_TYPE_REMOTE, CUI_REMOTE_URI); gaim_remote_packet_append_string(p, opts.uri); gaim_remote_session_send_packet(fd, p); close(fd); gaim_remote_packet_free(p); return 0; } int command_quit() { int fd = 0; GaimRemotePacket *p = NULL; fd = gaim_remote_session_connect(0); if (fd<0) { message(_("Gaim not running (on session 0)\n"),2); return 1; } p = gaim_remote_packet_new(CUI_TYPE_META, CUI_META_QUIT); gaim_remote_session_send_packet(fd, p); close(fd); gaim_remote_packet_free(p); return 0; } void show_longhelp_uri( char *name, char *command) { if(!strcmp(command, "uri")) { message(_("\n" "Using AIM: URIs:\n" "Sending an IM to a screen name:\n" " gaim-remote uri 'aim:goim?screenname=Penguin&message=hello+world'\n" "In this case, 'Penguin' is the screen name we wish to IM, and 'hello world'\n" "is the message to be sent. '+' must be used in place of spaces.\n" "Please note the quoting used above - if you run this from a shell the '&'\n" "needs to be escaped, or the command will stop at that point.\n" "Also,the following will just open a conversation window to a screen name,\n" "with no message:\n" " gaim-remote uri 'aim:goim?screenname=Penguin'\n\n" "Joining a chat:\n" " gaim-remote uri 'aim:gochat?roomname=PenguinLounge'\n" "...joins the 'PenguinLounge' chat room.\n\n" "Adding a buddy to your buddy list:\n" " gaim-remote uri 'aim:addbuddy?screenname=Penguin'\n" "...prompts you to add 'Penguin' to your buddy list.\n"), 1); } else if(!strcmp(command, "quit")) { message(_("\nClose running copy of Gaim\n"), 1); } else { show_remote_usage(name); } } /* Work in progress - JBS int command_info(){ fprintf(stderr, "Info not yet implemented\n"); return 1; }*/ int main (int argc, char *argv[]) { #ifdef ENABLE_NLS setlocale (LC_ALL, ""); bindtextdomain(PACKAGE, LOCALEDIR); bind_textdomain_codeset(PACKAGE, "UTF-8"); textdomain(PACKAGE); #endif if (get_options(argc, argv)) { show_remote_usage(argv[0]); return 0; } if (!strcmp(opts.command, "uri")) { if(opts.help){ show_longhelp_uri(argv[0], "uri"); }else{ return command_uri(); } /* } else if (!strcmp(opts.command, "info")) { return command_info();*/ } else if (!strcmp(opts.command, "quit")) { if(opts.help){ show_longhelp_uri(argv[0], "quit"); }else{ return command_quit(); } } else { show_remote_usage(argv[0]); return 1; } return 0; }