view src/protocols/oscar/util.c @ 8758:2db51720fd09

[gaim-migrate @ 9513] Some minor gtkconv fixes -Disable the "warn" conversation menu item for protocols that don't support it. Same with Get Info, Invite, and Insert Link -Fix the following weird icon animation bug: (sf bug 939768) In the conversation window talking to someone on AIM if you right click on an animated AIM buddy icon and unanimate it then you tab over to chat to someone else using another protocol (not AIM) (like MSN or ICQ) that don't have buddy icons then come back to the original AIM person you disabled the animated buddy icon, well, it's animated again. It works fine if you stay in AIM and tab from someone having a disabled animated icon to someone with no buddy icon and/or someone having a non animated buddy icon. So I think the bug is in when you tab to another chat protocol. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 22 Apr 2004 16:24:05 +0000
parents 990314a962fb
children 4274f888477e
line wrap: on
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/*
 * A little bit of this
 * A little bit of that
 * It started with a kiss
 * Now we're up to bat
 */

#define FAIM_INTERNAL
#include <aim.h>
#include <ctype.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

faim_internal void faimdprintf(aim_session_t *sess, int dlevel, const char *format, ...)
{
	if (!sess) {
		fprintf(stderr, "faimdprintf: no session! boo! (%d, %s)\n", dlevel, format);
		return;
	}
	if ((dlevel <= sess->debug) && sess->debugcb) {
		va_list ap;
		va_start(ap, format);
		sess->debugcb(sess, dlevel, format, ap);
		va_end(ap);
	}

	return;
}

faim_export int aimutil_putstr(char *dest, const char *src, int len)
{
	memcpy(dest, src, len);
	return len;
}

/*
 * Tokenizing functions.  Used to portably replace strtok/sep.
 *   -- DMP.
 *
 */
faim_export int aimutil_tokslen(char *toSearch, int theindex, char dl)
{
	int curCount = 1;
	char *next;
	char *last;
	int toReturn;

	last = toSearch;
	next = strchr(toSearch, dl);

	while(curCount < theindex && next != NULL) {
		curCount++;
		last = next + 1;
		next = strchr(last, dl);
	}

	if ((curCount < theindex) || (next == NULL))
		toReturn = strlen(toSearch) - (curCount - 1);
	else
		toReturn = next - toSearch - (curCount - 1);

	return toReturn;
}

faim_export int aimutil_itemcnt(char *toSearch, char dl)
{
	int curCount;
	char *next;

	curCount = 1;

	next = strchr(toSearch, dl);

	while(next != NULL) {
		curCount++;
		next = strchr(next + 1, dl);
	}

	return curCount;
}

faim_export char *aimutil_itemindex(char *toSearch, int theindex, char dl)
{
	int curCount;
	char *next;
	char *last;
	char *toReturn;

	curCount = 0;

	last = toSearch;
	next = strchr(toSearch, dl);

	while (curCount < theindex && next != NULL) {
		curCount++;
		last = next + 1;
		next = strchr(last, dl);
	}

	if (curCount < theindex) {
		toReturn = malloc(sizeof(char));
		*toReturn = '\0';
	}
	next = strchr(last, dl);

	if (curCount < theindex) {
		toReturn = malloc(sizeof(char));
		*toReturn = '\0';
	} else {
		if (next == NULL) {
			toReturn = malloc((strlen(last) + 1) * sizeof(char));
			strcpy(toReturn, last);
		} else {
			toReturn = malloc((next - last + 1) * sizeof(char));
			memcpy(toReturn, last, (next - last));
			toReturn[next - last] = '\0';
		}
	}
	return toReturn;
}

/**
 * Calculate the checksum of a given icon.
 *
 */
faim_export fu16_t aimutil_iconsum(const fu8_t *buf, int buflen)
{
	fu32_t sum;
	int i;

	for (i=0, sum=0; i+1<buflen; i+=2)
		sum += (buf[i+1] << 8) + buf[i];
	if (i < buflen)
		sum += buf[i];
	sum = ((sum & 0xffff0000) >> 16) + (sum & 0x0000ffff);

	return sum;
}

faim_export int aim_util_getlocalip(fu8_t *ip)
{
	struct hostent *hptr;
	char localhost[129];

	/* XXX if available, use getaddrinfo() */
	/* XXX allow client to specify which IP to use for multihomed boxes */

	if (gethostname(localhost, 128) < 0)
		return -1;

	if (!(hptr = gethostbyname(localhost)))
		return -1;
	memcpy(ip, hptr->h_addr_list[0], 4);

	return 0;
}

/**
 * Check if the given screen name is a valid AIM or ICQ screen name.
 *
 * @return 1 if the screen name is valid, 0 if not.
 */
faim_export int aim_snvalid(const char *sn)
{
	int isICQ = 0;
	int i = 0;

	if (!sn)
		return 0;

	if (isdigit(sn[0]))
		isICQ = 1;

	while (sn[i] != '\0') {
		/* If it started with a digit then it betta be all digits, ho */
		if (isICQ) {
			if (!isdigit(sn[i]))
				return 0;
		} else {
			if (!isalnum(sn[i]) && (sn[i] != ' ') && (sn[i] != '@') && (sn[i] != '.'))
				return 0;
		}
		i++;
	}

	return 1;
}

/*
* int snlen(const char *)
* 
* This takes a screen name and returns its length without
* spaces.  If there are no spaces in the SN, then the 
* return is equal to that of strlen().
*
*/
faim_export int aim_snlen(const char *sn)
{
	int i = 0;

	if (!sn)
		return 0;

	while (*sn != '\0') {
		if (*sn != ' ')
			i++;
		sn++;
	}

	return i;
}

/*
* int sncmp(const char *, const char *)
*
* This takes two screen names and compares them using the rules
* on screen names for AIM/AOL.  Mainly, this means case and space
* insensitivity (all case differences and spacing differences are
* ignored, with the exception that screen names can not start with 
* a space).
*
* Return: 0 if equal
*     non-0 if different
*
*/
faim_export int aim_sncmp(const char *sn1, const char *sn2)
{

	do {
		while (*sn2 == ' ')
			sn2++;
		while (*sn1 == ' ')
			sn1++;
		if (toupper(*sn1) != toupper(*sn2))
			return 1;
	} while ((*sn1 != '\0') && sn1++ && sn2++);

	return 0;
}