Mercurial > pidgin
view plugins/pluginpref_example.c @ 10345:2e01c503aa4f
[gaim-migrate @ 11556]
Patch 1078151 from Felipe Contreras to fix some more MSN bugs:
"User Dislpay messages, and other less used, did not set
an slpcall, so the callback that should not be called,
was called (in some very special cases)."
...
"Here it goes the real real one, as far as I can tell.
Cleaning + organizing + documentation + hard bug fix = big
patch." -- Felipe Contreras
I also fixed drag-and-drop to conversation window file transfers (which
I had broken when I fixed some other dnd thing), made the debug output
of the autoreconnect plugin more useful, and stopped the message
notification plugin notifying you for messages sent by ignored users.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sat, 11 Dec 2004 20:01:58 +0000 |
parents | a9fb4493ae22 |
children | e7e3144760b0 |
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/* * Release Notification Plugin * * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include <config.h> #endif #ifndef GAIM_PLUGINS # define GAIM_PLUGINS #endif #include "internal.h" #include "plugin.h" #include "pluginpref.h" #include "prefs.h" #include "version.h" static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *ppref; frame = gaim_plugin_pref_frame_new(); ppref = gaim_plugin_pref_new_with_label("boolean"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/bool", "boolean pref"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_label("integer"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/int", "integer pref"); gaim_plugin_pref_set_bounds(ppref, 0, 255); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/int_choice", "integer choice"); gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE); gaim_plugin_pref_add_choice(ppref, "One", GINT_TO_POINTER(1)); gaim_plugin_pref_add_choice(ppref, "Two", GINT_TO_POINTER(2)); gaim_plugin_pref_add_choice(ppref, "Four", GINT_TO_POINTER(4)); gaim_plugin_pref_add_choice(ppref, "Eight", GINT_TO_POINTER(8)); gaim_plugin_pref_add_choice(ppref, "Sixteen", GINT_TO_POINTER(16)); gaim_plugin_pref_add_choice(ppref, "Thirty Two", GINT_TO_POINTER(32)); gaim_plugin_pref_add_choice(ppref, "Sixty Four", GINT_TO_POINTER(64)); gaim_plugin_pref_add_choice(ppref, "One Hundred Twenty Eight", GINT_TO_POINTER(128)); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_label("string"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/string", "string pref"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/masked_string", "masked string"); gaim_plugin_pref_set_masked(ppref, TRUE); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/max_string", "string pref\n(max length of 16)"); gaim_plugin_pref_set_max_length(ppref, 16); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/string_choice", "string choice"); gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE); gaim_plugin_pref_add_choice(ppref, "red", "red"); gaim_plugin_pref_add_choice(ppref, "orange", "orange"); gaim_plugin_pref_add_choice(ppref, "yellow", "yellow"); gaim_plugin_pref_add_choice(ppref, "green", "green"); gaim_plugin_pref_add_choice(ppref, "blue", "blue"); gaim_plugin_pref_add_choice(ppref, "purple", "purple"); gaim_plugin_pref_frame_add(frame, ppref); return frame; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "core-pluginpref_example", /**< id */ "Pluginpref Example", /**< name */ VERSION, /**< version */ /** summary */ "An example of how to use pluginprefs", /** description */ "An example of how to use pluginprefs", "Gary Kramlich <amc_grim@users.sf.net>", /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ &prefs_info, /**< prefs_info */ NULL }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none("/plugins/core/pluginpref_example"); gaim_prefs_add_bool("/plugins/core/pluginpref_example/bool", TRUE); gaim_prefs_add_int("/plugins/core/pluginpref_example/int", 0); gaim_prefs_add_int("/plugins/core/pluginpref_example/int_choice", 1); gaim_prefs_add_string("/plugins/core/pluginpref_example/string", "string"); gaim_prefs_add_string("/plugins/core/pluginpref_example/max_string", "max length string"); gaim_prefs_add_string("/plugins/core/pluginpref_example/masked_string", "masked"); gaim_prefs_add_string("/plugins/core/pluginpref_example/string_choice", "red"); } GAIM_INIT_PLUGIN(ppexample, init_plugin, info)