view src/protocols/msn/slplink.h @ 10345:2e01c503aa4f

[gaim-migrate @ 11556] Patch 1078151 from Felipe Contreras to fix some more MSN bugs: "User Dislpay messages, and other less used, did not set an slpcall, so the callback that should not be called, was called (in some very special cases)." ... "Here it goes the real real one, as far as I can tell. Cleaning + organizing + documentation + hard bug fix = big patch." -- Felipe Contreras I also fixed drag-and-drop to conversation window file transfers (which I had broken when I fixed some other dnd thing), made the debug output of the autoreconnect plugin more useful, and stopped the message notification plugin notifying you for messages sent by ignored users. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sat, 11 Dec 2004 20:01:58 +0000
parents ecf3ce2e2ab1
children f52ab405f1ab
line wrap: on
line source

/**
 * @file slplink.h MSNSLP Link support
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SLPLINK_H_
#define _MSN_SLPLINK_H_

typedef struct _MsnSlpLink MsnSlpLink;

#include "session.h"
#include "directconn.h"
#include "slpcall.h"
#include "slpmsg.h"

#include "switchboard.h"

#include "ft.h"

struct _MsnSlpLink
{
	MsnSession *session;
	MsnSwitchBoard *swboard;

	char *local_user;
	char *remote_user;

	int slp_seq_id;

	MsnDirectConn *directconn;

	GList *slp_calls;
	GList *slp_sessions;
	GList *slp_msgs;

	GQueue *slp_msg_queue;
};

MsnSlpLink *msn_slplink_new(MsnSession *session, const char *username);
void msn_slplink_destroy(MsnSlpLink *slplink);
MsnSlpLink *msn_session_find_slplink(MsnSession *session,
									 const char *who);
MsnSlpLink *msn_session_get_slplink(MsnSession *session, const char *username);
MsnSlpSession *msn_slplink_find_slp_session(MsnSlpLink *slplink,
											long session_id);
MsnSlpCall *msn_slplink_find_slp_call(MsnSlpLink *slplink,
									  const char *id);
MsnSlpCall *msn_slplink_find_slp_call_with_session_id(MsnSlpLink *slplink, long id);
void msn_slplink_send_msg(MsnSlpLink *slplink, MsnMessage *msg);
void msn_slplink_release_slpmsg(MsnSlpLink *slplink,
								MsnSlpMessage *slpmsg);
void msn_slplink_queue_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg);
void msn_slplink_send_slpmsg(MsnSlpLink *slplink,
							 MsnSlpMessage *slpmsg);
void msn_slplink_unleash(MsnSlpLink *slplink);
void msn_slplink_send_ack(MsnSlpLink *slplink, MsnMessage *msg);
void msn_slplink_process_msg(MsnSlpLink *slplink, MsnMessage *msg);
MsnSlpMessage *msn_slplink_message_find(MsnSlpLink *slplink, long session_id, long id);
void msn_slplink_append_slp_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg);
void msn_slplink_remove_slp_msg(MsnSlpLink *slplink,
								MsnSlpMessage *slpmsg);
void msn_slplink_request_ft(MsnSlpLink *slplink, GaimXfer *xfer);

void msn_slplink_request_object(MsnSlpLink *slplink,
								const char *info,
								MsnSlpCb cb,
								MsnSlpEndCb end_cb,
								const MsnObject *obj);

MsnSlpCall *msn_slp_process_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg);

#endif /* _MSN_SLPLINK_H_ */