view libgaim/log.h @ 14338:2ec879353592

[gaim-migrate @ 17035] Fixes SF Bug # 1373116 (and related Debian Bug #341607) Fix the Find functionality in the log viewer. It now properly scrolls to the first occurrence of the search term. Also, clicking the Find button will now jump to the next occurrence of the search term, including wrapping around to the top. Possible Badness: This changes the behavior of all IMHTML searches. Previously, if you kept calling gtk_imhtml_search_find(), it'd clear the highlighting when you went past the last occurrence of the search term. This seems wrong. I believe it should either stop or wrap around to the top. Wrapping around seemed most useful to me, so that's what I implemented. This was inspired by SF Patch #1545488 by Mark Schneider committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 26 Aug 2006 06:25:49 +0000
parents 60b1bc8dbf37
children
line wrap: on
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/**
 * @file log.h Logging API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_LOG_H_
#define _GAIM_LOG_H_

#include <stdio.h>


/********************************************************
 * DATA STRUCTURES **************************************
 ********************************************************/

typedef struct _GaimLog GaimLog;
typedef struct _GaimLogLogger GaimLogLogger;
typedef struct _GaimLogCommonLoggerData GaimLogCommonLoggerData;
typedef struct _GaimLogSet GaimLogSet;

typedef enum {
	GAIM_LOG_IM,
	GAIM_LOG_CHAT,
	GAIM_LOG_SYSTEM
} GaimLogType;

typedef enum {
	GAIM_LOG_READ_NO_NEWLINE = 1
} GaimLogReadFlags;

#include "account.h"
#include "conversation.h"

typedef void (*GaimLogSetCallback) (GHashTable *sets, GaimLogSet *set);

/**
 * A log logger.
 *
 * This struct gets filled out and is included in the GaimLog.  It contains everything
 * needed to write and read from logs.
 */
struct _GaimLogLogger {
	char *name;               /**< The logger's name */
	char *id;                 /**< an identifier to refer to this logger */

	/** This gets called when the log is first created.
	    I don't think this is actually needed. */
	void (*create)(GaimLog *log);

	/** This is used to write to the log file */
	gsize (*write)(GaimLog *log,
		     GaimMessageFlags type,
		     const char *from,
		     time_t time,
		     const char *message);

	/** Called when the log is destroyed */
	void (*finalize)(GaimLog *log);

	/** This function returns a sorted GList of available GaimLogs */
	GList *(*list)(GaimLogType type, const char *name, GaimAccount *account);

	/** Given one of the logs returned by the logger's list function,
	 * this returns the contents of the log in GtkIMHtml markup */
	char *(*read)(GaimLog *log, GaimLogReadFlags *flags);

	/** Given one of the logs returned by the logger's list function,
	 * this returns the size of the log in bytes */
	int (*size)(GaimLog *log);

	/** Returns the total size of all the logs. If this is undefined a default
	 * implementation is used */
	int (*total_size)(GaimLogType type, const char *name, GaimAccount *account);

	/** This function returns a sorted GList of available system GaimLogs */
	GList *(*list_syslog)(GaimAccount *account);

	/** Adds GaimLogSets to a GHashTable. By passing the data in the GaimLogSets
	 *  to list, the caller can get every available GaimLog from the logger.
	 *  Loggers using gaim_log_common_writer() (or otherwise storing their
	 *  logs in the same directory structure as the stock loggers) do not
	 *  need to implement this function.
	 *
	 *  Loggers which implement this function must create a GaimLogSet,
	 *  then call @a cb with @a sets and the newly created GaimLogSet. */
	void (*get_log_sets)(GaimLogSetCallback cb, GHashTable *sets);
};

/**
 * A log.  Not the wooden type.
 */
struct _GaimLog {
	GaimLogType type;                     /**< The type of log this is */
	char *name;                           /**< The name of this log */
	GaimAccount *account;                 /**< The account this log is taking
	                                           place on */
	GaimConversation *conv;               /**< The conversation being logged */
	time_t time;                          /**< The time this conversation
	                                           started, converted to the local timezone */

	GaimLogLogger *logger;                /**< The logging mechanism this log
	                                           is to use */
	void *logger_data;                    /**< Data used by the log logger */
	struct tm *tm;                        /**< The time this conversation
	                                           started, saved with original
	                                           timezone data, if available and
	                                           if struct tm has the BSD
	                                           timezone fields, else @c NULL.
	                                           Do NOT modify anything in this struct.*/

	/* IMPORTANT: Some code in log.c allocates these without zeroing them.
	 * IMPORTANT: Update that code if you add members here. */
};

/**
 * A common logger_data struct containing a file handle and path, as well
 * as a pointer to something else for additional data.
 */
struct _GaimLogCommonLoggerData {
	char *path;
	FILE *file;
	void *extra_data;
};

/**
 * Describes available logs.
 *
 * By passing the elements of this struct to gaim_log_get_logs(), the caller
 * can get all available GaimLogs.
 */
struct _GaimLogSet {
	GaimLogType type;                     /**< The type of logs available */
	char *name;                           /**< The name of the logs available */
	GaimAccount *account;                 /**< The account the available logs
	                                           took place on. This will be
	                                           @c NULL if the account no longer
	                                           exists. (Depending on a
	                                           logger's implementation of
	                                           list, it may not be possible
	                                           to load such logs.) */
	gboolean buddy;                       /**< Is this (account, name) a buddy
	                                           on the buddy list? */
	char *normalized_name;                /**< The normalized version of
	                                           @a name. It must be set, and
	                                           may be set to the same pointer
	                                           value as @a name. */

	/* IMPORTANT: Some code in log.c allocates these without zeroing them.
	 * IMPORTANT: Update that code if you add members here. */
};

#ifdef __cplusplus
extern "C" {
#endif

/***************************************/
/** @name Log Functions                */
/***************************************/
/*@{*/

/**
 * Creates a new log
 *
 * @param type        The type of log this is.
 * @param name        The name of this conversation (screenname, chat name,
 *                    etc.)
 * @param account     The account the conversation is occurring on
 * @param conv        The conversation being logged
 * @param time        The time this conversation started
 * @param tm          The time this conversation started, with timezone data,
 *                    if available and if struct tm has the BSD timezone fields.
 * @return            The new log
 */
GaimLog *gaim_log_new(GaimLogType type, const char *name, GaimAccount *account,
                      GaimConversation *conv, time_t time, const struct tm *tm);

/**
 * Frees a log
 *
 * @param log         The log to destroy
 */
void gaim_log_free(GaimLog *log);

/**
 * Writes to a log file. Assumes you have checked preferences already.
 *
 * @param log          The log to write to
 * @param type         The type of message being logged
 * @param from         Whom this message is coming from, or @c NULL for
 *                     system messages
 * @param time         A timestamp in UNIX time
 * @param message      The message to log
 */
void gaim_log_write(GaimLog *log,
		    GaimMessageFlags type,
		    const char *from,
		    time_t time,
		    const char *message);

/**
 * Reads from a log
 *
 * @param log   The log to read from
 * @param flags The returned logging flags.
 *
 * @return The contents of this log in Gaim Markup.
 */
char *gaim_log_read(GaimLog *log, GaimLogReadFlags *flags);

/**
 * Returns a list of all available logs
 *
 * @param type                The type of the log
 * @param name                The name of the log
 * @param account             The account
 * @return                    A sorted list of GaimLogs
 */
GList *gaim_log_get_logs(GaimLogType type, const char *name, GaimAccount *account);

/**
 * Returns a GHashTable of GaimLogSets.
 *
 * A "log set" here means the information necessary to gather the
 * GaimLogs for a given buddy/chat. This information would be passed
 * to gaim_log_list to get a list of GaimLogs.
 *
 * The primary use of this function is to get a list of everyone the
 * user has ever talked to (assuming he or she uses logging).
 *
 * The GHashTable that's returned will free all log sets in it when
 * destroyed. If a GaimLogSet is removed from the GHashTable, it
 * must be freed with gaim_log_set_free().
 *
 * @return A GHashTable of all available unique GaimLogSets
 */
GHashTable *gaim_log_get_log_sets(void);

/**
 * Returns a list of all available system logs
 *
 * @param account The account
 * @return        A sorted list of GaimLogs
 */
GList *gaim_log_get_system_logs(GaimAccount *account);

/**
 * Returns the size of a log
 *
 * @param log                 The log
 * @return                    The size of the log, in bytes
 */
int gaim_log_get_size(GaimLog *log);

/**
 * Returns the size, in bytes, of all available logs in this conversation
 *
 * @param type                The type of the log
 * @param name                The name of the log
 * @param account             The account
 * @return                    The size in bytes
 */
int gaim_log_get_total_size(GaimLogType type, const char *name, GaimAccount *account);

/**
 * Returns the default logger directory Gaim uses for a given account
 * and username.  This would be where Gaim stores logs created by
 * the built-in text or HTML loggers.
 *
 * @param type                The type of the log.
 * @param name                The name of the log.
 * @param account             The account.
 * @return                    The default logger directory for Gaim.
 */
char *gaim_log_get_log_dir(GaimLogType type, const char *name, GaimAccount *account);

/**
 * Implements GCompareFunc for GaimLogs
 *
 * @param y                   A GaimLog
 * @param z                   Another GaimLog
 * @return                    A value as specified by GCompareFunc
 */
gint gaim_log_compare(gconstpointer y, gconstpointer z);

/**
 * Implements GCompareFunc for GaimLogSets
 *
 * @param y                   A GaimLogSet
 * @param z                   Another GaimLogSet
 * @return                    A value as specified by GCompareFunc
 */
gint gaim_log_set_compare(gconstpointer y, gconstpointer z);

/**
 * Frees a log set
 *
 * @param set         The log set to destroy
 */
void gaim_log_set_free(GaimLogSet *set);

/*@}*/

/******************************************/
/** @name Common Logger Functions         */
/******************************************/
/*@{*/

/**
 * Opens a new log file in the standard Gaim log location
 * with the given file extension, named for the current time,
 * for writing.  If a log file is already open, the existing
 * file handle is retained.  The log's logger_data value is
 * set to a GaimLogCommonLoggerData struct containing the log
 * file handle and log path.
 *
 * @param log   The log to write to.
 * @param ext   The file extension to give to this log file.
 */
void gaim_log_common_writer(GaimLog *log, const char *ext);

/**
 * Returns a sorted GList of GaimLogs of the requested type.
 * This function should only be used with logs that are written
 * with gaim_log_common_writer().
 *
 * @param type     The type of the logs being listed.
 * @param name     The name of the log.
 * @param account  The account of the log.
 * @param ext      The file extension this log format uses.
 * @param logger   A reference to the logger struct for this log.
 *
 * @return A sorted GList of GaimLogs matching the parameters.
 */
GList *gaim_log_common_lister(GaimLogType type, const char *name,
							  GaimAccount *account, const char *ext,
							  GaimLogLogger *logger);

/**
 * Returns the total size of all the logs for a given user, with
 * a given extension.  This is the "common" implemention of a
 * logger's total_size function.
 * This function should only be used with logs that are written
 * with gaim_log_common_writer().
 *
 * @param type     The type of the logs being sized.
 * @param name     The name of the logs to size
 *                 (e.g. the username or chat name).
 * @param account  The account of the log.
 * @param ext      The file extension this log format uses.
 *
 * @return The size of all the logs with the specified extension
 *         for the specified user.
 */
int gaim_log_common_total_sizer(GaimLogType type, const char *name,
								GaimAccount *account, const char *ext);

/**
 * Returns the size of a given GaimLog.
 * This function should only be used with logs that are written
 * with gaim_log_common_writer().
 *
 * @param log      The GaimLog to size.
 *
 * @return An integer indicating the size of the log in bytes.
 */
int gaim_log_common_sizer(GaimLog *log);
/*@}*/

/******************************************/
/** @name Logger Functions                */
/******************************************/
/*@{*/

/**
 * Creates a new logger
 *
 * @param id           The logger's id.
 * @param name         The logger's name.
 * @param functions    The number of functions being passed. The following
 *                     functions are currently available (in order): @c create,
 *                     @c write, @c finalize, @c list, @c read, @c size,
 *                     @c total_size, @c list_syslog, @c get_log_sets. For
 *                     details on these functions, see GaimLogLogger.
 *                     Functions may not be skipped. For example, passing
 *                     @c create and @c write is acceptable (for a total of
 *                     two functions). Passing @c create and @c finalize,
 *                     however, is not. To accomplish that, the caller must
 *                     pass @c create, @c NULL (a placeholder for @c write),
 *                     and @c finalize (for a total of 3 functions).
 *
 * @return The new logger
 */
GaimLogLogger *gaim_log_logger_new(const char *id, const char *name, int functions, ...);

/**
 * Frees a logger
 *
 * @param logger       The logger to free
 */
void gaim_log_logger_free(GaimLogLogger *logger);

/**
 * Adds a new logger
 *
 * @param logger       The new logger to add
 */
void gaim_log_logger_add (GaimLogLogger *logger);

/**
 *
 * Removes a logger
 *
 * @param logger       The logger to remove
 */
void gaim_log_logger_remove (GaimLogLogger *logger);

/**
 *
 * Sets the current logger
 *
 * @param logger       The logger to set
 */
void gaim_log_logger_set (GaimLogLogger *logger);

/**
 *
 * Returns the current logger
 *
 * @return logger      The current logger
 */
GaimLogLogger *gaim_log_logger_get (void);

/**
 * Returns a GList containing the IDs and names of the registered
 * loggers.
 *
 * @return The list of IDs and names.
 */
GList *gaim_log_logger_get_options(void);

/**************************************************************************/
/** @name Log Subsystem                                                   */
/**************************************************************************/
/*@{*/

/**
 * Initializes the log subsystem.
 */
void gaim_log_init(void);

/**
 * Returns the log subsystem handle.
 *
 * @return The log subsystem handle.
 */
void *gaim_log_get_handle(void);

/**
 * Uninitializes the log subsystem.
 */
void gaim_log_uninit(void);

/*@}*/


#ifdef __cplusplus
}
#endif

#endif /* _GAIM_LOG_H_ */