view console/libgnt/gntrc.sample @ 14618:2f0b4d0de5bb

[gaim-migrate @ 17346] Fix the argument GaimValue types in a handful of signal registrations. These being wrong didn't matter to things that knew/guessed what their arguments were (i.e. C functions) but did matter to things that needed to trust the GaimValue type information for the types (i.e plugin loaders). I'm pretty sure I got this all right, it matches the docs at least. I still think there are a couple problems (namely the *-timestamp functions returning a GAIM_TYPE_POINTER instead of a GAIM_TYPE_STRING) but these were much more obvious. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 25 Sep 2006 06:01:12 +0000
parents 06f75fb84a78
children
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[general]
shadow = 0

[colors]
black = 0; 0; 0
red = 1000; 0; 0
green = 0; 1000; 0
blue = 250; 250; 700
white = 1000; 1000; 1000
gray = 700; 700; 700
darkgray = 256; 256; 256

[colorpairs]
normal = black; white
highlight = white; blue
highlightd = black; gray
shadow = black; darkgray
title = white; blue
titled = white; gray
text = white; blue
disabled = gray; white