Mercurial > pidgin
view src/gtksound.h @ 5939:3014de25a8a4
[gaim-migrate @ 6379]
Tim Ringenbach writes:
"Here's a one liner to make gaim process YAHOO_SERVICE_CHATMSG packets,
which are the same as normal YAHOO_SERVICE_MESSAGE packets, although
they seem less featureful. The java client at chat.yahoo.com sends
these. It receives the normal ones that gaim sends back fine however.
Without this patch, IMs from the java yahoo chat client (possibly
others?) just get ignored, which is probably a BadThing(TM)."
I tend to agree that missing messages is a Bad Thing, and i know sean won't
look at this patch. He'll probly just reverse it because he probly won't
like it, but hopefully this way he might at least give some feedback, and
maybe it will even stay in and do gaim some good.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 21 Jun 2003 13:35:23 +0000 |
parents | b61520e71679 |
children | feb3d21a7794 |
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/** * @file gtksound.h GTK+ Sound API * * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKSOUND_H_ #define _GAIM_GTKSOUND_H_ /**************************************************************************/ /** @name GTK+ Sound API */ /**************************************************************************/ /*@{*/ /** * Gets GTK Sound UI opsA * * @return UI operations struct */ GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void); /** * Mutes or un-mutes sounds. * * @param mute The mute state. */ void gaim_gtk_sound_set_mute(gboolean mute); /** * Gets mute state for sounds. * * @return The mute state. */ gboolean gaim_gtk_sound_get_mute(); /** * Mutes or un-mutes login sounds. * * @param mute The mute state. */ void gaim_gtk_sound_set_login_mute(gboolean mute); /** * Get the prefs option for an event. * * @param event The event. * @return The option. */ const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event); /** * Get the label for an event. * * @param event The event. * @return The label. */ char *gaim_gtk_sound_get_event_label(GaimSoundEventID event); /*@}*/ #endif /* _GAIM_GTKSOUND_H_ */