Mercurial > pidgin
view plugins/perl/perl-handlers.h @ 12952:30d6ebea36e2
[gaim-migrate @ 15305]
since NCR works, that NotesBuddy hack isn't necessary any more
committer: Tailor Script <tailor@pidgin.im>
author | Christopher O'Brien <siege@pidgin.im> |
---|---|
date | Thu, 19 Jan 2006 18:39:10 +0000 |
parents | e1603fd610fa |
children | b457aa723bab |
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#ifndef _GAIM_PERL_HANDLERS_H_ #define _GAIM_PERL_HANDLERS_H_ #include "cmds.h" #include "plugin.h" #include "prefs.h" #include "pluginpref.h" #include "gtkplugin.h" #include "gtkutils.h" /* TODO: Find a better way to access the perl names from the plugin prober */ /* and store them for gaim_perl_plugin_action_* functions. */ char * gaim_perl_plugin_action_callback_sub; char * gaim_perl_plugin_action_label; typedef struct { GaimCmdId id; SV *callback; SV *data; char *prpl_id; char *cmd; GaimPlugin *plugin; } GaimPerlCmdHandler; typedef struct { SV *callback; SV *data; GaimPlugin *plugin; int iotag; } GaimPerlTimeoutHandler; typedef struct { char *signal; SV *callback; SV *data; void *instance; GaimPlugin *plugin; } GaimPerlSignalHandler; void gaim_perl_plugin_action_cb(GaimPluginAction * gpa); GList *gaim_perl_plugin_action(GaimPlugin *plugin, gpointer context); GaimPluginPrefFrame *gaim_perl_get_plugin_frame(GaimPlugin *plugin); GtkWidget *gaim_perl_gtk_get_plugin_frame(GaimPlugin *plugin); void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback, SV *data); void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_timeout_clear(void); void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance, const char *signal, SV *callback, SV *data); void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance, const char *signal); void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_signal_clear(void); GaimCmdId gaim_perl_cmd_register(GaimPlugin *plugin, const gchar *cmd, const gchar *args, GaimCmdPriority priority, GaimCmdFlag flag, const gchar *prpl_id, SV *callback, const gchar *helpstr, SV *data); void gaim_perl_cmd_unregister(GaimCmdId id); void gaim_perl_cmd_clear_for_plugin(GaimPlugin *plugin); #endif /* _GAIM_PERL_HANDLERS_H_ */