view gtk/Makefile.mingw @ 14579:310a81ba302c

[gaim-migrate @ 17303] Remove a bunch of functions that are commented out because they can't work currently, they'll come back if I can get the actual Gtk2 perl stuff to not crash, but they were just taking up space and getting in my way (since they are removed already in my other tree). committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 18 Sep 2006 04:22:44 +0000
parents 5d03b309b482
children a8c2af13b96d
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

GAIM_TOP := ..
include $(GAIM_TOP)/libgaim/win32/global.mak

NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll

##
## VARIABLE DEFINITIONS
##
EXE_TARGET := gaim
GTKGAIM_TARGET := gtkgaim
EXE_NAME := $(EXE_TARGET).exe

WINAPP := -mwindows
# The Debug version of gaim is a console app, always having a console
CONSOLEAPP := -mconsole

LDFLAGS := $(WINAPP)

##
## INCLUDE PATHS
##
LIBGAIM_INCLUDE_PATHS =	\
			-I$(GAIM_LIB_TOP) \
			-I$(GAIM_LIB_TOP)/win32 \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include

INCLUDE_PATHS =	\
			$(LIBGAIM_INCLUDE_PATHS) \
			-I$(GAIM_GTK_IDLETRACK_TOP) \
			-I$(GAIM_GTK_TOP) \
			-I$(GAIM_GTK_TOP)/win32 \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GTKSPELL_TOP) \
			-I$(ASPELL_TOP)/include

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_LIB_TOP) \
			-L$(GAIM_GTK_TOP) \
			-L$(GAIM_GTK_IDLETRACK_TOP) \
			-L$(ASPELL_TOP)/lib

##
##  SOURCES, OBJECTS
##
GTKGAIM_C_SRC =	\
			gaimstock.c \
			gtkaccount.c \
			gtkblist.c \
			gtkconn.c \
			gtkconv.c \
			gtkcellrendererexpander.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkdialogs.c \
			gtkdnd-hints.c \
			gtkeventloop.c \
			gtkexpander.c \
			gtkft.c \
			gtkidle.c \
			gtkimhtml.c \
			gtkimhtmltoolbar.c \
			gtklog.c \
			gtkmain.c \
			gtkmenutray.c \
			gtknotify.c \
			gtkplugin.c \
			gtkpluginpref.c \
			gtkpounce.c \
			gtkprefs.c \
			gtkprivacy.c \
			gtkrequest.c \
			gtkroomlist.c \
			gtksavedstatuses.c \
			gtksound.c \
			gtksourceiter.c \
			gtkstatusbox.c \
			gtkthemes.c \
			gtkutils.c \
			gtkwhiteboard.c \
			win32/gtkwin32dep.c \
			win32/untar.c \
			win32/wspell.c

GTKGAIM_RC_SRC = win32/gtkgaimrc.rc
GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o)

EXE_RC_SRC = win32/gaimrc.rc
EXE_C_SRC = win32/win_gaim.c
EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o)

##
## LIBRARIES
##
LIBGAIM_LIBS =	\
		-lgaim \
		-lglib-2.0 \
		-lgthread-2.0 \
		-lgobject-2.0 \
		-lgmodule-2.0 \
		-lintl \
		-lws2_32 \
		-lwinmm \
		-lz \
		-liberty

GTKGAIM_LIBS =	\
		$(LIBGAIM_LIBS) \
		-lidletrack \
		-lgtk-win32-2.0 \
		-latk-1.0 \
		-lpango-1.0 \
		-lgdk-win32-2.0 \
		-lgdk_pixbuf-2.0

include $(GAIM_COMMON_RULES)

##
## TARGET DEFINITIONS
##
.PHONY: all install clean clean_exe

all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE)

./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION
	sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
	    -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \
	    $@.in > $@

install: all $(GAIM_INSTALL_DIR)
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR)
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)

./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION
	sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
	    $@.in > $@

$(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H)

$(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS)
	$(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll

$(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe

$(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE
$(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe
$(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe
	$(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe

##
## CLEAN RULES
##
clean:
	$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC)
	rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a
	rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe

clean_exe:
	rm -f $(EXE_OBJECTS) $(EXE_RC_SRC)

include $(GAIM_COMMON_TARGETS)