view src/dbus-define-api.h @ 12119:312efb43c49a

[gaim-migrate @ 14419] Let's try this modification to charkins latest visibility_manager change. I moved the restore_position and show_all calls into the blist_show function, since I really don't think we need to be showing and then iconifying the blist everytime we set_visible gets called without a visibility manager. I removed the gaim_blist_show call from connection.c that was causing the blist window to be re-shown when an account connected. I think this was either a remnant of the blist raise on events pref or a remnant from when we had a Login screen. I don't think we need it anymore, someone let me know if this breaks things. I also removed what I believe was the visibility_manager check that was added to work around the annoyance this was causing. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Thu, 17 Nov 2005 00:11:53 +0000
parents 1c5398ccbeb0
children 8bda65b88e49
line wrap: on
line source

#error "This is file is not a valid C code"

/* This file contains some of the macros from other header files as
   function declarations.  This does not make sense in C, but it
   provides type information for the dbus-analyze-functions.py
   program, which makes these macros callable by DBUS.  */

/* blist.h */
gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node);   
gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node);
gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy); 
gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags);
gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node);

/* connection.h */
gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection);
gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection);

/* conversation.h */
GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation);
GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation);