Mercurial > pidgin
view src/gtkdialogs.h @ 12119:312efb43c49a
[gaim-migrate @ 14419]
Let's try this modification to charkins latest visibility_manager change.
I moved the restore_position and show_all calls into the blist_show function,
since I really don't think we need to be showing and then iconifying the
blist everytime we set_visible gets called without a visibility manager.
I removed the gaim_blist_show call from connection.c that was causing the
blist window to be re-shown when an account connected. I think this was either
a remnant of the blist raise on events pref or a remnant from when we had a
Login screen. I don't think we need it anymore, someone let me know if this
breaks things. I also removed what I believe was the visibility_manager check
that was added to work around the annoyance this was causing.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Thu, 17 Nov 2005 00:11:53 +0000 |
parents | e75ef7aa913e |
children | b7a51e68d0b8 |
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/** * @defgroup gtkui GTK+ User Interface * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKDIALOGS_H_ #define _GAIM_GTKDIALOGS_H_ #include "gtkgaim.h" #include "account.h" #include "conversation.h" /* Functions in gtkdialogs.c (these should actually stay in this file) */ void gaim_gtkdialogs_destroy_all(); void gaim_gtkdialogs_about(); void gaim_gtkdialogs_im(); void gaim_gtkdialogs_im_with_user(GaimAccount *, const char *); void gaim_gtkdialogs_info(); void gaim_gtkdialogs_log(); void gaim_gtkdialogs_alias_contact(GaimContact *); void gaim_gtkdialogs_alias_buddy(GaimBuddy *); void gaim_gtkdialogs_alias_chat(GaimChat *); void gaim_gtkdialogs_remove_buddy(GaimBuddy *); void gaim_gtkdialogs_remove_group(GaimGroup *); void gaim_gtkdialogs_remove_chat(GaimChat *); void gaim_gtkdialogs_remove_contact(GaimContact *); /* Everything after this should probably be moved elsewhere */ /** * Our UI's identifier. */ #define GAIM_DIALOG(x) x = gtk_window_new(GTK_WINDOW_TOPLEVEL); \ gtk_window_set_type_hint(GTK_WINDOW(x), GDK_WINDOW_TYPE_HINT_DIALOG) #define GAIM_WINDOW_ICONIFIED(x) (gdk_window_get_state(GTK_WIDGET(x)->window) & GDK_WINDOW_STATE_ICONIFIED) /* Functions in session.c */ extern void session_init(gchar *, gchar *, gchar *); extern void session_end(); #endif /* _GAIM_GTKDIALOGS_H_ */