view src/gtkconv.h @ 12360:3153661f4d5c

[gaim-migrate @ 14664] Faceprint is concerned about 2 things: 1)some of the random colors are very close together. as best we can tell, there are two ways to fix this 1a) for each proposed color, iterate the entire list of selected colors, looking to ensure that it is not too close to any of them. this is an O(n^2) operation, with n >= 220 (the current number of colors we look for) 1b) iterate the entire set of possible colors, skipping ahead by some guess (rather than iterating by 1). this is an O(n^3) operation, where n is 65535/(whatever we skip ahead by). This is not only a more expensive operation, but because of the nature of the color list, it is not _necessarily_ going to yield more predictable results, skipping ahead 5 (or any other number) does not necessarily guarantee that you've skipped 5 very similar colors. 2) as you can see, either solution to #1 is potentially a resource hog. #1a is a random delay, #1b is inherently expensive. How often #1a will exceed the bound #1b, if ever, is unknown. rather than doing either of these, we settled on a middle course: a .h file has been created containing a set of colors. currently the set we were previously hard coded to. Gaim will search that list for usable colors and start randomly looking only if that list does not contain sufficient usable colors. ideally this list would be generated to have colors that are known to be a "safe" distance appart, that is colors that you can tell appart. and Ideally it would have a (small) multiple of the number of colors we are searching for. This should ensure that IF we go to randomly searching, we need do so only for a few colors. Right now I have no good way to generate a "safe" list of colors though. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 05 Dec 2005 21:46:47 +0000
parents 36d3b1eaf20e
children 6faefbebcd24
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/**
 * @file gtkconv.h GTK+ Conversation API
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKCONVERSATION_H_
#define _GAIM_GTKCONVERSATION_H_

typedef struct _GaimGtkImPane       GaimGtkImPane;
typedef struct _GaimGtkChatPane     GaimGtkChatPane;
typedef struct _GaimGtkConversation GaimGtkConversation;

/**
 * Unseen text states.
 */
typedef enum
{
	GAIM_UNSEEN_NONE,   /**< No unseen text in the conversation. */
	GAIM_UNSEEN_EVENT,  /**< Unseen events in the conversation.  */
	GAIM_UNSEEN_NO_LOG, /**< Unseen text with NO_LOG flag.       */
	GAIM_UNSEEN_TEXT,   /**< Unseen text in the conversation.    */
	GAIM_UNSEEN_NICK    /**< Unseen text and the nick was said.  */
} GaimUnseenState;

enum {
	CHAT_USERS_ICON_COLUMN,
	CHAT_USERS_ALIAS_COLUMN,
	CHAT_USERS_NAME_COLUMN,
	CHAT_USERS_FLAGS_COLUMN,
	CHAT_USERS_COLOR_COLUMN,
	CHAT_USERS_BUDDY_COLUMN,
	CHAT_USERS_COLUMNS
};

#define GAIM_GTK_CONVERSATION(conv) \
	((GaimGtkConversation *)(conv)->ui_data)

#define GAIM_IS_GTK_CONVERSATION(conv) \
	(gaim_conversation_get_ui_ops(conv) == \
	 gaim_gtk_conversations_get_conv_ui_ops())

#include "gtkgaim.h"
#include "conversation.h"
#include "gtkconvwin.h"

/**************************************************************************
 * @name Structures
 **************************************************************************/
/*@{*/

/**
 * A GTK+ representation of a graphical window containing one or more
 * conversations.
 */

/**
 * A GTK+ Instant Message pane.
 */
struct _GaimGtkImPane
{
	GtkWidget *block;
	GtkWidget *send_file;
	GtkWidget *sep1;
	GtkWidget *sep2;
	GtkWidget *check;
	GtkWidget *progress;

	/* Buddy icon stuff */
	GtkWidget *icon_container;
	GtkWidget *icon;
	gboolean show_icon;
	gboolean animate;
	GdkPixbufAnimation *anim;
	GdkPixbufAnimationIter *iter;
	guint32 icon_timer;
};

/**
 * GTK+ Chat panes.
 */
struct _GaimGtkChatPane
{
	GtkWidget *count;
	GtkWidget *list;
	GtkWidget *topic_text;
	GtkWidget *userlist_im;
	GtkWidget *userlist_ignore;
	GtkWidget *userlist_info;
};

/**
 * A GTK+ conversation pane.
 */
struct _GaimGtkConversation
{
	GaimConversation *active_conv;
	GList *convs;

	GaimGtkWindow *win;

	gboolean make_sound;

	GtkTooltips *tooltips;

	GtkWidget *tab_cont;
	GtkWidget *tabby;
	GtkWidget *menu_tabby;

	GtkWidget *imhtml;
	GtkTextBuffer *entry_buffer;
	GtkWidget *entry;

	GtkWidget *close; /* "x" on the tab */
	GtkWidget *icon;
	GtkWidget *tab_label;
	GtkWidget *menu_icon;
	GtkWidget *menu_label;
	GtkSizeGroup *sg;

	GtkWidget *lower_hbox;

	GtkWidget *toolbar;

	GaimUnseenState unseen_state;
	guint unseen_count;

	struct
	{
		GtkWidget *image;
		GtkWidget *search;

	} dialogs;

	union
	{
		GaimGtkImPane   *im;
		GaimGtkChatPane *chat;

	} u;
};

/*@}*/

/**************************************************************************
 * @name GTK+ Conversation API
 **************************************************************************/
/*@{*/

/**
 * Returns the UI operations structure for GTK+ conversations.
 *
 * @return The GTK+ conversation operations structure.
 */
GaimConversationUiOps *gaim_gtk_conversations_get_conv_ui_ops(void);

/**
 * Updates the buddy icon on a conversation.
 *
 * @param conv The conversation.
 */
void gaim_gtkconv_update_buddy_icon(GaimConversation *conv);

/**
 * Sets the active conversation within a GTK-conversation.
 *
 * @param conv The conversation
 */
void gaim_gtkconv_switch_active_conversation(GaimConversation *conv);

/**
 * Updates the tab positions on all conversation windows to reflect any
 * changed preferences.
 */
void gaim_gtkconv_update_tabs(void);

/**
 * Updates conversation buttons by protocol.
 *
 * @param conv The conversation.
 */
void gaim_gtkconv_update_buttons_by_protocol(GaimConversation *conv);

/**
 * Finds the first conversation of the given type which has an unseen
 * state greater than or equal to the specified minimum state.
 *
 * @param type      The type of conversation.
 * @param min_state The minimum unseen state.
 * @return          First conversation matching criteria, or NULL.
 */
GaimConversation *
gaim_gtk_conversations_get_first_unseen(GaimConversationType type,
                                        GaimUnseenState min_state);
/**
 * Adds an item to a menu for each conversation of the given type
 * with an unseen state greater than or equal to the specified minimum 
 * state. The menu item will present the conversation to the user
 * when activated.
 *
 * @param menu      Menu widget to add items to.
 * @param type      The type of conversation.
 * @param min_state The minimum unseen state.
 * @return          Number of conversations added to menu.
 */
guint
gaim_gtk_conversations_fill_unseen_menu(GtkWidget *menu,
                                        GaimConversationType type,
                                        GaimUnseenState min_state);

/**
 * Presents a gaim conversation to the user.
 *
 * @param conv The conversation.
 */
void gaim_gtkconv_present_conversation(GaimConversation *conv);

GaimGtkWindow *gaim_gtkconv_get_window(GaimGtkConversation *gtkconv);
GdkPixbuf *gaim_gtkconv_get_tab_icon(GaimConversation *conv, gboolean small_icon);
void gaim_gtkconv_new(GaimConversation *conv);
int gaim_gtkconv_get_tab_at_xy(GaimGtkWindow *win, int x, int y, gboolean *to_right);
gboolean gaim_gtkconv_is_hidden(GaimGtkConversation *gtkconv);
/*@}*/

/**************************************************************************/
/** @name GTK+ Conversations Subsystem                                     */
/**************************************************************************/
/*@{*/

/**
 * Returns the gtk conversations subsystem handle.
 *
 * @return The conversations subsystem handle.
 */
void *gaim_gtk_conversations_get_handle(void);

/**
 * Initializes the GTK+ conversations subsystem.
 */
void gaim_gtk_conversations_init(void);

/**
 * Uninitialized the GTK+ conversation subsystem.
 */
void gaim_gtk_conversations_uninit(void);

/*@}*/

#endif /* _GAIM_GTKCONVERSATION_H_ */