view src/gtkstock.h @ 12360:3153661f4d5c

[gaim-migrate @ 14664] Faceprint is concerned about 2 things: 1)some of the random colors are very close together. as best we can tell, there are two ways to fix this 1a) for each proposed color, iterate the entire list of selected colors, looking to ensure that it is not too close to any of them. this is an O(n^2) operation, with n >= 220 (the current number of colors we look for) 1b) iterate the entire set of possible colors, skipping ahead by some guess (rather than iterating by 1). this is an O(n^3) operation, where n is 65535/(whatever we skip ahead by). This is not only a more expensive operation, but because of the nature of the color list, it is not _necessarily_ going to yield more predictable results, skipping ahead 5 (or any other number) does not necessarily guarantee that you've skipped 5 very similar colors. 2) as you can see, either solution to #1 is potentially a resource hog. #1a is a random delay, #1b is inherently expensive. How often #1a will exceed the bound #1b, if ever, is unknown. rather than doing either of these, we settled on a middle course: a .h file has been created containing a set of colors. currently the set we were previously hard coded to. Gaim will search that list for usable colors and start randomly looking only if that list does not contain sufficient usable colors. ideally this list would be generated to have colors that are known to be a "safe" distance appart, that is colors that you can tell appart. and Ideally it would have a (small) multiple of the number of colors we are searching for. This should ensure that IF we go to randomly searching, we need do so only for a few colors. Right now I have no good way to generate a "safe" list of colors though. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 05 Dec 2005 21:46:47 +0000
parents bc2b9f925979
children 3169cd6727ad
line wrap: on
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/**
 * @file gtkstock.h GTK+ Stock resources
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_STOCK_H_
#define _GAIM_STOCK_H_

/**************************************************************************/
/** @name Stock images                                                    */
/**************************************************************************/
/*@{*/
#define GAIM_STOCK_ABOUT           "gaim-about"
#define GAIM_STOCK_ACCOUNTS        "gaim-accounts"
#define GAIM_STOCK_ACTION          "gaim-action"
#define GAIM_STOCK_ALIAS           "gaim-alias"
#define GAIM_STOCK_AWAY            "gaim-away"
#define GAIM_STOCK_BGCOLOR         "gaim-bgcolor"
#define GAIM_STOCK_BLOCK           "gaim-block"
#define GAIM_STOCK_CHAT            "gaim-chat"
#define GAIM_STOCK_CLEAR           "gaim-clear"
#define GAIM_STOCK_CONNECT         "gaim-connect"
#define GAIM_STOCK_DEBUG           "gaim-debug"
#define GAIM_STOCK_DIALOG_AUTH     "gaim-dialog-auth"
#define GAIM_STOCK_DIALOG_COOL     "gaim-dialog-cool"
#define GAIM_STOCK_DIALOG_ERROR    "gaim-dialog-error"
#define GAIM_STOCK_DIALOG_INFO     "gaim-dialog-info"
#define GAIM_STOCK_DIALOG_QUESTION "gaim-dialog-question"
#define GAIM_STOCK_DIALOG_WARNING  "gaim-dialog-warning"
#define GAIM_STOCK_DISCONNECT      "gaim-disconnect"
#define GAIM_STOCK_DOWNLOAD        "gaim-download"
#define GAIM_STOCK_EDIT            "gaim-edit"
#define GAIM_STOCK_FGCOLOR         "gaim-fgcolor"
#define GAIM_STOCK_FILE_CANCELED   "gaim-file-canceled"
#define GAIM_STOCK_FILE_DONE       "gaim-file-done"
#define GAIM_STOCK_FILE_TRANSFER   "gaim-file-transfer"
#define GAIM_STOCK_ICON_AWAY       "gaim-icon-away"
#define GAIM_STOCK_ICON_AWAY_MSG   "gaim-icon-away-msg"
#define GAIM_STOCK_ICON_CONNECT    "gaim-icon-away-connect"
#define GAIM_STOCK_ICON_OFFLINE    "gaim-icon-offline"
#define GAIM_STOCK_ICON_ONLINE     "gaim-icon-online"
#define GAIM_STOCK_ICON_ONLINE_MSG "gaim-icon-online-msg"
#define GAIM_STOCK_IGNORE          "gaim-ignore"
#define GAIM_STOCK_IM              "gaim-im"
#define GAIM_STOCK_IMAGE           "gaim-image"
#define GAIM_STOCK_INFO            "gaim-info"
#define GAIM_STOCK_INVITE          "gaim-invite"
#define GAIM_STOCK_LINK            "gaim-link"
#define GAIM_STOCK_LOG             "gaim-log"
#define GAIM_STOCK_LOGO            "gaim-logo"
#define GAIM_STOCK_MODIFY          "gaim-modify"
#define GAIM_STOCK_OPEN_MAIL       "gaim-stock-open-mail"
#define GAIM_STOCK_PAUSE           "gaim-pause"
#define GAIM_STOCK_PENDING         "gaim-pending"
#define GAIM_STOCK_PLUGIN          "gaim-plugin"
#define GAIM_STOCK_POUNCE          "gaim-pounce"
#define GAIM_STOCK_SEND            "gaim-send"
#define GAIM_STOCK_SIGN_OFF        "gaim-sign-off"
#define GAIM_STOCK_SIGN_ON         "gaim-sign-on"
#define GAIM_STOCK_SMILEY          "gaim-smiley"
#define GAIM_STOCK_STATUS_ONLINE   "gaim-status-online"
#define GAIM_STOCK_STATUS_AWAY     "gaim-status-away"
#define GAIM_STOCK_STATUS_INVISIBLE "gaim-status-invisible"
#define GAIM_STOCK_STATUS_OFFLINE   "gaim-status-offline"
#define GAIM_STOCK_STATUS_TYPING0  "gaim-status-typing0"
#define GAIM_STOCK_STATUS_TYPING1  "gaim-status-typing1"
#define GAIM_STOCK_STATUS_TYPING2  "gaim-status-typing2"
#define GAIM_STOCK_STATUS_TYPING3  "gaim-status-typing3"
#define GAIM_STOCK_STATUS_CONNECT0 "gaim-status-connect0"
#define GAIM_STOCK_STATUS_CONNECT1 "gaim-status-connect1"
#define GAIM_STOCK_STATUS_CONNECT2 "gaim-status-connect2"
#define GAIM_STOCK_STATUS_CONNECT3 "gaim-status-connect3"
#define GAIM_STOCK_TEXT_BIGGER     "gaim-text-bigger"
#define GAIM_STOCK_TEXT_NORMAL     "gaim-text-normal"
#define GAIM_STOCK_TEXT_SMALLER    "gaim-text-smaller"
#define GAIM_STOCK_TYPED           "gaim-typed"
#define GAIM_STOCK_TYPING          "gaim-typing"
#define GAIM_STOCK_UPLOAD          "gaim-upload"
#define GAIM_STOCK_VOICE_CHAT      "gaim-voice-chat"
#define GAIM_STOCK_WARN            "gaim-warn"
/*@}*/

/**
 * For using icons that aren't one of the default GTK_ICON_SIZEs
 */
#define GAIM_ICON_SIZE_DIALOG_COOL "gaim-icon-size-dialog-cool"
#define GAIM_ICON_SIZE_LOGO        "gaim-icon-size-logo"
#define GAIM_ICON_SIZE_STATUS      "gaim-icon-size-status"

/**
 * Sets up the gaim stock repository.
 */
void gaim_gtk_stock_init(void);

#endif /* _GAIM_STOCK_H_ */