view src/mime.c @ 12360:3153661f4d5c

[gaim-migrate @ 14664] Faceprint is concerned about 2 things: 1)some of the random colors are very close together. as best we can tell, there are two ways to fix this 1a) for each proposed color, iterate the entire list of selected colors, looking to ensure that it is not too close to any of them. this is an O(n^2) operation, with n >= 220 (the current number of colors we look for) 1b) iterate the entire set of possible colors, skipping ahead by some guess (rather than iterating by 1). this is an O(n^3) operation, where n is 65535/(whatever we skip ahead by). This is not only a more expensive operation, but because of the nature of the color list, it is not _necessarily_ going to yield more predictable results, skipping ahead 5 (or any other number) does not necessarily guarantee that you've skipped 5 very similar colors. 2) as you can see, either solution to #1 is potentially a resource hog. #1a is a random delay, #1b is inherently expensive. How often #1a will exceed the bound #1b, if ever, is unknown. rather than doing either of these, we settled on a middle course: a .h file has been created containing a set of colors. currently the set we were previously hard coded to. Gaim will search that list for usable colors and start randomly looking only if that list does not contain sufficient usable colors. ideally this list would be generated to have colors that are known to be a "safe" distance appart, that is colors that you can tell appart. and Ideally it would have a (small) multiple of the number of colors we are searching for. This should ensure that IF we go to randomly searching, we need do so only for a few colors. Right now I have no good way to generate a "safe" list of colors though. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 05 Dec 2005 21:46:47 +0000
parents d4cd7d443795
children 443aaa05a7c3
line wrap: on
line source


/*
  Gaim

  Gaim is the legal property of its developers, whose names are too
  numerous to list here. Please refer to the COPYRIGHT file distributed
  with this source distribution
  
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or (at
  your option) any later version.
  
  This program is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  General Public License for more details.
  
  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
  USA.
*/

#include <stdio.h>
#include <string.h>

#include <glib.h>
#include <glib/ghash.h>
#include <glib/glist.h>
#include <glib/gstring.h>

/* this should become "util.h" if we ever get this into gaim proper */
#include <debug.h>
#include <util.h>

#include "mime.h"


/** @struct mime_fields

    Utility structure used in both MIME document and parts, which maps 
    field names to their values, and keeps an easily accessible list of
    keys
*/
struct mime_fields {
  GHashTable *map;
  GList *keys;
};


struct _GaimMimeDocument {
  struct mime_fields fields;
  GList *parts;
};


struct _GaimMimePart {
  struct mime_fields fields;
  struct _GaimMimeDocument *doc;
  GString *data;
};


static void fields_set(struct mime_fields *mf,
		       const char *key, const char *val) {
  char *k, *v;

  g_return_if_fail(mf != NULL);
  g_return_if_fail(mf->map != NULL);

  k = g_ascii_strdown(key, -1);
  v = g_strdup(val);

  /* append to the keys list only if it's not already there */
  if(! g_hash_table_lookup(mf->map, k)) {
    mf->keys = g_list_append(mf->keys, k);
  }

  /* important to use insert. If the key is already in the table, then
     it's already in the keys list. Insert will free the new instance
     of the key rather than the old instance. */
  g_hash_table_insert(mf->map, k, v);
}


static const char *fields_get(struct mime_fields *mf,
			      const char *key) {
  char *kdown;
  const char *ret;

  g_return_val_if_fail(mf != NULL, NULL);
  g_return_val_if_fail(mf->map != NULL, NULL);

  kdown = g_ascii_strdown(key, -1);
  ret = g_hash_table_lookup(mf->map, kdown);
  g_free(kdown);

  return ret;
}


static void fields_init(struct mime_fields *mf) {
  g_return_if_fail(mf != NULL);

  mf->map = g_hash_table_new_full(g_str_hash, g_str_equal,
				  g_free, g_free);
}


static void fields_loadline(struct mime_fields *mf,
			    const char *line, gsize len) {

  /* split the line into key: value */
  char *key, *val;
  char **tokens;

  /* feh, need it to be NUL terminated */
  key = g_strndup(line, len);

  /* split */
  val = strchr(key, ':');
  if(! val) {
    g_free(key);
    return;
  }
  *val++ = '\0';

  /* normalize whitespace (sorta) and trim on key and value */
  tokens = g_strsplit(key, "\t\r\n", 0);
  key = g_strjoinv("", tokens);
  key = g_strstrip(key);
  g_strfreev(tokens);

  tokens = g_strsplit(val, "\t\r\n", 0);
  val = g_strjoinv("", tokens);
  val = g_strstrip(val);
  g_strfreev(tokens);
  
  fields_set(mf, key, val);

  g_free(key);
  g_free(val);
}


static void fields_load(struct mime_fields *mf,
			char **buf, gsize *len) {
  char *tail;

  while( (tail = g_strstr_len(*buf, *len, "\r\n")) ) {
    char *line;
    gsize ln;

    /* determine the current line */
    line = *buf;
    ln = tail - line;

    /* advance our search space past the CRLF */
    *buf = tail + 2;
    *len -= (ln + 2);

    /* empty line, end of headers */
    if(! ln) return;

    /* look out for line continuations */
    if(line[ln-1] == ';') {
      tail = g_strstr_len(*buf, *len, "\r\n");
      if(tail) {
	gsize cln;

	cln = tail - *buf;
	ln = tail - line;

	/* advance our search space past the CRLF (again) */
	*buf = tail + 2;
	*len -= (cln + 2);
      }
    }

    /* process our super-cool line */
    fields_loadline(mf, line, ln);
  }
}


static void field_write(const char *key, const char *val, GString *str) {
  g_string_append_printf(str, "%s: %s\r\n", key, val);
}


static void fields_write(struct mime_fields *mf, GString *str) {
  g_return_if_fail(mf != NULL);

  g_hash_table_foreach(mf->map, (GHFunc) field_write, str);
  g_string_append(str, "\r\n");
}


static void fields_destroy(struct mime_fields *mf) {
  g_return_if_fail(mf != NULL);

  g_hash_table_destroy(mf->map);
  g_list_free(mf->keys);

  mf->map = NULL;
  mf->keys = NULL;
}


static GaimMimePart *part_new(GaimMimeDocument *doc) {
  GaimMimePart *part;
  
  part = g_new0(GaimMimePart, 1);
  fields_init(&part->fields);
  part->doc = doc;
  part->data = g_string_new(NULL);

  doc->parts = g_list_prepend(doc->parts, part);

  return part;
}


static void part_load(GaimMimePart *part,
		      const char *buf, gsize len) {

  char *b = (char *) buf;
  gsize n = len;

  fields_load(&part->fields, &b, &n);

  /* the remainder will have a blank line, if there's anything at all,
     so check if there's anything then trim off the trailing four
     bytes, \r\n\r\n */
  if(n > 4) n -= 4;
  g_string_append_len(part->data, b, n);
}


static void part_write(GaimMimePart *part, GString *str) {
  fields_write(&part->fields, str);
  g_string_append_printf(str, "%s\r\n\r\n", part->data->str);
}


static void part_free(GaimMimePart *part) {

  fields_destroy(&part->fields);

  g_string_free(part->data, TRUE);
  part->data = NULL;

  g_free(part);
}


GaimMimePart *gaim_mime_part_new(GaimMimeDocument *doc) {
  g_return_val_if_fail(doc != NULL, NULL);
  return part_new(doc);
}


const GList *gaim_mime_part_get_fields(GaimMimePart *part) {
  g_return_val_if_fail(part != NULL, NULL);
  return part->fields.keys;
}


const char *gaim_mime_part_get_field(GaimMimePart *part,
				     const char *field) {

  g_return_val_if_fail(part != NULL, NULL);
  return fields_get(&part->fields, field);
}


char *gaim_mime_part_get_field_decoded(GaimMimePart *part,
				       const char *field) {

  const char *f;

  g_return_val_if_fail(part != NULL, NULL);

  f = fields_get(&part->fields, field);
  return gaim_mime_decode_field(f);
}


void gaim_mime_part_set_field(GaimMimePart *part,
			      const char *field,
			      const char *value) {
  g_return_if_fail(part != NULL);
  fields_set(&part->fields, field, value);
}


const char *gaim_mime_part_get_data(GaimMimePart *part) {
  g_return_val_if_fail(part != NULL, NULL);
  g_return_val_if_fail(part->data != NULL, NULL);

  return part->data->str;
}


void gaim_mime_part_get_data_decoded(GaimMimePart *part,
				     guchar **data, gsize *len) {
  const char *enc;

  g_return_if_fail(part != NULL);
  g_return_if_fail(data != NULL);
  g_return_if_fail(len != NULL);

  g_return_if_fail(part->data != NULL);

  enc = gaim_mime_part_get_field(part, "content-transfer-encoding");

  if(! enc) {
    *data = (guchar *)g_strdup(part->data->str);
    *len = part->data->len;

  } else if(! g_ascii_strcasecmp(enc, "7bit")) {
    *data = (guchar *)g_strdup(part->data->str);
    *len = part->data->len;

  } else if(! g_ascii_strcasecmp(enc, "8bit")) {
    *data = (guchar *)g_strdup(part->data->str);
    *len = part->data->len;

  } else if(! g_ascii_strcasecmp(enc, "base16")) {
    *data = gaim_base16_decode(part->data->str, len);

  } else if(! g_ascii_strcasecmp(enc, "base64")) {
	*data = gaim_base64_decode(part->data->str, len);

  } else if(! g_ascii_strcasecmp(enc, "quoted-printable")) {
    *data = gaim_quotedp_decode(part->data->str, len);

  } else {
    gaim_debug_warning("mime", "gaim_mime_part_get_data_decoded:"
		       " unknown encoding '%s'\n", enc);
    *data = NULL;
    *len = 0;
  }
}


gsize gaim_mime_part_get_length(GaimMimePart *part) {
  g_return_val_if_fail(part != NULL, 0);
  g_return_val_if_fail(part->data != NULL, 0);

  return part->data->len;
}


void gaim_mime_part_set_data(GaimMimePart *part, const char *data) {
  g_return_if_fail(part != NULL);
  g_string_free(part->data, TRUE);
  part->data = g_string_new(data);
}


GaimMimeDocument *gaim_mime_document_new() {
  GaimMimeDocument *doc;

  doc = g_new0(GaimMimeDocument, 1);
  fields_init(&doc->fields);

  return doc;
}


static void doc_parts_load(GaimMimeDocument *doc,
			   const char *boundary,
			   const char *buf, gsize len) {

  char *b = (char *) buf;
  gsize n = len;

  const char *bnd;
  gsize bl;

  bnd = g_strdup_printf("--%s", boundary);
  bl = strlen(bnd);

  for(b = g_strstr_len(b, n, bnd); b; ) {
    char *tail;

    /* skip the boundary */
    b += bl;
    n -= bl;

    /* skip the trailing \r\n or -- as well */
    if(n >= 2) {
      b += 2;
      n -= 2;
    }

    /* find the next boundary */
    tail = g_strstr_len(b, n, bnd);

    if(tail) {
      gsize sl;

      sl = tail - b;
      if(sl) {
	GaimMimePart *part = part_new(doc);
	part_load(part, b, sl);
      }
    }

    b = tail;
  }
}


GaimMimeDocument *gaim_mime_document_parsen(const char *buf, gsize len) {

  GaimMimeDocument *doc;

  char *b = (char *) buf;
  gsize n = len;

  g_return_val_if_fail(buf != NULL, NULL);

  doc = gaim_mime_document_new();

  if(! len) return doc;

  fields_load(&doc->fields, &b, &n);

  {
    const char *ct = fields_get(&doc->fields, "content-type");
    if(ct && gaim_str_has_prefix(ct, "multipart")) {
      char *bd = strrchr(ct, '=');
      if(bd++) {
	doc_parts_load(doc, bd, b, n);
      }      
    }
  }

  return doc;
}


GaimMimeDocument *gaim_mime_document_parse(const char *buf) {
  g_return_val_if_fail(buf != NULL, NULL);
  return gaim_mime_document_parsen(buf, strlen(buf));
}


void gaim_mime_document_write(GaimMimeDocument *doc, GString *str) {
  const char *bd = NULL;

  g_return_if_fail(doc != NULL);
  g_return_if_fail(str != NULL);

  {
    const char *ct = fields_get(&doc->fields, "content-type");
    if(ct && gaim_str_has_prefix(ct, "multipart")) {
      char *b = strrchr(ct, '=');
      if(b++) bd = b;
    }
  }

  fields_write(&doc->fields, str);

  if(bd) {
    GList *l;

    for(l = doc->parts; l; l = l->next) {
      g_string_append_printf(str, "--%s\r\n", bd);

      part_write(l->data, str);

      if(! l->next) {
	g_string_append_printf(str, "--%s--\r\n", bd);
      }
    }
  }
}


const GList *gaim_mime_document_get_fields(GaimMimeDocument *doc) {
  g_return_val_if_fail(doc != NULL, NULL);
  return doc->fields.keys;
}


const char *gaim_mime_document_get_field(GaimMimeDocument *doc,
					 const char *field) {
  g_return_val_if_fail(doc != NULL, NULL);
  return fields_get(&doc->fields, field);
}


void gaim_mime_document_set_field(GaimMimeDocument *doc,
				  const char *field,
				  const char *value) {
  g_return_if_fail(doc != NULL);
  fields_set(&doc->fields, field, value);
}


const GList *gaim_mime_document_get_parts(GaimMimeDocument *doc) {
  g_return_val_if_fail(doc != NULL, NULL);
  return doc->parts;
}


void gaim_mime_document_free(GaimMimeDocument *doc) {
  if(! doc) return;

  fields_destroy(&doc->fields);

  while(doc->parts) {
    part_free(doc->parts->data);
    doc->parts = g_list_delete_link(doc->parts, doc->parts);
  }

  g_free(doc);
}