view doc/sound-signals.dox @ 15135:31603a03cc02

[gaim-migrate @ 17921] Etan had changed the account notify stuff so that the prpl decides if the person is a buddy or not; I totally wiped that out with my authorization stuff. This brings it back. Additionally, I added a googletalk flag to JabberStream which can determine at runtime if you're connected to Google Talk. All of the Google Talk extensions can be detected individually with disco, but this might be used for working with perfectly standard XMPP that's implemented in what might be considered a quirky way in Google Talk. For instance, Google Talk automatically adds buddies to your roster when you authorize them to add you. I was going to use this flag so that the Jabber prpl would never ask me to add a Google Talk buddy who's just been automatically added anyway. I decided to keep it, though, since I may still want to specify what group he's in. This opens the door for more Google Talk customization though >:) committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Fri, 08 Dec 2006 02:51:47 +0000
parents b0582839cd6c
children 8cf53d7a0887
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et