Mercurial > pidgin
view libgaim/pluginpref.c @ 15135:31603a03cc02
[gaim-migrate @ 17921]
Etan had changed the account notify stuff so that the prpl decides
if the person is a buddy or not; I totally wiped that out with my
authorization stuff. This brings it back.
Additionally, I added a googletalk flag to JabberStream which
can determine at runtime if you're connected to Google Talk.
All of the Google Talk extensions can be detected individually
with disco, but this might be used for working with perfectly
standard XMPP that's implemented in what might be considered a
quirky way in Google Talk. For instance, Google Talk automatically
adds buddies to your roster when you authorize them to add you.
I was going to use this flag so that the Jabber prpl would
never ask me to add a Google Talk buddy who's just been
automatically added anyway.
I decided to keep it, though, since I may still want to
specify what group he's in.
This opens the door for more Google Talk customization though >:)
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Fri, 08 Dec 2006 02:51:47 +0000 |
parents | 60b1bc8dbf37 |
children |
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/** * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifdef HAVE_CONFIG_H # include <config.h> #endif #include <glib.h> #include "debug.h" #include "internal.h" #include "pluginpref.h" #include "prefs.h" struct _GaimPluginPrefFrame { GList *prefs; }; struct _GaimPluginPref { char *name; char *label; GaimPluginPrefType type; int min; int max; GList *choices; unsigned int max_length; gboolean masked; GaimStringFormatType format; }; GaimPluginPrefFrame * gaim_plugin_pref_frame_new() { GaimPluginPrefFrame *frame; frame = g_new0(GaimPluginPrefFrame, 1); return frame; } void gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame) { g_return_if_fail(frame != NULL); g_list_foreach(frame->prefs, (GFunc)gaim_plugin_pref_destroy, NULL); g_list_free(frame->prefs); g_free(frame); } void gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref) { g_return_if_fail(frame != NULL); g_return_if_fail(pref != NULL); frame->prefs = g_list_append(frame->prefs, pref); } GList * gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame) { g_return_val_if_fail(frame != NULL, NULL); g_return_val_if_fail(frame->prefs != NULL, NULL); return frame->prefs; } GaimPluginPref * gaim_plugin_pref_new() { GaimPluginPref *pref; pref = g_new0(GaimPluginPref, 1); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_name(const char *name) { GaimPluginPref *pref; g_return_val_if_fail(name != NULL, NULL); pref = g_new0(GaimPluginPref, 1); pref->name = g_strdup(name); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_label(const char *label) { GaimPluginPref *pref; g_return_val_if_fail(label != NULL, NULL); pref = g_new0(GaimPluginPref, 1); pref->label = g_strdup(label); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_name_and_label(const char *name, const char *label) { GaimPluginPref *pref; g_return_val_if_fail(name != NULL, NULL); g_return_val_if_fail(label != NULL, NULL); pref = g_new0(GaimPluginPref, 1); pref->name = g_strdup(name); pref->label = g_strdup(label); return pref; } void gaim_plugin_pref_destroy(GaimPluginPref *pref) { g_return_if_fail(pref != NULL); g_free(pref->name); g_free(pref->label); g_list_free(pref->choices); g_free(pref); } void gaim_plugin_pref_set_name(GaimPluginPref *pref, const char *name) { g_return_if_fail(pref != NULL); g_return_if_fail(name != NULL); g_free(pref->name); pref->name = g_strdup(name); } const char * gaim_plugin_pref_get_name(GaimPluginPref *pref) { g_return_val_if_fail(pref != NULL, NULL); return pref->name; } void gaim_plugin_pref_set_label(GaimPluginPref *pref, const char *label) { g_return_if_fail(pref != NULL); g_return_if_fail(label != NULL); g_free(pref->label); pref->label = g_strdup(label); } const char * gaim_plugin_pref_get_label(GaimPluginPref *pref) { g_return_val_if_fail(pref != NULL, NULL); return pref->label; } void gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max) { int tmp; g_return_if_fail(pref != NULL); g_return_if_fail(pref->name != NULL); if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT) { gaim_debug_info("pluginpref", "gaim_plugin_pref_set_bounds: %s is not an integer pref\n", pref->name); return; } if (min > max) { tmp = min; min = max; max = tmp; } pref->min = min; pref->max = max; } void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max) { g_return_if_fail(pref != NULL); g_return_if_fail(pref->name != NULL); if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT) { gaim_debug(GAIM_DEBUG_INFO, "pluginpref", "gaim_plugin_pref_get_bounds: %s is not an integer pref\n", pref->name); return; } *min = pref->min; *max = pref->max; } void gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type) { g_return_if_fail(pref != NULL); pref->type = type; } GaimPluginPrefType gaim_plugin_pref_get_type(GaimPluginPref *pref) { g_return_val_if_fail(pref != NULL, GAIM_PLUGIN_PREF_NONE); return pref->type; } void gaim_plugin_pref_add_choice(GaimPluginPref *pref, const char *label, gpointer choice) { g_return_if_fail(pref != NULL); g_return_if_fail(label != NULL); g_return_if_fail(choice || gaim_prefs_get_type(pref->name) == GAIM_PREF_INT); pref->choices = g_list_append(pref->choices, (gpointer)label); pref->choices = g_list_append(pref->choices, choice); } GList * gaim_plugin_pref_get_choices(GaimPluginPref *pref) { g_return_val_if_fail(pref != NULL, NULL); return pref->choices; } void gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length) { g_return_if_fail(pref != NULL); pref->max_length = max_length; } unsigned int gaim_plugin_pref_get_max_length(GaimPluginPref *pref) { g_return_val_if_fail(pref != NULL, 0); return pref->max_length; } void gaim_plugin_pref_set_masked(GaimPluginPref *pref, gboolean masked) { g_return_if_fail(pref != NULL); pref->masked = masked; } gboolean gaim_plugin_pref_get_masked(GaimPluginPref *pref) { g_return_val_if_fail(pref != NULL, FALSE); return pref->masked; } void gaim_plugin_pref_set_format_type(GaimPluginPref *pref, GaimStringFormatType format) { g_return_if_fail(pref != NULL); g_return_if_fail(pref->type == GAIM_PLUGIN_PREF_STRING_FORMAT); pref->format = format; } GaimStringFormatType gaim_plugin_pref_get_format_type(GaimPluginPref *pref) { g_return_val_if_fail(pref != NULL, 0); if (pref->type != GAIM_PLUGIN_PREF_STRING_FORMAT) return GAIM_STRING_FORMAT_TYPE_NONE; return pref->format; }