view src/request.c @ 12595:3169cd6727ad

[gaim-migrate @ 14925] I've been meaning to spend the time to commit these changes separately, but it's been a couple days without me finding the time... 1. Allow the creation of GaimStatusTypes by passing NULL for the name and/or id. The core uses the default name and/or id. This eliminates quite a bit of duplication in the prpls. 2. Make statuses more consistent. For example, in some prpls, "Busy" was descended from the UNAVAILABLE primitive and on others it was a case of AWAY. Another example... "On Vacation" is definitely an EXTENDED_AWAY not an AWAY. 3. Rename some pixmaps to elminate some special cases. The names of the pixmaps should now match the primitive default IDs. 4. Rename the HIDDEN primitive to INVISIBLE, since we seem to be using that term everywhere. In conjunction with #1, more duplication was eliminated. 5. Add a MOBILE status primitive. It's not used now. It'll be needed in the (hopefully not-too-distant) future, so I'm planning ahead. 6. Shrink the status select for small blist folks. Now if someone can get rid of that stupid extra padding, we'll be set (well, after we deal with imhtml space issues). I've fought with this for many many hours over several days and I can't get it. It's clear that the combo box is requesting more space than is really necessary, but I don't know why. This is really my first go at anything significant status-related. Everyone should check their favorite prpls carefully to make sure I didn't break anything. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 08:24:17 +0000
parents f0bc5f121684
children f3ae450fb947
line wrap: on
line source

/**
 * @file request.c Request API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "notify.h"
#include "request.h"
#include "debug.h"

static GaimRequestUiOps *request_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimRequestType type;
	void *handle;
	void *ui_handle;

} GaimRequestInfo;


GaimRequestFields *
gaim_request_fields_new(void)
{
	GaimRequestFields *fields;

	fields = g_new0(GaimRequestFields, 1);

	fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal,
										   g_free, NULL);

	return fields;
}

void
gaim_request_fields_destroy(GaimRequestFields *fields)
{
	GList *l;
	GaimRequestFieldGroup *group;

	g_return_if_fail(fields != NULL);

	for (l = fields->groups; l != NULL; l = l->next)
	{
		group = l->data;

		gaim_request_field_group_destroy(group);
	}

	if (fields->groups != NULL)
		g_list_free(fields->groups);

	if (fields->required_fields != NULL)
		g_list_free(fields->required_fields);

	g_hash_table_destroy(fields->fields);

	g_free(fields);
}

void
gaim_request_fields_add_group(GaimRequestFields *fields,
							  GaimRequestFieldGroup *group)
{
	GList *l;
	GaimRequestField *field;

	g_return_if_fail(fields != NULL);
	g_return_if_fail(group  != NULL);

	fields->groups = g_list_append(fields->groups, group);

	group->fields_list = fields;

	for (l = gaim_request_field_group_get_fields(group);
		 l != NULL;
		 l = l->next) {

		field = l->data;

		g_hash_table_insert(fields->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}
}

GList *
gaim_request_fields_get_groups(const GaimRequestFields *fields)
{
	g_return_val_if_fail(fields != NULL, NULL);

	return fields->groups;
}

gboolean
gaim_request_fields_exists(const GaimRequestFields *fields, const char *id)
{
	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	return (g_hash_table_lookup(fields->fields, id) != NULL);
}

const GList *
gaim_request_fields_get_required(const GaimRequestFields *fields)
{
	g_return_val_if_fail(fields != NULL, NULL);

	return fields->required_fields;
}

gboolean
gaim_request_fields_is_field_required(const GaimRequestFields *fields,
									  const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return FALSE;

	return gaim_request_field_is_required(field);
}

gboolean
gaim_request_fields_all_required_filled(const GaimRequestFields *fields)
{
	GList *l;

	g_return_val_if_fail(fields != NULL, FALSE);

	for (l = fields->required_fields; l != NULL; l = l->next)
	{
		GaimRequestField *field = (GaimRequestField *)l->data;

		switch (gaim_request_field_get_type(field))
		{
			case GAIM_REQUEST_FIELD_STRING:
				if (gaim_request_field_string_get_value(field) == NULL)
					return FALSE;

				break;

			default:
				break;
		}
	}

	return TRUE;
}

GaimRequestField *
gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	field = g_hash_table_lookup(fields->fields, id);

	g_return_val_if_fail(field != NULL, NULL);

	return field;
}

const char *
gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return NULL;

	return gaim_request_field_string_get_value(field);
}

int
gaim_request_fields_get_integer(const GaimRequestFields *fields,
								const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, 0);
	g_return_val_if_fail(id     != NULL, 0);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return 0;

	return gaim_request_field_int_get_value(field);
}

gboolean
gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return FALSE;

	return gaim_request_field_bool_get_value(field);
}

int
gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, -1);
	g_return_val_if_fail(id     != NULL, -1);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return -1;

	return gaim_request_field_choice_get_value(field);
}

GaimAccount *
gaim_request_fields_get_account(const GaimRequestFields *fields,
								const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return NULL;

	return gaim_request_field_account_get_value(field);
}

GaimRequestFieldGroup *
gaim_request_field_group_new(const char *title)
{
	GaimRequestFieldGroup *group;

	group = g_new0(GaimRequestFieldGroup, 1);

	if (title != NULL)
		group->title = g_strdup(title);

	return group;
}

void
gaim_request_field_group_destroy(GaimRequestFieldGroup *group)
{
	GaimRequestField *field;
	GList *l;

	g_return_if_fail(group != NULL);

	if (group->title != NULL)
		g_free(group->title);

	for (l = group->fields; l != NULL; l = l->next) {
		field = l->data;

		gaim_request_field_destroy(field);
	}

	g_list_free(group->fields);

	g_free(group);
}

void
gaim_request_field_group_add_field(GaimRequestFieldGroup *group,
								   GaimRequestField *field)
{
	g_return_if_fail(group != NULL);
	g_return_if_fail(field != NULL);

	group->fields = g_list_append(group->fields, field);

	if (group->fields_list != NULL)
	{
		g_hash_table_insert(group->fields_list->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}

	field->group = group;

	if (gaim_request_field_is_required(field))
	{
		group->fields_list->required_fields =
			g_list_append(group->fields_list->required_fields, field);
	}
}

const char *
gaim_request_field_group_get_title(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->title;
}

GList *
gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->fields;
}

GaimRequestField *
gaim_request_field_new(const char *id, const char *text,
					   GaimRequestFieldType type)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL);

	field = g_new0(GaimRequestField, 1);

	field->id   = g_strdup(id);
	field->type = type;

	gaim_request_field_set_label(field, text);
	gaim_request_field_set_visible(field, TRUE);

	return field;
}

void
gaim_request_field_destroy(GaimRequestField *field)
{
	g_return_if_fail(field != NULL);

	if (field->id != NULL)
		g_free(field->id);

	if (field->label != NULL)
		g_free(field->label);

	if (field->type_hint != NULL)
		g_free(field->type_hint);

	if (field->type == GAIM_REQUEST_FIELD_STRING)
	{
		if (field->u.string.default_value != NULL)
			g_free(field->u.string.default_value);

		if (field->u.string.value != NULL)
			g_free(field->u.string.value);
	}
	else if (field->type == GAIM_REQUEST_FIELD_CHOICE)
	{
		if (field->u.choice.labels != NULL)
		{
			g_list_foreach(field->u.choice.labels, (GFunc)g_free, NULL);
			g_list_free(field->u.choice.labels);
		}
	}
	else if (field->type == GAIM_REQUEST_FIELD_LIST)
	{
		if (field->u.list.items != NULL)
		{
			g_list_foreach(field->u.list.items, (GFunc)g_free, NULL);
			g_list_free(field->u.list.items);
		}

		if (field->u.list.selected != NULL)
		{
			g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL);
			g_list_free(field->u.list.selected);
		}

		g_hash_table_destroy(field->u.list.item_data);
		g_hash_table_destroy(field->u.list.selected_table);
	}

	g_free(field);
}

void
gaim_request_field_set_label(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);

	if (field->label != NULL)
		g_free(field->label);

	field->label = (label == NULL ? NULL : g_strdup(label));
}

void
gaim_request_field_set_visible(GaimRequestField *field, gboolean visible)
{
	g_return_if_fail(field != NULL);

	field->visible = visible;
}

void
gaim_request_field_set_type_hint(GaimRequestField *field,
								 const char *type_hint)
{
	g_return_if_fail(field != NULL);

	if (field->type_hint != NULL)
		g_free(field->type_hint);

	field->type_hint = (type_hint == NULL ? NULL : g_strdup(type_hint));
}

void
gaim_request_field_set_required(GaimRequestField *field, gboolean required)
{
	g_return_if_fail(field != NULL);

	if (field->required == required)
		return;

	field->required = required;

	if (field->group != NULL)
	{
		if (required)
		{
			field->group->fields_list->required_fields =
				g_list_append(field->group->fields_list->required_fields,
							  field);
		}
		else
		{
			field->group->fields_list->required_fields =
				g_list_remove(field->group->fields_list->required_fields,
							  field);
		}
	}
}

GaimRequestFieldType
gaim_request_field_get_type(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE);

	return field->type;
}

const char *
gaim_request_field_get_id(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->id;
}

const char *
gaim_request_field_get_label(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->label;
}

gboolean
gaim_request_field_is_visible(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);

	return field->visible;
}

const char *
gaim_request_field_get_type_hint(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->type_hint;
}

gboolean
gaim_request_field_is_required(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);

	return field->required;
}

GaimRequestField *
gaim_request_field_string_new(const char *id, const char *text,
							  const char *default_value, gboolean multiline)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING);

	field->u.string.multiline = multiline;
	field->u.string.editable  = TRUE;

	gaim_request_field_string_set_default_value(field, default_value);
	gaim_request_field_string_set_value(field, default_value);

	return field;
}

void
gaim_request_field_string_set_default_value(GaimRequestField *field,
											const char *default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.default_value != NULL)
		g_free(field->u.string.default_value);

	field->u.string.default_value = (default_value == NULL
									  ? NULL : g_strdup(default_value));
}

void
gaim_request_field_string_set_value(GaimRequestField *field, const char *value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.value != NULL)
		g_free(field->u.string.value);

	field->u.string.value = (value == NULL ? NULL : g_strdup(value));
}

void
gaim_request_field_string_set_masked(GaimRequestField *field, gboolean masked)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	field->u.string.masked = masked;
}

void
gaim_request_field_string_set_editable(GaimRequestField *field,
									   gboolean editable)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	field->u.string.editable = editable;
}

const char *
gaim_request_field_string_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.default_value;
}

const char *
gaim_request_field_string_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.value;
}

gboolean
gaim_request_field_string_is_multiline(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.multiline;
}

gboolean
gaim_request_field_string_is_masked(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.masked;
}

gboolean
gaim_request_field_string_is_editable(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.editable;
}

GaimRequestField *
gaim_request_field_int_new(const char *id, const char *text,
						   int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER);

	gaim_request_field_int_set_default_value(field, default_value);
	gaim_request_field_int_set_value(field, default_value);

	return field;
}

void
gaim_request_field_int_set_default_value(GaimRequestField *field,
										 int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.default_value = default_value;
}

void
gaim_request_field_int_set_value(GaimRequestField *field, int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.value = value;
}

int
gaim_request_field_int_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.default_value;
}

int
gaim_request_field_int_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.value;
}

GaimRequestField *
gaim_request_field_bool_new(const char *id, const char *text,
							gboolean default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN);

	gaim_request_field_bool_set_default_value(field, default_value);
	gaim_request_field_bool_set_value(field, default_value);

	return field;
}

void
gaim_request_field_bool_set_default_value(GaimRequestField *field,
										  gboolean default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.default_value = default_value;
}

void
gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.value = value;
}

gboolean
gaim_request_field_bool_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.default_value;
}

gboolean
gaim_request_field_bool_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.value;
}

GaimRequestField *
gaim_request_field_choice_new(const char *id, const char *text,
							  int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE);

	gaim_request_field_choice_set_default_value(field, default_value);
	gaim_request_field_choice_set_value(field, default_value);

	return field;
}

void
gaim_request_field_choice_add(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(label != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.labels = g_list_append(field->u.choice.labels,
											g_strdup(label));
}

void
gaim_request_field_choice_set_default_value(GaimRequestField *field,
											int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.default_value = default_value;
}

void
gaim_request_field_choice_set_value(GaimRequestField *field,
											int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.value = value;
}

int
gaim_request_field_choice_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.default_value;
}

int
gaim_request_field_choice_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.value;
}

GList *
gaim_request_field_choice_get_labels(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL);

	return field->u.choice.labels;
}

GaimRequestField *
gaim_request_field_list_new(const char *id, const char *text)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LIST);

	field->u.list.item_data = g_hash_table_new_full(g_str_hash, g_str_equal,
													g_free, NULL);

	field->u.list.selected_table =
		g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);

	return field;
}

void
gaim_request_field_list_set_multi_select(GaimRequestField *field,
										 gboolean multi_select)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	field->u.list.multiple_selection = multi_select;
}

gboolean
gaim_request_field_list_get_multi_select(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE);

	return field->u.list.multiple_selection;
}

void *
gaim_request_field_list_get_data(const GaimRequestField *field,
								 const char *text)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(text  != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return g_hash_table_lookup(field->u.list.item_data, text);
}

void
gaim_request_field_list_add(GaimRequestField *field, const char *item,
							void *data)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(item  != NULL);
	g_return_if_fail(data  != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	field->u.list.items = g_list_append(field->u.list.items, g_strdup(item));

	g_hash_table_insert(field->u.list.item_data, g_strdup(item), data);
}

void
gaim_request_field_list_add_selected(GaimRequestField *field, const char *item)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(item  != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	if (!gaim_request_field_list_get_multi_select(field) &&
		field->u.list.selected != NULL)
	{
		gaim_debug_warning("request",
						   "More than one item added to non-multi-select "
						   "field %s\n",
						   gaim_request_field_get_id(field));
		return;
	}

	field->u.list.selected = g_list_append(field->u.list.selected,
										   g_strdup(item));

	g_hash_table_insert(field->u.list.selected_table, g_strdup(item), NULL);
}

void
gaim_request_field_list_clear_selected(GaimRequestField *field)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	if (field->u.list.selected != NULL)
	{
		g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL);
		g_list_free(field->u.list.selected);
		field->u.list.selected = NULL;
	}

	g_hash_table_destroy(field->u.list.selected_table);

	field->u.list.selected_table =
		g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);
}

void
gaim_request_field_list_set_selected(GaimRequestField *field, GList *items)
{
	GList *l;

	g_return_if_fail(field != NULL);
	g_return_if_fail(items != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	gaim_request_field_list_clear_selected(field);

	if (!gaim_request_field_list_get_multi_select(field) &&
		g_list_length(items) > 1)
	{
		gaim_debug_warning("request",
						   "More than one item added to non-multi-select "
						   "field %s\n",
						   gaim_request_field_get_id(field));
		return;
	}

	field->u.list.selected = items;

	for (l = field->u.list.selected; l != NULL; l = l->next)
	{
		g_hash_table_insert(field->u.list.selected_table,
							g_strdup((char *)l->data), NULL);
	}
}

gboolean
gaim_request_field_list_is_selected(const GaimRequestField *field,
									const char *item)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(item  != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE);

	return g_hash_table_lookup_extended(field->u.list.selected_table,
										item, NULL, NULL);
}

const GList *
gaim_request_field_list_get_selected(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return field->u.list.selected;
}

const GList *
gaim_request_field_list_get_items(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return field->u.list.items;
}

GaimRequestField *
gaim_request_field_label_new(const char *id, const char *text)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LABEL);

	return field;
}

GaimRequestField *
gaim_request_field_image_new(const char *id, const char *text, const char *buf, gsize size)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);
	g_return_val_if_fail(buf  != NULL, NULL);
	g_return_val_if_fail(size > 0, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_IMAGE);

	field->u.image.buffer  = g_memdup(buf, size);
	field->u.image.size    = size;
	field->u.image.scale_x = 1;
	field->u.image.scale_y = 1;

	return field;
}

void
gaim_request_field_image_set_scale(GaimRequestField *field, unsigned int x, unsigned int y)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE);

	field->u.image.scale_x = x;
	field->u.image.scale_y = y;
}

const char *
gaim_request_field_image_get_buffer(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, NULL);

	return field->u.image.buffer;
}

gsize
gaim_request_field_image_get_size(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0);

	return field->u.image.size;
}

unsigned int
gaim_request_field_image_get_scale_x(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0);

	return field->u.image.scale_x;
}

unsigned int
gaim_request_field_image_get_scale_y(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0);

	return field->u.image.scale_y;
}

GaimRequestField *
gaim_request_field_account_new(const char *id, const char *text,
							   GaimAccount *account)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_ACCOUNT);

	if (account == NULL && gaim_connections_get_all() != NULL)
	{
		account = gaim_connection_get_account(
			(GaimConnection *)gaim_connections_get_all()->data);
	}

	gaim_request_field_account_set_default_value(field, account);
	gaim_request_field_account_set_value(field, account);

	return field;
}

void
gaim_request_field_account_set_default_value(GaimRequestField *field,
											 GaimAccount *default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.default_account = default_value;
}

void
gaim_request_field_account_set_value(GaimRequestField *field,
									 GaimAccount *value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.account = value;
}

void
gaim_request_field_account_set_show_all(GaimRequestField *field,
										gboolean show_all)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	if (field->u.account.show_all == show_all)
		return;

	field->u.account.show_all = show_all;

	if (!show_all)
	{
		if (gaim_account_is_connected(field->u.account.default_account))
		{
			gaim_request_field_account_set_default_value(field,
				(GaimAccount *)gaim_connections_get_all()->data);
		}

		if (gaim_account_is_connected(field->u.account.account))
		{
			gaim_request_field_account_set_value(field,
				(GaimAccount *)gaim_connections_get_all()->data);
		}
	}
}

void
gaim_request_field_account_set_filter(GaimRequestField *field,
									  GaimFilterAccountFunc filter_func)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.filter_func = filter_func;
}

GaimAccount *
gaim_request_field_account_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL);

	return field->u.account.default_account;
}

GaimAccount *
gaim_request_field_account_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL);

	return field->u.account.account;
}

gboolean
gaim_request_field_account_get_show_all(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE);

	return field->u.account.show_all;
}

GaimFilterAccountFunc
gaim_request_field_account_get_filter(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE);

	return field->u.account.filter_func;
}

/* -- */

void *
gaim_request_input(void *handle, const char *title, const char *primary,
				   const char *secondary, const char *default_value,
				   gboolean multiline, gboolean masked, gchar *hint,
				   const char *ok_text, GCallback ok_cb,
				   const char *cancel_text, GCallback cancel_cb,
				   void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_input != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_INPUT;
		info->handle    = handle;
		info->ui_handle = ops->request_input(title, primary, secondary,
											 default_value,
											 multiline, masked, hint,
											 ok_text, ok_cb,
											 cancel_text, cancel_cb,
											 user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_choice(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_value,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);

	va_start(args, user_data);
	ui_handle = gaim_request_choice_varg(handle, title, primary, secondary,
					     default_value, ok_text, ok_cb,
					     cancel_text, cancel_cb, user_data, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_choice_varg(void *handle, const char *title,
			 const char *primary, const char *secondary,
			 unsigned int default_value,
			 const char *ok_text, GCallback ok_cb,
			 const char *cancel_text, GCallback cancel_cb,
			 void *user_data, va_list choices)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_choice != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_CHOICE;
		info->handle    = handle;
		info->ui_handle = ops->request_choice(title, primary, secondary,
						      default_value,
						      ok_text, ok_cb,
						      cancel_text, cancel_cb,
						      user_data, choices);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_action(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_action,
					void *user_data, size_t action_count, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(action_count > 0, NULL);

	va_start(args, action_count);
	ui_handle = gaim_request_action_varg(handle, title, primary, secondary,
										 default_action, user_data,
										 action_count, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_action_varg(void *handle, const char *title,
						 const char *primary, const char *secondary,
						 unsigned int default_action, void *user_data,
						 size_t action_count, va_list actions)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(action_count > 0, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_action != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_ACTION;
		info->handle    = handle;
		info->ui_handle = ops->request_action(title, primary, secondary,
											  default_action, user_data,
											  action_count, actions);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_fields(void *handle, const char *title, const char *primary,
					const char *secondary, GaimRequestFields *fields,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(fields  != NULL, NULL);
	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_fields != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_FIELDS;
		info->handle    = handle;
		info->ui_handle = ops->request_fields(title, primary, secondary,
											  fields, ok_text, ok_cb,
											  cancel_text, cancel_cb,
											  user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_file(void *handle, const char *title, const char *filename,
				  gboolean savedialog,
				  GCallback ok_cb, GCallback cancel_cb, void *user_data)
{
	GaimRequestUiOps *ops;

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_file != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_FILE;
		info->handle    = handle;
		info->ui_handle = ops->request_file(title, filename, savedialog,
											ok_cb, cancel_cb, user_data);
		handles = g_list_append(handles, info);
		return info->ui_handle;
	}

	return NULL;
}

static void
gaim_request_close_info(GaimRequestInfo *info)
{
	GaimRequestUiOps *ops;

	ops = gaim_request_get_ui_ops();

	gaim_notify_close_with_handle(info->ui_handle);
	gaim_request_close_with_handle(info->ui_handle);

	if (ops != NULL && ops->close_request != NULL)
		ops->close_request(info->type, info->ui_handle);

	g_free(info);
}

void
gaim_request_close(GaimRequestType type, void *ui_handle)
{
	GList *l;

	g_return_if_fail(ui_handle != NULL);

	for (l = handles; l != NULL; l = l->next) {
		GaimRequestInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);
			gaim_request_close_info(info);
			break;
		}
	}
}

void
gaim_request_close_with_handle(void *handle)
{
	GList *l, *l_next;

	g_return_if_fail(handle != NULL);

	for (l = handles; l != NULL; l = l_next) {
		GaimRequestInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);
			gaim_request_close_info(info);
		}
	}
}

void
gaim_request_set_ui_ops(GaimRequestUiOps *ops)
{
	request_ui_ops = ops;
}

GaimRequestUiOps *
gaim_request_get_ui_ops(void)
{
	return request_ui_ops;
}