view README.CVS @ 9222:316b1afb5974

[gaim-migrate @ 10018] nosnilmot make autolinkification work even better. This patch improves the way we auto-linkify detected URLs and email addresses: - if a URL is enclosed in parenthesis eg (http://www.google.com/), the closing parenthesis will not be included as part of the link - email addresses inside parenthesis or <>'s will correctly be linked - either whitespace or non-ascii characters are recognized as boundaries for email addresses, which will allow auto linking of email addresses for Chinese conversations which don't use whitespace: <stu|laptop> wing: you know you mentioned being able to auto-linkify email addresses in Chinese text (without whitespace), do you want to try a patch out for me? <wing> stu|laptop: eh, actually i found that gaim cannot <stu|laptop> cannot? at all? <wing> stu|laptop: it seems so stu|laptop> even with this? <link to patch> <wing> stu|laptop: i'll check it out then :) ... ... <wing> stu|laptop: it works perfectly with the patch :) committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Sun, 06 Jun 2004 19:06:22 +0000
parents 17a446f5e99b
children e4a27c9aec4c
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If you plan to use gaim CVS, PLEASE read this message in its entirety!

Gaim is a fast-moving project with a somewhat regular release schedule.  
Due to the rate of gaim development, CVS undergoes frequent bursts of 
massive changes, often leaving behind brokenness and partial 
functionality while the responsible developers rewrite some portion of 
code or seek to add new features.

What this all boils down to is that CVS _WILL_ sometimes be broken.
Because of this, we ask that users who are not interested in
personally tracking down bugs and fixing them (without a lot of
assistance from the developers!) avoid CVS and use releases.  Since
releases will be made often, this should not prevent anyone from using
the newest, shiniest features -- but it will prevent users from having
to deal with ugly development bugs that we already know about but
haven't gotten around to fixing.

If you are interested in hacking on gaim, please read README and
HACKING, and take note of the issues in PROGRAMMING_NOTES.  (Note that
they may be somewhat out of date at times.) Win32 developers, please
read README.mingw.

By far the best documentation, however, is the documented code.  Not
all parts of gaim have yet been documented, but the major subsystems
are falling fast.  If you have doxygen, you can use the Doxyfile in
the toplevel directory to generate pretty documentation.  Otherwise
(or even if you do!), the header files for each subsystem contain
documentation for the functions they contain.  For instance,
conversation.h contains documentation for the entire
gaim_conversation_* API, and account.h contains documentation for the
gaim_account_* API.

If you have questions, please feel free to contact the gaim developers
by email at gaim-devel@lists.sourceforge.net, on IRC at
irc.freenode.net in #gaim, or via the sourceforge forums at
http://www.sourceforge.net/projects/gaim.  Please do as much homework
as you can before contacting us; the more you know about your
question, the faster and more effectively we can help you!

Send patches to gaim-devel@lists.sourceforge.net or post them in the
Sourceforge forums at http://www.sourceforge.net/projects/gaim.