Mercurial > pidgin
view plugins/iconaway.c @ 9328:33e6b2b92cfe
[gaim-migrate @ 10136]
"Initial Comment:
This fixes a few more bugs, patches up some memory
leaks, and adds things to the todo list:
Uncomment and fix handle_unknown to print debug info for
unhandled zephyrs.
Fix triple_subset for some odd cases class "*" and
recipient "*" only match themselves.
Notifies when a message to chat fails.
Zephyrs to <message,personal,recipient> (where
recipient!=username), now get treated as chat messages,
instead of IM's.
Incoming IM's from user@thisrealm appear from user
instead of user@thisrealm.
Sets the default sending instance for chats to
"PERSONAL" if not specified or set to * (wildcard) for
compatibility with zwrite.
Add miscellaneous code comments.
Joining chats from a buddy list does the right thing
when the instance or recipient aren't specified.
When joining chats from a dialog box (or buddy list),
new messages sent from that chat window caused a second
nonfunctional window for the same chat to popup. This
is fixed here." --Arun A Tharuvai
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 20 Jun 2004 14:46:24 +0000 |
parents | 294ae6548d4e |
children | 4a15962c344a |
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#include "gtkinternal.h" #include "conversation.h" #include "signals.h" #include "gtkconv.h" #include "gtkplugin.h" #define ICONAWAY_PLUGIN_ID "gtk-iconaway" #ifdef _WIN32 __declspec(dllimport) GtkWidget *imaway; #else G_MODULE_IMPORT GtkWidget *imaway; #endif #ifdef USE_APPLET extern void applet_destroy_buddy(); #endif static void iconify_windows(GaimAccount *account, char *state, char *message, void *data) { GaimConvWindow *win; GList *windows; GaimConnection *gc; gc = gaim_account_get_connection(account); if (!imaway || !gc->away) return; gtk_window_iconify(GTK_WINDOW(imaway)); gaim_blist_set_visible(FALSE); for (windows = gaim_get_windows(); windows != NULL; windows = windows->next) { win = (GaimConvWindow *)windows->data; if (GAIM_IS_GTK_WINDOW(win)) { GaimGtkWindow *gtkwin; gtkwin = GAIM_GTK_WINDOW(win); gtk_window_iconify(GTK_WINDOW(gtkwin->window)); } } } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_accounts_get_handle(), "account-away", plugin, GAIM_CALLBACK(iconify_windows), NULL); return TRUE; } static GaimGtkPluginUiInfo ui_info = { NULL /**< get_config_frame */ }; static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ ICONAWAY_PLUGIN_ID, /**< id */ N_("Iconify on Away"), /**< name */ VERSION, /**< version */ /** summary */ N_("Iconifies the buddy list and your conversations when you go away."), /** description */ N_("Iconifies the buddy list and your conversations when you go away."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ &ui_info, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(iconaway, init_plugin, info)