Mercurial > pidgin
view plugins/simple.c @ 9328:33e6b2b92cfe
[gaim-migrate @ 10136]
"Initial Comment:
This fixes a few more bugs, patches up some memory
leaks, and adds things to the todo list:
Uncomment and fix handle_unknown to print debug info for
unhandled zephyrs.
Fix triple_subset for some odd cases class "*" and
recipient "*" only match themselves.
Notifies when a message to chat fails.
Zephyrs to <message,personal,recipient> (where
recipient!=username), now get treated as chat messages,
instead of IM's.
Incoming IM's from user@thisrealm appear from user
instead of user@thisrealm.
Sets the default sending instance for chats to
"PERSONAL" if not specified or set to * (wildcard) for
compatibility with zwrite.
Add miscellaneous code comments.
Joining chats from a buddy list does the right thing
when the instance or recipient aren't specified.
When joining chats from a dialog box (or buddy list),
new messages sent from that chat window caused a second
nonfunctional window for the same chat to popup. This
is fixed here." --Arun A Tharuvai
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 20 Jun 2004 14:46:24 +0000 |
parents | 294ae6548d4e |
children | a9fb4493ae22 |
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#include "internal.h" #include "debug.h" #include "plugin.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)