Mercurial > pidgin
view plugins/perl/common/Sound.xs @ 12743:33ed71b35a43
[gaim-migrate @ 15090]
similar clean up to use GString instead of allocating and freeing buffers every iteration. The same basic code is used in 3 places to do this, it probably should be consolidated.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
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date | Fri, 06 Jan 2006 04:17:16 +0000 |
parents | 58bc500cf226 |
children | 96f9b4798012 |
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#include "module.h" MODULE = Gaim::Sound PACKAGE = Gaim::Sound PREFIX = gaim_sound_ PROTOTYPES: ENABLE Gaim::Sound::UiOps gaim_sound_get_ui_ops() void gaim_sound_init() void gaim_sound_play_event(event, account) Gaim::SoundEventID event Gaim::Account account void gaim_sound_play_file(filename, account) const char *filename Gaim::Account account void gaim_sound_set_ui_ops(ops) Gaim::Sound::UiOps ops void gaim_sound_uninit()