Mercurial > pidgin
view src/Makefile.am @ 6243:34d553c43e8b
[gaim-migrate @ 6737]
This doesn't fix the "moving Buddies Causes Lockup" bug,
but I looked into it. Gaim is looping at the end of
serv_got_update(), in the while loop on line 1146
I see two possible causes for this:
1) gaim_find_buddy() is incorrectly iterating through the blist
2) dragging buddies like there's no tomorrow messes up the order
of the blist
Someone with more knowledge of how the blist works should look into
this before 0.67
It is not an oscar problem :-)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 20 Jul 2003 07:35:32 +0000 |
parents | fcc28f5dd0c8 |
children | 2e23ccbccdec |
line wrap: on
line source
EXTRA_DIST = \ getopt.c \ getopt.h \ getopt1.c \ Makefile.mingw \ win_gaim.c \ win32/IdleTracker/Makefile.mingw \ win32/IdleTracker/idletrack.c \ win32/IdleTracker/idletrack.h \ win32/MinimizeToTray.c \ win32/MinimizeToTray.h \ win32/gaimrc.rc \ win32/global.mak \ win32/libc_interface.c \ win32/libc_interface.h \ win32/libc_internal.h \ win32/resource.h \ win32/stdafx.h \ win32/untar.c \ win32/untar.h \ win32/wgaimerror.h \ win32/win32dep.c \ win32/win32dep.h \ win32/wspell.c \ win32/wspell.h \ win32/mingw_plus/winuser_extra.h \ win32/nsis/AddToPath.nsi \ win32/nsis/gaim-header.bmp \ win32/nsis/gaim-intro.bmp \ win32/nsis/gtkInstall.ini \ win32/themes/gtkrc SUBDIRS = protocols CORESOURCES = \ account.c \ account.h \ accountopt.c \ accountopt.h \ blist.c \ blist.h \ connection.c \ connection.h \ conversation.c \ conversation.h \ core.c \ core.h \ debug.c \ debug.h \ event.c \ event.h \ ft.c \ ft.h \ html.c \ html.h \ md5.c \ md5.h \ multi.h \ notify.c \ notify.h \ plugin.c \ plugin.h \ pounce.c \ pounce.h \ privacy.h \ proxy.c \ proxy.h \ prefs.c \ prefs.h \ prpl.c \ prpl.h \ request.c \ request.h \ server.c \ server.h \ status.c \ status.h \ sound.c \ sound.h \ util.c \ util.h bin_PROGRAMS = gaim gaim-remote gaim_SOURCES = \ $(CORESOURCES) \ about.c \ away.c \ browser.c \ buddy_chat.c \ dialogs.c \ dnd-hints.c \ dnd-hints.h \ gaim.h \ gaim-disclosure.c \ gaim-disclosure.h \ gaimrc.c \ gtkaccount.c \ gtkaccount.h \ gtkcellrendererprogress.c \ gtkcellrendererprogress.h \ gtkblist.c \ gtkblist.h \ gtkconn.c \ gtkconn.h \ gtkconv.c \ gtkconv.h \ gtkdebug.c \ gtkdebug.h \ gtkft.c \ gtkft.h \ gtkimhtml.c \ gtkimhtml.h \ gtknotify.c \ gtknotify.h \ gtkplugin.c \ gtkplugin.h \ gtkprefs.c \ gtkprefs.h \ gtkpounce.c \ gtkpounce.h \ gtkrequest.c \ gtkrequest.h \ gtksound.c \ gtksound.h \ gtkutils.c \ gtkutils.h \ idle.c \ internal.h \ log.c \ log.h \ main.c \ session.c \ stock.c \ stock.h \ themes.c \ ui.h gaim_DEPENDENCIES = @LIBOBJS@ $(STATIC_LINK_LIBS) gaim_LDFLAGS = -export-dynamic gaim_LDADD = \ @LIBOBJS@ \ $(GTK_LIBS) \ $(SOUND_LIBS) \ $(STATIC_LINK_LIBS) \ $(XSS_LIBS) \ $(SM_LIBS) \ $(INTLLIBS) \ $(GTKSPELL_LIBS) gaim_remote_SOURCES = \ gaim-remote.c gaim_remote_DEPENDENCIES = @LIBOBJS@ gaim_remote_LDADD = \ @LIBOBJS@ $(GLIB_LIBS) $(INTLLIBS) \ -L$(top_builddir)/plugins/gaim-remote -lgaim-remote AM_CPPFLAGS = \ $(GTKSPELL_CFLAGS) \ $(AUDIOFILE_CFLAGS) \ $(AO_CFLAGS) \ -DLOCALEDIR=\"$(datadir)/locale\" \ -DLIBDIR=\"$(libdir)/gaim/\" \ -DDATADIR=\"$(datadir)\" \ $(DEBUG_CFLAGS) \ -I$(top_srcdir)/plugins