Mercurial > pidgin
view src/Makefile.mingw @ 6243:34d553c43e8b
[gaim-migrate @ 6737]
This doesn't fix the "moving Buddies Causes Lockup" bug,
but I looked into it. Gaim is looping at the end of
serv_got_update(), in the while loop on line 1146
I see two possible causes for this:
1) gaim_find_buddy() is incorrectly iterating through the blist
2) dragging buddies like there's no tomorrow messes up the order
of the blist
Someone with more knowledge of how the blist works should look into
this before 0.67
It is not an oscar problem :-)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 20 Jul 2003 07:35:32 +0000 |
parents | 862b1974a69a |
children | 655e77b5e969 |
line wrap: on
line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . ASPELL_TOP := ../../win32-dev/aspell-dev-0-50-3-3 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.4 IDLETRACK_TOP := $(GAIM_TOP)/src/win32/IdleTracker GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir MINGW_PLUS_DIR := $(GAIM_SRC)/win32/mingw_plus ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = LDFLAGS = -mconsole -mwindows #-mconsole #-mwindows ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(MINGW_PLUS_DIR) \ -I$(IDLETRACK_TOP) \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(ASPELL_TOP)/include \ -I$(GTKSPELL_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib ## ## SOURCES, OBJECTS ## DLL_C_SRC = about.c \ account.c \ accountopt.c \ away.c \ blist.c \ browser.c \ buddy_chat.c \ connection.c \ conversation.c \ core.c \ debug.c \ dialogs.c \ dnd-hints.c \ event.c \ ft.c \ gaim-disclosure.c \ gaimrc.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkft.c \ gtkimhtml.c \ gtknotify.c \ gtkplugin.c \ gtkpounce.c \ gtkprefs.c \ gtkrequest.c \ gtksound.c \ gtkutils.c \ html.c \ idle.c \ log.c \ main.c \ md5.c \ notify.c \ plugin.c \ pounce.c \ prefs.c \ proxy.c \ prpl.c \ request.c \ server.c \ sound.c \ status.c \ stock.c \ themes.c \ util.c \ win32/win32dep.c \ win32/MinimizeToTray.c \ win32/libc_interface.c \ win32/wspell.c \ win32/untar.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_gaim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtk-win32-2.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -llibz \ -lidletrack EXE_LIBS = -lgaim \ -lglib-2.0 ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc windres -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) $(IDLETRACK_TOP)/idletrack.dll: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw # # BUILD DLL # $(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll $(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll # # BUILD EXE # $(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe