Mercurial > pidgin
view src/dnd-hints.c @ 6243:34d553c43e8b
[gaim-migrate @ 6737]
This doesn't fix the "moving Buddies Causes Lockup" bug,
but I looked into it. Gaim is looping at the end of
serv_got_update(), in the while loop on line 1146
I see two possible causes for this:
1) gaim_find_buddy() is incorrectly iterating through the blist
2) dragging buddies like there's no tomorrow messes up the order
of the blist
Someone with more knowledge of how the blist works should look into
this before 0.67
It is not an oscar problem :-)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 20 Jul 2003 07:35:32 +0000 |
parents | 677d3cb193a1 |
children | fa6395637e2c |
line wrap: on
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/* * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org> * * Copyright (C) 2001 Ricardo Fernández Pascual * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or(at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "dnd-hints.h" #include <gtk/gtk.h> #include <gdk/gdk.h> #include <gdk-pixbuf/gdk-pixbuf.h> #ifdef _WIN32 #include "win32dep.h" #endif typedef struct { GtkWidget *widget; gchar *filename; gint ox; gint oy; } HintWindowInfo; /** * Info about each hint widget. See DndHintWindowId enum. */ HintWindowInfo hint_windows[] = { { NULL, "tb_drag_arrow_up.xpm", -13/2, 0 }, { NULL, "tb_drag_arrow_down.xpm", -13/2, -16 }, { NULL, "tb_drag_arrow_left.xpm", 0, -13/2 }, { NULL, "tb_drag_arrow_right.xpm", -16, -13/2 }, { NULL, NULL, 0, 0 } }; static GtkWidget * dnd_hints_init_window(const gchar *fname) { GdkPixbuf *pixbuf; GdkPixmap *pixmap; GdkBitmap *bitmap; GtkWidget *pix; GtkWidget *win; pixbuf = gdk_pixbuf_new_from_file(fname, NULL); g_return_val_if_fail(pixbuf, NULL); gdk_pixbuf_render_pixmap_and_mask(pixbuf, &pixmap, &bitmap, 128); g_object_unref(G_OBJECT(pixbuf)); gtk_widget_push_colormap(gdk_rgb_get_colormap()); win = gtk_window_new(GTK_WINDOW_POPUP); pix = gtk_image_new_from_pixmap(pixmap, bitmap); gtk_widget_realize(win); gtk_container_add(GTK_CONTAINER(win), pix); gtk_widget_shape_combine_mask(win, bitmap, 0, 0); gtk_widget_pop_colormap(); g_object_unref(G_OBJECT(pixmap)); g_object_unref(G_OBJECT(bitmap)); gtk_widget_show_all(pix); return win; } static void get_widget_coords(GtkWidget *w, gint *x1, gint *y1, gint *x2, gint *y2) { gint ox, oy, width, height; if (w->parent && w->parent->window == w->window) { get_widget_coords(w->parent, &ox, &oy, NULL, NULL); ox += w->allocation.x; oy += w->allocation.y; height = w->allocation.height; width = w->allocation.width; } else { gdk_window_get_origin(w->window, &ox, &oy); gdk_drawable_get_size(w->window, &width, &height); } if (x1) *x1 = ox; if (y1) *y1 = oy; if (x2) *x2 = ox + width; if (y2) *y2 = oy + height; } static void dnd_hints_init(void) { static gboolean done = FALSE; gint i; if (done) return; done = TRUE; for (i = 0; hint_windows[i].filename != NULL; i++) { gchar *fname; fname = g_build_filename(DATADIR, "pixmaps", "gaim", hint_windows[i].filename, NULL); hint_windows[i].widget = dnd_hints_init_window(fname); g_free(fname); } } void dnd_hints_hide_all(void) { gint i; for (i = 0; hint_windows[i].filename != NULL; i++) dnd_hints_hide(i); } void dnd_hints_hide(DndHintWindowId i) { GtkWidget *w = hint_windows[i].widget; if (w && GTK_IS_WIDGET(w)) gtk_widget_hide(w); } void dnd_hints_show(DndHintWindowId id, gint x, gint y) { GtkWidget *w; dnd_hints_init(); w = hint_windows[id].widget; if (w && GTK_IS_WIDGET(w)) { gtk_window_move(GTK_WINDOW(w), hint_windows[id].ox + x, hint_windows[id].oy + y); gtk_widget_show(w); } } void dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget, DndHintPosition horiz, DndHintPosition vert) { gint x1, x2, y1, y2; gint x = 0, y = 0; get_widget_coords(widget, &x1, &y1, &x2, &y2); switch (horiz) { case HINT_POSITION_RIGHT: x = x2; break; case HINT_POSITION_LEFT: x = x1; break; case HINT_POSITION_CENTER: x = (x1 + x2) / 2; break; default: /* should not happen */ g_warning("Invalid parameter to dnd_hints_show_relative"); break; } switch (vert) { case HINT_POSITION_TOP: y = y1; break; case HINT_POSITION_BOTTOM: y = y2; break; case HINT_POSITION_CENTER: y = (y1 + y2) / 2; break; default: /* should not happen */ g_warning("Invalid parameter to dnd_hints_show_relative"); break; } dnd_hints_show(id, x, y); }