view pixmaps/Makefile.mingw @ 4343:36cb0bb95b9c

[gaim-migrate @ 4608] HR works again. Thanks, KingAnt (Mark Doliner). This is rather hackish (The 5000 width) but hey.. it seems to work okay. Let me know if you have any problems with it. If someone wants to do this The Right Way (tm) then please feel free to do so.. committer: Tailor Script <tailor@pidgin.im>
author Rob Flynn <gaim@robflynn.com>
date Sun, 19 Jan 2003 03:29:00 +0000
parents 5f0385678315
children bc494c4a3991
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#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim pixmaps
#

datadir = ../win32-install-dir

include ./Makefile.am

install:
	if test '$(SUBDIRS)'; then \
	  list='$(SUBDIRS)'; for subdir in $$list; do \
	    $(MAKE) -C $$subdir -f Makefile.mingw install; \
	  done; \
	fi;
	if test '$(gaimbuttonpix_DATA)'; then \
	  mkdir -p $(gaimbuttonpixdir); \
	  cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \
	fi;
	if test '$(gaimdialogpix_DATA)'; then \
	  mkdir -p $(gaimdialogpixdir); \
	  cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \
	fi;
	if test '$(gaimmenupix_DATA)'; then \
	  mkdir -p $(gaimmenupixdir); \
	  cp $(gaimmenupix_DATA) $(gaimmenupixdir); \
	fi;
	if test '$(gaimdistpix_DATA)'; then \
	  mkdir -p $(gaimdistpixdir); \
	  cp $(gaimdistpix_DATA) $(gaimdistpixdir); \
	fi;
	if test '$(distpixmap_DATA)'; then \
	  mkdir -p $(distpixmapdir); \
	  cp $(distpixmap_DATA) $(distpixmapdir); \
	fi;