view plugins/idle.c @ 12136:370f9d7868f9

[gaim-migrate @ 14436] SF Patch #1356575 from Kevin Stange (SimGuy) "This patch moves buddy pounces out of the menu and into a new dialog, as suggested by Sean. I'm not ready to say this is finished, but it's a solid starting point and it does work. I changed the namespacing a little from gaim_gtkpounce to gaim_gtk_pounce to be consistent with the rest of Gaim. I wanted to try to get more information into the pounce manager, but I wasn't sure how to display it. I thought perhaps a column containing a row of icons representing which events are being watched (so the user can see which of several pounces for the same buddy are which), however, while I know how to do this, there aren't icons in Gaim suitable for representing all the events. Like "returned from away" and "idle/unidle", as far as I can see. I'm not sure what else could be shown to make the manager dialog more "informative." The dialog updates automatically to show pounces only for connected accounts and updates when a pounce is added, changed, or removed in some other way than the dialog. I'd like to get feedback on it if anyone has anything they think I should change or fix, I'll do that and update this patch. Otherwise, feel free to commit. :)" As ridingpigs commented in the tracker, this is "far better than the current menu thing." I made a few small changes to this. I believe most of them were related to adding hooks to disable things if there were no accounts connected. I also sorte d the Tools menu a bit and updated the docklet to match. I wish the plugin action code could sort the items it added. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 18 Nov 2005 16:37:51 +0000
parents aadf61b30056
children 3ef381cdc47e
line wrap: on
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/*
 * idle.c - I'dle Mak'er plugin for Gaim
 *
 * This file is part of Gaim.
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#include "connection.h"
#include "debug.h"
#include "notify.h"
#include "plugin.h"
#include "request.h"
#include "server.h"
#include "status.h"
#include "version.h"

/* This plugin no longer depends on gtk */
#define IDLE_PLUGIN_ID "core-idle"

static GList *idled_accts = NULL;

static gboolean
idle_filter(GaimAccount *acct)
{
	if (g_list_find(idled_accts, acct))
		return TRUE;

	return FALSE;
}

static void
set_idle_time(GaimAccount *acct, int mins_idle)
{
	time_t t;
	GaimConnection *gc = gaim_account_get_connection(acct);
	GaimPresence *presence = gaim_account_get_presence(acct);

	if (!gc)
		return;

	gaim_debug_info("idle",
			"setting idle time for %s to %d\n",
			gaim_account_get_username(acct), mins_idle);

	t = time(NULL) - (60 * mins_idle); /* subtract seconds idle from current time */
	gc->last_sent_time = t;

	gaim_presence_set_idle(presence, mins_idle ? TRUE : FALSE, t);
}

static void
idle_action_ok(void *ignored, GaimRequestFields *fields)
{
	int tm = gaim_request_fields_get_integer(fields, "mins");
	GaimAccount *acct = gaim_request_fields_get_account(fields, "acct");

	/* only add the account to the GList if it's not already been idled */
	if (!idle_filter(acct))
	{
		gaim_debug_misc("idle",
				"%s hasn't been idled yet; adding to list.\n",
				gaim_account_get_username(acct));
		idled_accts = g_list_append(idled_accts, acct);
	}

	set_idle_time(acct, tm);
}

static void
unidle_action_ok(void *ignored, GaimRequestFields *fields)
{
	GaimAccount *acct = gaim_request_fields_get_account(fields, "acct");

	set_idle_time(acct, 0); /* unidle the account */

	/* once the account has been unidled it shouldn't be in the list */
	idled_accts = g_list_remove(idled_accts, acct);
}


static void
idle_action(GaimPluginAction *action)
{
	/* Use the super fancy request API */

	GaimRequestFields *request;
	GaimRequestFieldGroup *group;
	GaimRequestField *field;

	group = gaim_request_field_group_new(NULL);

	field = gaim_request_field_account_new("acct", _("Account"), NULL);
	gaim_request_field_account_set_show_all(field, FALSE);
	gaim_request_field_group_add_field(group, field);

	field = gaim_request_field_int_new("mins", _("Minutes"), 10);
	gaim_request_field_group_add_field(group, field);

	request = gaim_request_fields_new();
	gaim_request_fields_add_group(request, group);

	gaim_request_fields(action->plugin,
			N_("I'dle Mak'er"),
			_("Set Account Idle Time"),
			NULL,
			request,
			_("_Set"), G_CALLBACK(idle_action_ok),
			_("_Cancel"), NULL,
			NULL);
}

static void
unidle_action(GaimPluginAction *action)
{
	GaimRequestFields *request;
	GaimRequestFieldGroup *group;
	GaimRequestField *field;

	if (idled_accts == NULL)
	{
		gaim_notify_info(NULL, NULL, _("None of your accounts are idle."), NULL);
		return;
	}

	group = gaim_request_field_group_new(NULL);

	field = gaim_request_field_account_new("acct", _("Account"), NULL);
	gaim_request_field_account_set_filter(field, idle_filter);
	gaim_request_field_account_set_show_all(field, FALSE);
	gaim_request_field_group_add_field(group, field);

	request = gaim_request_fields_new();
	gaim_request_fields_add_group(request, group);

	gaim_request_fields(action->plugin,
			N_("I'dle Mak'er"),
			_("Unset Account Idle Time"),
			NULL,
			request,
			_("_Unset"), G_CALLBACK(unidle_action_ok),
			_("_Cancel"), NULL,
			NULL);
}

static void
unidle_all_action(GaimPluginAction *action)
{
	GList *l;

	/* freeing the list here will cause segfaults if the user idles an account
	 * after the list is freed */
	for (l = idled_accts; l; l = l->next)
	{
		GaimAccount *account = l->data;
		set_idle_time(account, 0);
	}

	g_list_free(idled_accts);
	idled_accts = NULL;
}

static GList *
actions(GaimPlugin *plugin, gpointer context)
{
	GList *l = NULL;
	GaimPluginAction *act = NULL;

	act = gaim_plugin_action_new(_("Set account idle time"),
			idle_action);
	l = g_list_append(l, act);

	act = gaim_plugin_action_new(_("Unset account idle time"),
			unidle_action);
	l = g_list_append(l, act);

	act = gaim_plugin_action_new(
			_("Unset idle time for all idled accounts"), unidle_all_action);
	l = g_list_append(l, act);

	return l;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	unidle_all_action(NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,
	NULL,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	IDLE_PLUGIN_ID,
	N_("I'dle Mak'er"),
	VERSION,
	N_("Allows you to hand-configure how long you've been idle"),
	N_("Allows you to hand-configure how long you've been idle"),
	"Eric Warmenhoven <eric@warmenhoven.org>",
	GAIM_WEBSITE,
	NULL,
	plugin_unload,
	NULL,
	NULL,
	NULL,
	NULL,
	actions
};


static void
init_plugin(GaimPlugin *plugin)
{
}


GAIM_INIT_PLUGIN(idle, init_plugin, info)