view plugins/pluginpref_example.c @ 12136:370f9d7868f9

[gaim-migrate @ 14436] SF Patch #1356575 from Kevin Stange (SimGuy) "This patch moves buddy pounces out of the menu and into a new dialog, as suggested by Sean. I'm not ready to say this is finished, but it's a solid starting point and it does work. I changed the namespacing a little from gaim_gtkpounce to gaim_gtk_pounce to be consistent with the rest of Gaim. I wanted to try to get more information into the pounce manager, but I wasn't sure how to display it. I thought perhaps a column containing a row of icons representing which events are being watched (so the user can see which of several pounces for the same buddy are which), however, while I know how to do this, there aren't icons in Gaim suitable for representing all the events. Like "returned from away" and "idle/unidle", as far as I can see. I'm not sure what else could be shown to make the manager dialog more "informative." The dialog updates automatically to show pounces only for connected accounts and updates when a pounce is added, changed, or removed in some other way than the dialog. I'd like to get feedback on it if anyone has anything they think I should change or fix, I'll do that and update this patch. Otherwise, feel free to commit. :)" As ridingpigs commented in the tracker, this is "far better than the current menu thing." I made a few small changes to this. I believe most of them were related to adding hooks to disable things if there were no accounts connected. I also sorte d the Tools menu a bit and updated the docklet to match. I wish the plugin action code could sort the items it added. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 18 Nov 2005 16:37:51 +0000
parents a9fb4493ae22
children e7e3144760b0
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/*
 * Release Notification Plugin
 *
 * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifndef GAIM_PLUGINS
# define GAIM_PLUGINS
#endif

#include "internal.h"

#include "plugin.h"
#include "pluginpref.h"
#include "prefs.h"
#include "version.h"

static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {
	GaimPluginPrefFrame *frame;
	GaimPluginPref *ppref;

	frame = gaim_plugin_pref_frame_new();

	ppref = gaim_plugin_pref_new_with_label("boolean");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/bool",
									"boolean pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("integer");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int",
									"integer pref");
	gaim_plugin_pref_set_bounds(ppref, 0, 255);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int_choice",
									"integer choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "One", GINT_TO_POINTER(1));
	gaim_plugin_pref_add_choice(ppref, "Two", GINT_TO_POINTER(2));
	gaim_plugin_pref_add_choice(ppref, "Four", GINT_TO_POINTER(4));
	gaim_plugin_pref_add_choice(ppref, "Eight", GINT_TO_POINTER(8));
	gaim_plugin_pref_add_choice(ppref, "Sixteen", GINT_TO_POINTER(16));
	gaim_plugin_pref_add_choice(ppref, "Thirty Two", GINT_TO_POINTER(32));
	gaim_plugin_pref_add_choice(ppref, "Sixty Four", GINT_TO_POINTER(64));
	gaim_plugin_pref_add_choice(ppref, "One Hundred Twenty Eight", GINT_TO_POINTER(128));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("string");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/string",
								"string pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/masked_string",
								"masked string");
	gaim_plugin_pref_set_masked(ppref, TRUE);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/max_string",
							"string pref\n(max length of 16)");
	gaim_plugin_pref_set_max_length(ppref, 16);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/string_choice",
							"string choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "red", "red");
	gaim_plugin_pref_add_choice(ppref, "orange", "orange");
	gaim_plugin_pref_add_choice(ppref, "yellow", "yellow");
	gaim_plugin_pref_add_choice(ppref, "green", "green");
	gaim_plugin_pref_add_choice(ppref, "blue", "blue");
	gaim_plugin_pref_add_choice(ppref, "purple", "purple");
	gaim_plugin_pref_frame_add(frame, ppref);

	return frame;
}

static GaimPluginUiInfo prefs_info = {
	get_plugin_pref_frame
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"core-pluginpref_example",                     /**< id             */
	"Pluginpref Example",                           /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	"An example of how to use pluginprefs",
	                                                  /**  description    */
	"An example of how to use pluginprefs",
	"Gary Kramlich <amc_grim@users.sf.net>",      /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	&prefs_info,                                      /**< prefs_info     */
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/core/pluginpref_example");
	gaim_prefs_add_bool("/plugins/core/pluginpref_example/bool", TRUE);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int", 0);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int_choice", 1);
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string",
							"string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/max_string",
							"max length string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/masked_string", "masked");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string_choice", "red");
}

GAIM_INIT_PLUGIN(ppexample, init_plugin, info)