Mercurial > pidgin
view src/Makefile.mingw @ 13834:378bba5011e7
[gaim-migrate @ 16283]
SF Patch #1500688 from Brian Chu (roast)
He already committed this to his soc-2006-file-loggers branch.
Here's the patch description:
In util.c, gaim_markup_html_to_xhtml() doesn't trim
spaces of parsed background colors, parsed font names,
or the end result for styles (which inserted spaces for
the purpose of many span.style attributes).
For example, things like this get written to the log:
<span style='font-size: small; '>
Things like the following this _can_ written to the log
given a tag like this:
<font face=" Comic Sans MS ">
<span style='font-family: Comic Sans MS
; '>
Same for: <body bgcolor=" Red ">
<span style='background: Red ;'>
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 19 Jun 2006 05:57:11 +0000 |
parents | 34d086c78a0d |
children | 614c56622453 |
line wrap: on
line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . ASPELL_TOP := ../../win32-dev/aspell-dev-0-50-3-3 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.6 IDLETRACK_TOP := $(GAIM_TOP)/src/win32/IdleTracker GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir NSS_DIR := ../../win32-dev/nss-3.9 NSPR_DIR := ../../win32-dev/nspr-4.4.1 LIBXML2_DIR := ../../win32-dev/libxml2 ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = ifeq ($(MAKECMDGOALS), $(TARGET)-portable.exe) DEFINES := $(DEFINES) -DPORTABLE endif LDFLAGS = -mwindows #-mconsole #-mwindows WINDRES := windres ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(IDLETRACK_TOP) \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(ASPELL_TOP)/include \ -I$(GTKSPELL_TOP) \ -I$(NSS_DIR)/include \ -I$(NSPR_DIR)/include \ -I$(LIBXML2_DIR)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib \ -L$(NSS_DIR)/lib \ -L$(NSPR_DIR)/lib \ -L$(LIBXML2_DIR)/lib ## ## SOURCES, OBJECTS ## DLL_C_SRC = \ account.c \ accountopt.c \ blist.c \ buddyicon.c \ cipher.c \ cmds.c \ connection.c \ conversation.c \ core.c \ debug.c \ dnssrv.c \ eventloop.c \ ft.c \ gaim_buffer.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkdialogs.c \ gtkdnd-hints.c \ gtkeventloop.c \ gtkexpander.c \ gtkft.c \ gtkidle.c \ gtkimhtml.c \ gtkimhtmltoolbar.c \ gtklog.c \ gtkmain.c \ gtkmenutray.c \ gtknotify.c \ gtkplugin.c \ gtkpluginpref.c \ gtkpounce.c \ gtkprefs.c \ gtkprivacy.c \ gtkrequest.c \ gtkroomlist.c \ gtksavedstatuses.c \ gtksound.c \ gtksourceiter.c \ gtkstatusbox.c \ gtkstock.c \ gtkthemes.c \ gtkutils.c \ gtkwhiteboard.c \ idle.c \ imgstore.c \ log.c \ mime.c \ network.c \ notify.c \ ntlm.c \ plugin.c \ pluginpref.c \ pounce.c \ prefs.c \ privacy.c \ proxy.c \ prpl.c \ request.c \ roomlist.c \ savedstatuses.c \ server.c \ signals.c \ sound.c \ sslconn.c \ status.c \ stringref.c \ stun.c \ upnp.c \ util.c \ value.c \ xmlnode.c \ whiteboard.c \ win32/win32dep.c \ win32/libc_interface.c \ win32/wspell.c \ win32/untar.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_gaim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtk-win32-2.0 \ -latk-1.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgthread-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -lz \ -lidletrack \ -lnss3 \ -lnspr4 \ -lssl3 \ -lxml2 EXE_LIBS = ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc $(WINDRES) -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: all cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) $(IDLETRACK_TOP)/idletrack.dll: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw # # BUILD DLL # $(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll $(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll # # BUILD EXE # $(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe $(TARGET)-portable.exe: clean_exe $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET)-portable.exe rm win_gaim.o ## ## CLEAN RULES ## clean: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe clean_exe: rm -rf win_gaim.o