view src/prpl.h @ 3147:3805d9d344f2

[gaim-migrate @ 3163] Please test this. Yahoo changed it's authentication method and has started disallowing older clients (and third party clients using the older method) to connect to their servers. This impliments the new authentication method so that we won't get blocked from Yahoo, and Indian users (who have already been blocked) can connect again. It's not perfect--it should fail about 1 out of 16 times. It's an easy bug to find and fix, but I want to go to bed now. If you find yourself failing to connect more than this 1 of 16, please let me know, and I'll tell you how to help me debug it. Thanks. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Sun, 14 Apr 2002 07:50:48 +0000
parents 1bd472b7f7a2
children b0d5ce77f7dd
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* this file should be all that prpls need to include. therefore, by including
 * this file, they should get glib, proxy, gaim_connection, prpl, etc. */

#ifndef _PRPL_H_
#define _PRPL_H_

#include "core.h"
#include "proxy.h"
#include "multi.h"

#define PROTO_TOC	0
#define PROTO_OSCAR	1
#define PROTO_YAHOO	2
#define PROTO_ICQ	3
#define PROTO_MSN	4
#define PROTO_IRC	5
#define PROTO_FTP	6
#define PROTO_VGATE	7
#define PROTO_JABBER	8
#define PROTO_NAPSTER	9
#define PROTO_ZEPHYR   10
#define PROTO_GADUGADU 11
/* DON'T TAKE AN UNASSIGNED NUMBER! Talk to Rob or Sean if you'd like
 * to create a new PRPL. */

#define PRPL_DESC(x)	"Allows gaim to use the " x " protocol.\n\n" \
			"Now that you have loaded this protocol, use the " \
			"Account Editor to add an account that uses this " \
			"protocol. You can access the Account Editor from " \
			"the \"Accounts\" button on the login window or " \
			"in the \"Tools\" menu in the buddy list window."

#define DEFAULT_PROTO   PROTO_OSCAR

/* These should all be stuff that some plugins can do and others can't */
/* TOC/Oscar send HTML-encoded messages; most other protocols don't */
/* #define OPT_PROTO_HTML            0x00000001 this should be per-connection */
/* TOC/Oscar have signon time, and the server's time needs to be adjusted to match
 * your computer's time. We wouldn't need this if everyone used NTP. */
#define OPT_PROTO_CORRECT_TIME    0x00000002
/* Jabber lets you choose what name you want for chat. So it shouldn't be pulling
 * the alias for when you're in chat; it gets annoying. */
#define OPT_PROTO_UNIQUE_CHATNAME 0x00000004
/* IRC, Jabber let you have chat room topics */
#define OPT_PROTO_CHAT_TOPIC      0x00000008
/* IRC and Zephyr don't require passwords, so there's no need for a password prompt */
#define OPT_PROTO_NO_PASSWORD     0x00000010
/* MSN and Yahoo notify you when you have new mail */
#define OPT_PROTO_MAIL_CHECK      0x00000020
/* Oscar and Jabber have buddy icons */
#define OPT_PROTO_BUDDY_ICON      0x00000040
/* Oscar lets you send images in direct IMs */
#define OPT_PROTO_IM_IMAGE        0x00000080

#define GAIM_AWAY_CUSTOM "Custom"

typedef void (*proto_init)(struct prpl *);

struct _prpl_smiley {
	char *key;
	char **xpm;
	int show;
};

struct prpl {
	int protocol;
	int options;
	char *(* name)();

	/* for ICQ and Yahoo, who have off/on per-conversation options */
	/* char *checkbox; this should be per-connection */

	/* returns the XPM associated with the given user class */
	char **(* list_icon)(int);
	GList *(* away_states)(struct gaim_connection *gc);
	GList *(* actions)();
	void   (* do_action)(struct gaim_connection *, char *);
	/* user_opts returns a GList* of g_malloc'd struct proto_user_opts */
	GList *(* user_opts)();
	GList *(* buddy_menu)(struct gaim_connection *, char *);
	GList *(* chat_info)(struct gaim_connection *);

	GSList *(* smiley_list)();

	/* all the server-related functions */

	/* a lot of these (like get_dir) are protocol-dependent and should be removed. ones like
	 * set_dir (which is also protocol-dependent) can stay though because there's a dialog
	 * (i.e. the prpl says you can set your dir info, the ui shows a dialog and needs to call
	 * set_dir in order to set it) */

	void (* login)		(struct aim_user *);
	void (* close)		(struct gaim_connection *);
	int  (* send_im)	(struct gaim_connection *, char *who, char *message, int len, int away);
	void (* set_info)	(struct gaim_connection *, char *info);
	int  (* send_typing)    (struct gaim_connection *, char *name, int typing);
	void (* get_info)	(struct gaim_connection *, char *who);
	void (* set_away)	(struct gaim_connection *, char *state, char *message);
	void (* get_away)       (struct gaim_connection *, char *who);
	void (* set_dir)	(struct gaim_connection *, char *first,
							   char *middle,
							   char *last,
							   char *maiden,
							   char *city,
							   char *state,
							   char *country,
							   int web);
	void (* get_dir)	(struct gaim_connection *, char *who);
	void (* dir_search)	(struct gaim_connection *, char *first,
							   char *middle,
							   char *last,
							   char *maiden,
							   char *city,
							   char *state,
							   char *country,
							   char *email);
	void (* set_idle)	(struct gaim_connection *, int idletime);
	void (* change_passwd)	(struct gaim_connection *, char *old, char *new);
	void (* add_buddy)	(struct gaim_connection *, char *name);
	void (* add_buddies)	(struct gaim_connection *, GList *buddies);
	void (* remove_buddy)	(struct gaim_connection *, char *name, char *group);
	void (* remove_buddies)	(struct gaim_connection *, GList *buddies, char *group);
	void (* add_permit)	(struct gaim_connection *, char *name);
	void (* add_deny)	(struct gaim_connection *, char *name);
	void (* rem_permit)	(struct gaim_connection *, char *name);
	void (* rem_deny)	(struct gaim_connection *, char *name);
	void (* set_permit_deny)(struct gaim_connection *);
	void (* warn)		(struct gaim_connection *, char *who, int anonymous);
	void (* join_chat)	(struct gaim_connection *, GList *data);
	void (* chat_invite)	(struct gaim_connection *, int id, char *who, char *message);
	void (* chat_leave)	(struct gaim_connection *, int id);
	void (* chat_whisper)	(struct gaim_connection *, int id, char *who, char *message);
	int  (* chat_send)	(struct gaim_connection *, int id, char *message);
	void (* keepalive)	(struct gaim_connection *);

	/* new user registration */
	void (* register_user)	(struct aim_user *);

	/* get "chat buddy" info and away message */
	void (* get_cb_info)	(struct gaim_connection *, int, char *who);
	void (* get_cb_away)	(struct gaim_connection *, int, char *who);

	/* save/store buddy's alias on server list/roster */
	void (* alias_buddy)	(struct gaim_connection *, char *who);

	/* change a buddy's group on a server list/roster */
	void (* group_buddy)	(struct gaim_connection *, char *who, char *old_group, char *new_group);

	void (* buddy_free)	(struct buddy *);

	/* this is really bad. */
	void (* convo_closed)   (struct gaim_connection *, char *who);

	char *(* normalize)(const char *);
};

extern GSList *protocols;

/* this is mostly just for aim.c, when it initializes the protocols */
extern void static_proto_init();

/* this is what should actually load the protocol. pass it the protocol's initializer */
extern void load_protocol(proto_init, int);
extern void unload_protocol(struct prpl *);

extern struct prpl *find_prpl(int);
extern void do_proto_menu();

extern void show_got_added(struct gaim_connection *, const char *,
			   const char *, const char *, const char *);

extern void do_ask_dialog(const char *, void *, void *, void *);
extern void do_prompt_dialog(const char *, const char *, void *, void *, void *);

extern void connection_has_mail(struct gaim_connection *, int, const char *, const char *, const char *);

extern void set_icon_data(struct gaim_connection *, char *, void *, int);
extern void *get_icon_data(struct gaim_connection *, char *, int *);

extern GSList *add_smiley(GSList *, char *, char **, int) ;

#endif /* _PRPL_H_ */