Mercurial > pidgin
view src/dbus-define-api.h @ 12288:3897229ccb33
[gaim-migrate @ 14592]
" This patch fixes two serious bugs in the hidden
conversation/queuing code.
First, it removes the need to explicitly present
conversations created under queuing conditions.
Instead, when an incoming message is received and a
conversation does not exist, a hidden conversation is
created in a received-im-msg signal handler by swapping
out the create_conversation function in the gtkconv
ui_ops. This fixes a bug which could allow
conversations to be created in a hidden state when they
should be visible (i.e. buddy pounce open an im window
action). This required a second search for a
conversation in server.c after the signal is emitted.
Second, it fixes a bug which would cause gaim to crash
when quitting with a queued message. Fixing this
simplified the code a bit by removing the
private_remove_gtkconv function and instead adding a
check in gaim_gtk_conv_window_remove_gtkconv to prevent
the hidden_convwin from being destroyed when the last
conversation is removed." --charkins
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 02 Dec 2005 00:40:32 +0000 |
parents | 1c5398ccbeb0 |
children | 8bda65b88e49 |
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#error "This is file is not a valid C code" /* This file contains some of the macros from other header files as function declarations. This does not make sense in C, but it provides type information for the dbus-analyze-functions.py program, which makes these macros callable by DBUS. */ /* blist.h */ gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node); gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node); gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node); gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node); gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy); gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags); gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node); /* connection.h */ gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection); gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection); /* conversation.h */ GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation); GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation);