view src/idle.h @ 12288:3897229ccb33

[gaim-migrate @ 14592] " This patch fixes two serious bugs in the hidden conversation/queuing code. First, it removes the need to explicitly present conversations created under queuing conditions. Instead, when an incoming message is received and a conversation does not exist, a hidden conversation is created in a received-im-msg signal handler by swapping out the create_conversation function in the gtkconv ui_ops. This fixes a bug which could allow conversations to be created in a hidden state when they should be visible (i.e. buddy pounce open an im window action). This required a second search for a conversation in server.c after the signal is emitted. Second, it fixes a bug which would cause gaim to crash when quitting with a queued message. Fixing this simplified the code a bit by removing the private_remove_gtkconv function and instead adding a check in gaim_gtk_conv_window_remove_gtkconv to prevent the hidden_convwin from being destroyed when the last conversation is removed." --charkins committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 02 Dec 2005 00:40:32 +0000
parents 3ef381cdc47e
children
line wrap: on
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/**
 * @file idle.h Idle API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_IDLE_H_
#define _GAIM_IDLE_H_

/**
 * Idle UI operations.
 */
typedef struct
{
	time_t (*get_time_idle)(void);
} GaimIdleUiOps;

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Idle API                                                        */
/**************************************************************************/
/*@{*/

/**
 * Touch our idle tracker.  This signifies that the user is
 * 'active'.  The conversation code calls this when the
 * user sends an IM, for example.
 */
void gaim_idle_touch(void);

/**
 * Fake our idle time by setting the time at which our
 * accounts purportedly became idle.  This is used by
 * the I'dle Mak'er plugin.
 */
void gaim_idle_set(time_t time);

/*@}*/

/**************************************************************************/
/** @name Idle Subsystem                                                  */
/**************************************************************************/
/*@{*/

/**
 * Sets the UI operations structure to be used for idle reporting.
 *
 * @param ops The UI operations structure.
 */
void gaim_idle_set_ui_ops(GaimIdleUiOps *ops);

/**
 * Returns the UI operations structure used for idle reporting.
 *
 * @return The UI operations structure in use.
 */
GaimIdleUiOps *gaim_idle_get_ui_ops(void);

/**
 * Initializes the idle system.
 */
void gaim_idle_init(void);

/**
 * Uninitializes the idle system.
 */
void gaim_idle_uninit(void);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_IDLE_H_ */